Merge with updated datatree

This commit is contained in:
Charles J. Cliffe 2015-01-09 17:19:05 -05:00
commit 7c68f142ed
3 changed files with 47 additions and 8 deletions

View File

@ -7,6 +7,7 @@
#endif
#include "wx/numdlg.h"
#include "wx/filedlg.h"
#if !wxUSE_GLCANVAS
#error "OpenGL required: set wxUSE_GLCANVAS to 1 and rebuild the library"
@ -27,13 +28,12 @@ wxBEGIN_EVENT_TABLE(AppFrame, wxFrame)
//EVT_MENU(wxID_NEW, AppFrame::OnNewWindow)
EVT_MENU(wxID_CLOSE, AppFrame::OnClose)
EVT_MENU(wxID_ANY, AppFrame::OnMenu)
EVT_COMMAND(wxID_ANY, wxEVT_THREAD, AppFrame::OnThread)
EVT_IDLE(AppFrame::OnIdle)
wxEND_EVENT_TABLE()
AppFrame::AppFrame() :
wxFrame(NULL, wxID_ANY, wxT("CubicSDR " CUBICSDR_VERSION " by Charles J. Cliffe (@ccliffe)")), activeDemodulator(NULL) {
wxFrame(NULL, wxID_ANY, wxT("CubicSDR " CUBICSDR_VERSION " by Charles J. Cliffe (@ccliffe)")), activeDemodulator(NULL) {
wxBoxSizer *vbox = new wxBoxSizer(wxVERTICAL);
wxBoxSizer *demodOpts = new wxBoxSizer(wxVERTICAL);
@ -41,7 +41,6 @@ AppFrame::AppFrame() :
wxBoxSizer *demodTray = new wxBoxSizer(wxHORIZONTAL);
wxBoxSizer *demodScopeTray = new wxBoxSizer(wxVERTICAL);
demodModeSelector = new ModeSelectorCanvas(this, NULL);
demodModeSelector->addChoice(DEMOD_TYPE_FM,"FM");
demodModeSelector->addChoice(DEMOD_TYPE_AM,"AM");
@ -112,6 +111,9 @@ AppFrame::AppFrame() :
wxMenu *menu = new wxMenu;
// menu->Append(wxID_NEW);
menu->Append(wxID_SET_FREQ_OFFSET, "Set Frequency Offset");
menu->Append(wxID_OPEN, "&Open Session");
menu->Append(wxID_SAVE, "&Save Session");
menu->Append(wxID_SAVEAS, "Save Session &As..");
menu->AppendSeparator();
menu->Append(wxID_CLOSE);
@ -173,15 +175,31 @@ void AppFrame::OnMenu(wxCommandEvent& event) {
activeDemodulator = NULL;
}
} else if (event.GetId() == wxID_SET_FREQ_OFFSET) {
long ofs = wxGetNumberFromUser ("Shift the displayed frequency by this amount.\ni.e. -125000000 for -125 MHz", "Frequency (Hz)", "Frequency Offset", wxGetApp().getOffset(), -2000000000, 2000000000, this);
long ofs = wxGetNumberFromUser("Shift the displayed frequency by this amount.\ni.e. -125000000 for -125 MHz", "Frequency (Hz)",
"Frequency Offset", wxGetApp().getOffset(), -2000000000, 2000000000, this);
if (ofs != -1) {
wxGetApp().setOffset(ofs);
}
} else if (event.GetId() == wxID_SAVE) {
wxFileDialog saveFileDialog(this, _("Save XML Session file"), "", "", "XML files (*.xml)|*.xml", wxFD_SAVE|wxFD_OVERWRITE_PROMPT);
if (saveFileDialog.ShowModal() == wxID_CANCEL) {
return;
}
// saveFileDialog.GetPath();
} else if (event.GetId() == wxID_OPEN) {
wxFileDialog openFileDialog(this, _("Open XML Session file"), "", "","XML files (*.xml)|*.xml", wxFD_OPEN|wxFD_FILE_MUST_EXIST);
if (openFileDialog.ShowModal() == wxID_CANCEL) {
return;
}
// openFileDialog.GetPath();
} else if (event.GetId() == wxID_SAVEAS) {
} else if (event.GetId() == wxID_EXIT) {
Close(false);
}
}
void AppFrame::OnClose(wxCommandEvent& WXUNUSED(event)) {
Close(true);
Close(false);
}
void AppFrame::OnNewWindow(wxCommandEvent& WXUNUSED(event)) {

View File

@ -66,7 +66,7 @@ int DataElement::getUnitSize() {
#define DataElementSetNumericDef(enumtype, datatype) void DataElement::set(const datatype& val_in) { \
data_type = enumtype; \
unit_size = sizeof(char); \
unit_size = sizeof(datatype); \
data_init(unit_size); \
memcpy(data_val, &val_in, data_size); \
}
@ -140,7 +140,7 @@ void DataElement::set(std::set<string> &strset_in) {
#define DataElementSetNumericVectorDef(enumtype, datatype) void DataElement::set(vector<datatype>& val_in) { \
data_type = enumtype; \
unit_size = sizeof(char); \
unit_size = sizeof(datatype); \
data_init(unit_size * val_in.size()); \
memcpy(data_val, &val_in[0], data_size); \
}

View File

@ -261,28 +261,49 @@ public:
void findAll(const char *name_in, vector<DataNode *> &node_list_out);
operator string () { string s; element().get(s); return s; }
operator char () { char v; element().get(v); return v; }
operator unsigned char () { unsigned char v; element().get(v); return v; }
operator int () { int v; element().get(v); return v; }
operator unsigned int () { unsigned int v; element().get(v); return v; }
operator long () { long v; element().get(v); return v; }
operator unsigned long () { unsigned long v; element().get(v); return v; }
operator long long () { long long v; element().get(v); return v; }
operator float () { float v; element().get(v); return v; }
operator double () { double v; element().get(v); return v; }
operator long double () { long double v; element().get(v); return v; }
operator vector<char> () { vector<char> v; element().get(v); return v; }
operator vector<unsigned char> () { vector<unsigned char> v; element().get(v); return v; }
operator vector<int> () { vector<int> v; element().get(v); return v; }
operator vector<unsigned int> () { vector<unsigned int> v; element().get(v); return v; }
operator vector<long> () { vector<long> v; element().get(v); return v; }
operator vector<unsigned long> () { vector<unsigned long> v; element().get(v); return v; }
operator vector<float> () { vector<float> v; element().get(v); return v; }
operator vector<double> () { vector<double> v; element().get(v); return v; }
operator vector<long double> () { vector<long double> v; element().get(v); return v; }
const string &operator= (const string &s) { element().set(s); return s; }
char operator= (char i) { element().set(i); return i; }
unsigned char operator= (unsigned char i) { element().set(i); return i; }
int operator= (int i) { element().set(i); return i; }
unsigned int operator= (unsigned int i) { element().set(i); return i; }
long operator= (long i) { element().set(i); return i; }
unsigned long operator= (unsigned long i) { element().set(i); return i; }
long long operator= (long long i) { element().set(i); return i; }
float operator= (float i) { element().set(i); return i; }
double operator= (double i) { element().set(i); return i; }
long double operator= (long double i) { element().set(i); return i; }
vector<char> &operator= (vector<char> &v) { element().set(v); return v; }
vector<unsigned char> &operator= (vector<unsigned char> &v) { element().set(v); return v; }
vector<int> &operator= (vector<int> &v) { element().set(v); return v; }
vector<unsigned int> &operator= (vector<unsigned int> &v) { element().set(v); return v; }
vector<long> &operator= (vector<long> &v) { element().set(v); return v; }
vector<unsigned long> &operator= (vector<unsigned long> &v) { element().set(v); return v; }
vector<float> &operator= (vector<float> &v) { element().set(v); return v; }
vector<double> &operator= (vector<double> &v) { element().set(v); return v; }
vector<long double> &operator= (vector<long double> &v) { element().set(v); return v; }
DataNode &operator[] (const char *name_in) { return getNext(name_in); }
DataNode &operator[] (int idx) { return child(idx); }