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https://github.com/cjcliffe/CubicSDR.git
synced 2026-06-02 14:04:47 -04:00
synchronized refresh timer at 30fps, remove osx frame limiter hack
- Tuning, Gain and Mode selector canvases no longer refresh unless necessary - Hopefully resolves refresh issues on El Capitan and others
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@@ -36,9 +36,6 @@ UITestCanvas::~UITestCanvas() {
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void UITestCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
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wxPaintDC dc(this);
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#ifdef __APPLE__ // force half-rate?
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glFinish();
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#endif
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const wxSize ClientSize = GetClientSize();
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glContext->SetCurrent(*this);
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