mirror of
https://github.com/cjcliffe/CubicSDR.git
synced 2024-11-04 16:31:15 -05:00
894c718730
Looks like just some priority tweaks remain
181 lines
5.6 KiB
CMake
181 lines
5.6 KiB
CMake
cmake_minimum_required (VERSION 2.8)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
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macro(configure_files srcDir destDir)
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message(STATUS "Configuring directory ${destDir}")
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make_directory(${destDir})
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file(GLOB templateFiles RELATIVE ${srcDir} ${srcDir}/*)
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foreach(templateFile ${templateFiles})
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set(srcTemplatePath ${srcDir}/${templateFile})
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if(NOT IS_DIRECTORY ${srcTemplatePath})
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# message(STATUS "Configuring file ${templateFile}")
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configure_file(
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${srcTemplatePath}
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${destDir}/${templateFile}
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COPYONLY)
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endif(NOT IS_DIRECTORY ${srcTemplatePath})
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endforeach(templateFile)
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endmacro(configure_files)
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macro(configure_files_recurse srcDir destDir)
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message(STATUS "Configuring directory ${destDir}")
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make_directory(${destDir})
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file(GLOB_RECURSE templateFiles RELATIVE ${srcDir} ${srcDir}/*)
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foreach(templateFile ${templateFiles})
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set(srcTemplatePath ${srcDir}/${templateFile})
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if(NOT IS_DIRECTORY ${srcTemplatePath})
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# message(STATUS "Configuring file ${templateFile}")
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configure_file(
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${srcTemplatePath}
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${destDir}/${templateFile}
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COPYONLY)
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endif(NOT IS_DIRECTORY ${srcTemplatePath})
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endforeach(templateFile)
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endmacro(configure_files_recurse)
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project (CubicSDR)
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SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR})
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SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${PROJECT_BINARY_DIR})
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SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${PROJECT_BINARY_DIR})
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#add_subdirectory(${PROJECT_SOURCE_DIR}/glfw-3.0.3 ${PROJECT_BINARY_DIR}/glfw/)
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#include_directories(${PROJECT_SOURCE_DIR}/glfw-3.0.3/include)
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#include_directories ( ${PROJECT_SOURCE_DIR}/../CubicVR-2/build/include )
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#link_directories ( ${PROJECT_SOURCE_DIR}/../CubicVR-2/build/lib )
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find_package(OpenGL REQUIRED)
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find_package(wxWidgets REQUIRED gl core base)
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set(wxWidgets_CONFIGURATION mswu)
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include(${wxWidgets_USE_FILE})
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# include_directories ( ${PROJECT_SOURCE_DIR}/../CubicVR-2/build/include )
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# link_directories ( ${PROJECT_SOURCE_DIR}/../CubicVR-2/build/lib ${OPENGL_INCLUDE_DIR})
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IF (DEFINED WIN32)
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set(wxWidgets_USE_STATIC ON)
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include_directories ( ${PROJECT_SOURCE_DIR}/external/fftw-3.3.4-dll64 ${PROJECT_SOURCE_DIR}/external/rtl-sdr-release )
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link_directories ( ${PROJECT_SOURCE_DIR}/external/fftw-3.3.4-dll64 ${PROJECT_SOURCE_DIR}/external/rtl-sdr-release/x64 )
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set(FFTW_LIB fftw3-3)
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link_directories ( ${PROJECT_SOURCE_DIR}/external/liquid-dsp/lib/64 )
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include_directories ( ${PROJECT_SOURCE_DIR}/external/liquid-dsp/include )
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ADD_DEFINITIONS(
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# To use wasapi
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-D__WINDOWS_WASAPI__
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# To use directsound
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#-D__WINDOWS_DS__
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)
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# To use wasapi
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SET(OTHER_LIBRARIES -luuid -lksuser )
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# To use DirectSound (which uses WASAPI anyways?)
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# SET(OTHER_LIBRARIES -ldsound)
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ENDIF (DEFINED WIN32)
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IF (UNIX)
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set(RTLSDR_INCLUDE "/opt/local/include" CACHE FILEPATH "RTL-SDR Include Path")
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set(RTLSDR_LIB "/opt/local/lib" CACHE FILEPATH "RTL-SDR Lib Path")
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include_directories(${RTLSDR_INCLUDE})
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link_directories(${RTLSDR_LIB})
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set(FFTW_LIB fftw3)
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ADD_DEFINITIONS(
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# -D__UNIX_JACK__
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# -D__LINUX_ALSA__
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# -D__LINUX_PULSE__
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# -D__LINUX_OSS__
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)
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ENDIF(UNIX)
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IF (APPLE)
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set(RTLSDR_INCLUDE "/opt/local/include" CACHE FILEPATH "RTL-SDR Include Path")
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set(RTLSDR_LIB "/opt/local/lib" CACHE FILEPATH "RTL-SDR Lib Path")
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include_directories(${RTLSDR_INCLUDE})
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link_directories(${RTLSDR_LIB})
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set(FFTW_LIB fftw3)
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ADD_DEFINITIONS(
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-D__MACOSX_CORE__
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)
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FIND_LIBRARY(COREAUDIO_LIBRARY CoreAudio)
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SET (OTHER_LIBRARIES ${COREAUDIO_LIBRARY})
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ENDIF (APPLE)
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SET (cubicsdr_sources
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src/CubicSDR.cpp
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src/AppFrame.cpp
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src/sdr/SDRThread.cpp
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src/sdr/SDRPostThread.cpp
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src/demod/DemodulatorThread.cpp
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src/demod/DemodulatorWorkerThread.cpp
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src/demod/DemodulatorMgr.cpp
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src/audio/AudioThread.cpp
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src/util/Gradient.cpp
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src/util/Timer.cpp
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src/util/MouseTracker.cpp
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src/visual/PrimaryGLContext.cpp
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src/visual/ScopeCanvas.cpp
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src/visual/ScopeContext.cpp
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src/visual/SpectrumCanvas.cpp
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src/visual/SpectrumContext.cpp
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src/visual/WaterfallCanvas.cpp
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src/visual/WaterfallContext.cpp
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external/rtaudio/RtAudio.cpp
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)
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SET (cubicsdr_headers
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src/CubicSDRDefs.h
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src/CubicSDR.h
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src/AppFrame.h
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src/sdr/SDRThread.h
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src/sdr/SDRPostThread.h
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src/demod/DemodulatorThread.h
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src/demod/DemodulatorWorkerThread.h
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src/demod/DemodulatorMgr.h
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src/audio/AudioThread.h
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src/util/Gradient.h
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src/util/Timer.h
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src/util/ThreadQueue.h
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src/util/MouseTracker.h
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src/visual/PrimaryGLContext.h
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src/visual/ScopeCanvas.h
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src/visual/ScopeContext.h
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src/visual/SpectrumCanvas.h
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src/visual/SpectrumContext.h
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src/visual/WaterfallCanvas.h
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src/visual/WaterfallContext.h
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external/rtaudio/RtAudio.h
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)
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include_directories ( ${PROJECT_SOURCE_DIR}/src/sdr
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${PROJECT_SOURCE_DIR}/src/demod
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${PROJECT_SOURCE_DIR}/src/audio
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${PROJECT_SOURCE_DIR}/src/util
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${PROJECT_SOURCE_DIR}/src/visual
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${PROJECT_SOURCE_DIR}/src
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${PROJECT_SOURCE_DIR}/external/rtaudio )
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ADD_DEFINITIONS(
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-std=c++0x # or -std=c++11
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-pthread
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)
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#configure_files(${PROJECT_SOURCE_DIR}/shaders ${PROJECT_BINARY_DIR}/shaders COPYONLY)
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#configure_files(${PROJECT_SOURCE_DIR}/png ${PROJECT_BINARY_DIR}/png COPYONLY)
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add_executable(CubicSDR ${cubicsdr_sources} ${cubicsdr_headers})
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target_link_libraries(CubicSDR rtlsdr liquid ${FFTW_LIB} ${wxWidgets_LIBRARIES} ${OPENGL_LIBRARIES} ${OTHER_LIBRARIES})
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# cubicvr2 glfw ${GLFW_LIBRARIES}
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