Commit Graph

135 Commits

Author SHA1 Message Date
Charles J. Cliffe a409822429 Enumerator class and warnings cleanup 2021-04-22 00:34:45 -04:00
Charles J. Cliffe 0b97bd360a Cleanup: audio file, audio threads 2021-04-04 22:13:31 -04:00
Charles J. Cliffe e75387c25d Warning cleanup, fix travis config 2019-01-10 20:49:24 -05:00
vsonnier 7f732735ce Fix #616 wrong WAV size reported in header (thanks @nsmith-) 2018-02-18 19:49:47 +01:00
vsonnier f2de1dd987 Fix #601 ?: Removed deadlock that prevent Audio controller threads to die. 2018-01-22 20:11:13 +01:00
vsonnier b55609c802 AudioThread: rollback some guard code because of previously wrong understanding 2018-01-22 07:26:13 +01:00
vsonnier 033bbd07df AudioThread: re-apply consistent formating 2018-01-22 07:10:45 +01:00
vsonnier fc1c1c3b4d AudioThread: rollback deviceCleanup() to only doing terminate + TEST: apply to all platforms 2018-01-22 07:04:45 +01:00
vsonnier 36224defd7 AudioThread: Rework mutex usage (again) + added proper cleanups (hopefully) 2018-01-21 18:08:46 +01:00
Charles J. Cliffe 7baaca1216 OSX crash-on-exit fix, File menu tidying, Confirm bookmark reset 2018-01-14 18:56:30 -05:00
vsonnier 4c6d7ab4d7 Fix wrong multi-part WAV sequence management with time-limit files 2018-01-14 15:30:40 +01:00
vsonnier 3334538e64 Fix boolean usage instead of bool (we are not Java, are we ?) 2018-01-13 12:17:02 +01:00
vsonnier 4e6197c579 Fix minor cut-n-paste error in AudioSinkFileThread 2018-01-13 12:13:41 +01:00
vsonnier 26deefd606 Added #583: add periodic file generation, plus other options:
- Added a Recording menu,
git commit -m Added
2018-01-13 11:50:31 +01:00
vsonnier fc0f20f07d Removed recording duration limitation:
- Limit WAV size to 2GB for maximum compatibility,
- Continue recording on another file when size gets too big (XXX_001.wav, then XXX_002.wav and so on)
- The sequence assure up to 2000GB worth of recording which should be enough
- Changed file pattern to international Year.Month.Day so its recognizable whether you are English of French or whatever :)
2018-01-07 08:59:39 +01:00
Charles J. Cliffe b9e4f6aeba Recording path notify, bookmark panel record buttons, tweaks and adjustments 2017-12-04 22:44:47 -05:00
Charles J. Cliffe 326a993a29 Sequence recording on format change; user label as filename when available 2017-11-16 23:53:30 -05:00
Charles J. Cliffe 8f31fd9f5b Recording is now writing playable .WAV files 2017-11-02 00:01:22 -04:00
Charles J. Cliffe 6af64752be Merge branch 'master' into audio_recording 2017-11-01 22:34:28 -04:00
vsonnier d8ff4ea1de Squash some warnings with std::shared_ptr init seen on Ubuntu 16.04 2017-10-29 15:06:24 +01:00
vsonnier 230a87d8df AudioThread: Revised mutex usage for devices vs. AudioThread* due to erroneous implem., creating crashes in some cases
(damn those things are hard...)
2017-10-28 11:57:01 +02:00
vsonnier f4107c1541 Optimized VisualProcessor by using a non-recursive mutex and making some ops non-blocking, small AudioThread opt as well 2017-10-14 11:34:25 +02:00
Charles J. Cliffe f8e51df8cd Demod instance start/stop recording setup 2017-10-09 20:07:40 -04:00
Charles J. Cliffe c202d99a2a initial audio sink file and thread handling rough-in 2017-09-26 23:25:55 -04:00
Charles J. Cliffe a398bc57f1 Initial AudioSink thread base and recoring preference 2017-09-24 23:50:08 -04:00
vsonnier 927d727a16 Try not to use atomics in performance code 2017-09-22 22:53:59 +02:00
vsonnier 252b6bf9f8 AudioThread polishing 2017-09-01 06:18:35 +02:00
vsonnier 3a5b30dda8 Fix AudioThread nullptr check 2017-08-31 21:29:53 +02:00
vsonnier a8f8f4a7e2 Initial commit: working... 2017-08-27 11:11:30 +02:00
vsonnier e32e687fe8 Make IOThreads terminate() fully non-blocking and misc.
- Thanks to timed-pop() usage, it is no longer needed to nudge queues with dummy to wake them
- Less bad luck to be stuck there
- Misc: leave the trace about the audio thread staturation, useful despite it raises some alarm among users...
2017-08-14 09:46:53 +02:00
vsonnier acc6d2a31d Restart the device automatically if stuck with read stream errors 2017-08-13 22:14:12 +02:00
vsonnier c64baab99d Threads vs. Queues lifetimes, cleanups.
- Ideally Queues must outlive the threads using them, but wasn't done so. Yes, std::shared_ptr them!
- Now queues are always valid in the context of the threads using them.
- No longer need tedious queues deallocation by the original owner.
- Misc cleanups.
2017-08-13 19:19:25 +02:00
vsonnier a0526f757e ReBuffer somewhat cleaner, safer code 2017-05-26 10:29:47 +02:00
vsonnier 9b0ce69e8f Use the nuclear option to solve the hung problem:
Besides deadlocks, a thread can in theory get stuck in a blocking pop(),
not seeing the stopping flag in particular. So assure liveness by making all
pop() timed pop.
2017-05-25 09:32:27 +02:00
vsonnier 4b323e9863 Make ReBuffer refcount management automatic, using std::shared_ptr:
- No longer need to call setRefCount() / decRefCount()
- Restore old ThreadBlockingQueue using std::deque, for std::shared_ptr correct behaviour.
2017-05-24 12:28:37 +02:00
vsonnier 25f7ba386d BLOCKING_QUEUE: remove ThreadBlockingQueue dependency to ThreadQueue, remove ThreadQueue.h from CMakeLists 2017-02-14 18:42:11 +01:00
vsonnier c7467a88bc BLOCKING_QUEUE: prepare by raising up max queue lenghts
BLOCKING_QUEUE: Replaced ThreadQueue usage by ThreadBlockingQueue usage
BLOCKING_QUEUE: instrument all push() with timeouts, showed some call have to be non-blocking...
BLOCKING_QUEUE: tuned push()/try_push()
2017-02-14 18:42:05 +01:00
vsonnier 196c664cf4 Device Sample Rate improvements: UI, changed device sample rates to be expressed as long instead of int at some places for safety/consistency. Also pedantic harmless traces changes. 2017-01-21 12:56:16 +01:00
Charles J. Cliffe 3ec14fbe38 Licence fix, add SPDX-License-Identifier, remove unused code files 2017-01-02 21:07:43 -05:00
vsonnier 21c8a81c32 TH_CLEAN_3.5: push() cleanup side of things, assure SDRThread::readStream() to actually check for full + make ThreadQueue notify even in case on not-successfull push(), make it spam notify_all() everytime 2016-07-08 23:30:15 +02:00
vsonnier b495b388c9 TH_CLEAN_3: Use of non-blocking try_pop() when possible,
AudioThread concurrent access hardening and simplified,
and misc.
2016-07-05 21:45:42 +02:00
vsonnier 567d84711f THREAD_CLEAN_PART2: Assure correct terminate()/isTerminated(delay)/delete sequence +
Removed the NotifyQueue between DemodulatorInstance participants, actually not needed
since DemodulatorInstance::IsTerminated() is explicitly called on some events for cleanups

DELETE_CLEANUP: properly nullify deleted pointers when needed
2016-07-03 14:22:41 +02:00
vsonnier 52de909cfb THREAD_CLEAN: Clearly distinguish between a request to stop by terminate() from the actual termination isTerminated() 2016-06-28 22:16:34 +02:00
Charles J. Cliffe df33751f9e might be null.. 2016-06-08 21:48:10 -04:00
Charles J. Cliffe d7ef86ae10 On second thought, let’s not go to Camelot. ‘Tis a silly place. 2016-06-08 21:45:52 -04:00
Charles J. Cliffe 0067e309d1 more debugging; fix some potential refcount leaks... 2016-06-08 21:31:52 -04:00
Charles J. Cliffe b54ab38a47 More minor tweaks; getBuffer refcount 1 init suggestion from @vsonnier 2016-06-08 19:48:46 -04:00
Charles J. Cliffe 2bdefca263 Trying.. still one stuck in the queue on delete.. 2016-06-07 21:12:30 -04:00
Charles J. Cliffe 50bfb251f8 Attempt to clean up any buffers that weren't used on terminate, still one hanging around.. 2016-06-07 20:36:59 -04:00
vsonnier 5bb43f5aaa Replace mutex lock/unlock pairs with guards, cleanups 2016-06-03 18:45:03 +02:00