mirror of
https://github.com/cjcliffe/CubicSDR.git
synced 2024-11-10 14:23:27 -05:00
312 lines
9.8 KiB
C++
312 lines
9.8 KiB
C++
#include "DemodulatorInstance.h"
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DemodulatorInstance::DemodulatorInstance() :
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t_Demod(NULL), t_PreDemod(NULL), t_Audio(NULL), threadQueueDemod(NULL), demodulatorThread(NULL), terminated(true), audioTerminated(true), demodTerminated(
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true), preDemodTerminated(true), active(false), squelch(false), stereo(false), currentFrequency(0), currentBandwidth(0) {
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label = new std::string("Unnamed");
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threadQueueDemod = new DemodulatorThreadInputQueue;
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threadQueuePostDemod = new DemodulatorThreadPostInputQueue;
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threadQueueCommand = new DemodulatorThreadCommandQueue;
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threadQueueNotify = new DemodulatorThreadCommandQueue;
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threadQueueControl = new DemodulatorThreadControlCommandQueue;
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demodulatorPreThread = new DemodulatorPreThread(threadQueueDemod, threadQueuePostDemod, threadQueueControl, threadQueueNotify);
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demodulatorPreThread->setCommandQueue(threadQueueCommand);
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demodulatorThread = new DemodulatorThread(threadQueuePostDemod, threadQueueControl, threadQueueNotify);
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audioInputQueue = new AudioThreadInputQueue;
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audioThread = new AudioThread(audioInputQueue, threadQueueNotify);
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demodulatorThread->setAudioOutputQueue(audioInputQueue);
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currentDemodType = demodulatorThread->getDemodulatorType();
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}
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DemodulatorInstance::~DemodulatorInstance() {
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delete audioThread;
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delete demodulatorThread;
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delete demodulatorPreThread;
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delete threadQueueDemod;
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delete threadQueuePostDemod;
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delete threadQueueCommand;
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delete threadQueueNotify;
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delete threadQueueControl;
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delete audioInputQueue;
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}
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void DemodulatorInstance::setVisualOutputQueue(DemodulatorThreadOutputQueue *tQueue) {
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demodulatorThread->setVisualOutputQueue(tQueue);
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}
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void DemodulatorInstance::run() {
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if (active) {
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return;
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}
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// while (!isTerminated()) {
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// std::this_thread::sleep_for(std::chrono::milliseconds(1));
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// }
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currentFrequency = demodulatorPreThread->getParams().frequency;
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currentDemodType = demodulatorThread->getDemodulatorType();
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t_Audio = new std::thread(&AudioThread::threadMain, audioThread);
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#ifdef __APPLE__ // Already using pthreads, might as well do some custom init..
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pthread_attr_t attr;
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size_t size;
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pthread_attr_init(&attr);
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pthread_attr_setstacksize(&attr, 2048000);
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pthread_attr_getstacksize(&attr, &size);
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pthread_create(&t_PreDemod, &attr, &DemodulatorPreThread::pthread_helper, demodulatorPreThread);
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pthread_attr_destroy(&attr);
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pthread_attr_init(&attr);
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pthread_attr_setstacksize(&attr, 2048000);
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pthread_attr_getstacksize(&attr, &size);
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pthread_create(&t_Demod, &attr, &DemodulatorThread::pthread_helper, demodulatorThread);
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pthread_attr_destroy(&attr);
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std::cout << "Initialized demodulator stack size of " << size << std::endl;
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#else
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t_PreDemod = new std::thread(&DemodulatorPreThread::threadMain, demodulatorPreThread);
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t_Demod = new std::thread(&DemodulatorThread::threadMain, demodulatorThread);
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#endif
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active = true;
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audioTerminated = demodTerminated = preDemodTerminated = terminated = false;
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}
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void DemodulatorInstance::updateLabel(long long freq) {
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std::stringstream newLabel;
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newLabel.precision(3);
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newLabel << std::fixed << ((long double) freq / 1000000.0);
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setLabel(newLabel.str());
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}
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DemodulatorThreadCommandQueue *DemodulatorInstance::getCommandQueue() {
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return threadQueueCommand;
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}
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DemodulatorThreadParameters &DemodulatorInstance::getParams() {
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return demodulatorPreThread->getParams();
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}
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void DemodulatorInstance::terminate() {
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std::cout << "Terminating demodulator audio thread.." << std::endl;
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audioThread->terminate();
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std::cout << "Terminating demodulator thread.." << std::endl;
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demodulatorThread->terminate();
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std::cout << "Terminating demodulator preprocessor thread.." << std::endl;
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demodulatorPreThread->terminate();
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}
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std::string DemodulatorInstance::getLabel() {
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return *(label.load());
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}
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void DemodulatorInstance::setLabel(std::string labelStr) {
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std::string *newLabel = new std::string;
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newLabel->append(labelStr);
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std::string *oldLabel;
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oldLabel = label;
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label = newLabel;
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delete oldLabel;
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}
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bool DemodulatorInstance::isTerminated() {
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while (!threadQueueNotify->empty()) {
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DemodulatorThreadCommand cmd;
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threadQueueNotify->pop(cmd);
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switch (cmd.cmd) {
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case DemodulatorThreadCommand::DEMOD_THREAD_CMD_AUDIO_TERMINATED:
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t_Audio->join();
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audioTerminated = true;
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delete t_Audio;
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break;
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case DemodulatorThreadCommand::DEMOD_THREAD_CMD_DEMOD_TERMINATED:
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#ifdef __APPLE__
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pthread_join(t_Demod, NULL);
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#else
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t_Demod->join();
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delete t_Demod;
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#endif
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demodTerminated = true;
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break;
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case DemodulatorThreadCommand::DEMOD_THREAD_CMD_DEMOD_PREPROCESS_TERMINATED:
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#ifdef __APPLE__
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pthread_join(t_PreDemod, NULL);
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#else
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t_PreDemod->join();
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delete t_PreDemod;
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#endif
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preDemodTerminated = true;
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break;
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default:
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break;
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}
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}
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terminated = audioTerminated && demodTerminated && preDemodTerminated;
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return terminated;
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}
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bool DemodulatorInstance::isActive() {
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return active;
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}
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void DemodulatorInstance::setActive(bool state) {
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if (active && !state) {
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audioThread->setActive(state);
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} else if (!active && state) {
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audioThread->setActive(state);
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}
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active = state;
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}
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bool DemodulatorInstance::isStereo() {
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return stereo;
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}
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void DemodulatorInstance::setStereo(bool state) {
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stereo = state;
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demodulatorThread->setStereo(state);
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}
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void DemodulatorInstance::squelchAuto() {
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DemodulatorThreadControlCommand command;
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command.cmd = DemodulatorThreadControlCommand::DEMOD_THREAD_CMD_CTL_SQUELCH_ON;
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threadQueueControl->push(command);
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squelch = true;
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}
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bool DemodulatorInstance::isSquelchEnabled() {
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return (demodulatorThread->getSquelchLevel() != 0.0);
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}
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void DemodulatorInstance::setSquelchEnabled(bool state) {
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if (!state && squelch) {
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DemodulatorThreadControlCommand command;
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command.cmd = DemodulatorThreadControlCommand::DEMOD_THREAD_CMD_CTL_SQUELCH_OFF;
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threadQueueControl->push(command);
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} else if (state && !squelch) {
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DemodulatorThreadControlCommand command;
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command.cmd = DemodulatorThreadControlCommand::DEMOD_THREAD_CMD_CTL_SQUELCH_ON;
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threadQueueControl->push(command);
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}
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squelch = state;
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}
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float DemodulatorInstance::getSignalLevel() {
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return demodulatorThread->getSignalLevel();
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}
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void DemodulatorInstance::setSquelchLevel(float signal_level_in) {
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demodulatorThread->setSquelchLevel(signal_level_in);
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}
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float DemodulatorInstance::getSquelchLevel() {
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return demodulatorThread->getSquelchLevel();
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}
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void DemodulatorInstance::setOutputDevice(int device_id) {
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if (!active) {
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audioThread->setInitOutputDevice(device_id);
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} else if (audioThread) {
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AudioThreadCommand command;
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command.cmd = AudioThreadCommand::AUDIO_THREAD_CMD_SET_DEVICE;
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command.int_value = device_id;
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audioThread->getCommandQueue()->push(command);
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}
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}
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int DemodulatorInstance::getOutputDevice() {
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return audioThread->getOutputDevice();
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}
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void DemodulatorInstance::checkBandwidth() {
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if ((currentDemodType == DEMOD_TYPE_USB || currentDemodType == DEMOD_TYPE_LSB) && (getBandwidth() > 60000)) {
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setBandwidth(60000);
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}
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}
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void DemodulatorInstance::setDemodulatorType(int demod_type_in) {
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if (!active) {
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currentDemodType = demod_type_in;
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checkBandwidth();
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demodulatorPreThread->getParams().demodType = currentDemodType;
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demodulatorThread->setDemodulatorType(currentDemodType);
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} else if (demodulatorThread && threadQueueControl) {
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DemodulatorThreadControlCommand command;
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command.cmd = DemodulatorThreadControlCommand::DEMOD_THREAD_CMD_CTL_TYPE;
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currentDemodType = demod_type_in;
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command.demodType = demod_type_in;
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checkBandwidth();
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threadQueueControl->push(command);
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}
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}
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int DemodulatorInstance::getDemodulatorType() {
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return currentDemodType;
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}
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void DemodulatorInstance::setBandwidth(int bw) {
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if (!active) {
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currentBandwidth = bw;
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checkBandwidth();
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demodulatorPreThread->getParams().bandwidth = currentBandwidth;
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} else if (demodulatorPreThread && threadQueueCommand) {
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DemodulatorThreadCommand command;
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command.cmd = DemodulatorThreadCommand::DEMOD_THREAD_CMD_SET_BANDWIDTH;
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currentBandwidth = bw;
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checkBandwidth();
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command.llong_value = currentBandwidth;
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threadQueueCommand->push(command);
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}
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}
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int DemodulatorInstance::getBandwidth() {
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if (!currentBandwidth) {
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currentBandwidth = demodulatorPreThread->getParams().bandwidth;
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}
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return currentBandwidth;
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}
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void DemodulatorInstance::setFrequency(long long freq) {
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if ((freq - getBandwidth() / 2) <= 0) {
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freq = getBandwidth() / 2;
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}
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if (!active) {
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currentFrequency = freq;
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demodulatorPreThread->getParams().frequency = currentFrequency;
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} else if (demodulatorPreThread && threadQueueCommand) {
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DemodulatorThreadCommand command;
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command.cmd = DemodulatorThreadCommand::DEMOD_THREAD_CMD_SET_FREQUENCY;
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currentFrequency = freq;
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command.llong_value = freq;
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threadQueueCommand->push(command);
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}
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demodulatorPreThread->getParams().bandwidth;
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}
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long long DemodulatorInstance::getFrequency() {
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if (!currentFrequency) {
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currentFrequency = demodulatorPreThread->getParams().frequency;
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}
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return currentFrequency;
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}
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void DemodulatorInstance::setGain(float gain_in) {
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audioThread->setGain(gain_in);
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}
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float DemodulatorInstance::getGain() {
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return audioThread->getGain();
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}
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