CubicSDR/CMakeLists.txt
2014-11-04 21:55:20 -05:00

109 lines
3.5 KiB
CMake

cmake_minimum_required (VERSION 2.8)
macro(configure_files srcDir destDir)
message(STATUS "Configuring directory ${destDir}")
make_directory(${destDir})
file(GLOB templateFiles RELATIVE ${srcDir} ${srcDir}/*)
foreach(templateFile ${templateFiles})
set(srcTemplatePath ${srcDir}/${templateFile})
if(NOT IS_DIRECTORY ${srcTemplatePath})
# message(STATUS "Configuring file ${templateFile}")
configure_file(
${srcTemplatePath}
${destDir}/${templateFile}
COPYONLY)
endif(NOT IS_DIRECTORY ${srcTemplatePath})
endforeach(templateFile)
endmacro(configure_files)
macro(configure_files_recurse srcDir destDir)
message(STATUS "Configuring directory ${destDir}")
make_directory(${destDir})
file(GLOB_RECURSE templateFiles RELATIVE ${srcDir} ${srcDir}/*)
foreach(templateFile ${templateFiles})
set(srcTemplatePath ${srcDir}/${templateFile})
if(NOT IS_DIRECTORY ${srcTemplatePath})
# message(STATUS "Configuring file ${templateFile}")
configure_file(
${srcTemplatePath}
${destDir}/${templateFile}
COPYONLY)
endif(NOT IS_DIRECTORY ${srcTemplatePath})
endforeach(templateFile)
endmacro(configure_files_recurse)
project (CubicSDR)
SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR})
SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${PROJECT_BINARY_DIR})
SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${PROJECT_BINARY_DIR})
#add_subdirectory(${PROJECT_SOURCE_DIR}/glfw-3.0.3 ${PROJECT_BINARY_DIR}/glfw/)
#include_directories(${PROJECT_SOURCE_DIR}/glfw-3.0.3/include)
#include_directories ( ${PROJECT_SOURCE_DIR}/../CubicVR-2/build/include )
#link_directories ( ${PROJECT_SOURCE_DIR}/../CubicVR-2/build/lib )
find_package(OpenGL REQUIRED)
set(wxWidgets_CONFIGURATION mswu)
find_package(wxWidgets COMPONENTS gl core base REQUIRED)
include(${wxWidgets_USE_FILE})
# include_directories ( ${PROJECT_SOURCE_DIR}/../CubicVR-2/build/include )
# link_directories ( ${PROJECT_SOURCE_DIR}/../CubicVR-2/build/lib ${OPENGL_INCLUDE_DIR})
if (DEFINED WIN32)
include_directories ( ${PROJECT_SOURCE_DIR}/external/fftw-3.3.4-dll32 ${PROJECT_SOURCE_DIR}/external/rtl-sdr-release )
link_directories ( ${PROJECT_SOURCE_DIR}/external/fftw-3.3.4-dll32 ${PROJECT_SOURCE_DIR}/external/rtl-sdr-release/x32 )
set(FFTW_LIB fftw3-3)
else (DEFINED WIN32)
set(RTLSDR_INCLUDE "/opt/local/include" CACHE FILEPATH "RTL-SDR Include Path")
set(RTLSDR_LIB "/opt/local/lib" CACHE FILEPATH "RTL-SDR Lib Path")
include_directories(${RTLSDR_INCLUDE})
link_directories(${RTLSDR_LIB})
set(FFTW_LIB fftw3)
endif (DEFINED WIN32)
SET (cubicsdr_sources
src/CubicSDR.cpp
src/SDRThread.cpp
src/IQBufferThread.cpp
src/PrimaryGLContext.cpp
src/AppFrame.cpp
src/SDRThreadQueue.cpp
src/SDRThreadTask.cpp
src/Demodulate.cpp
)
SET (cubicsdr_headers
src/CubicSDR.h
src/SDRThread.h
src/IQBufferThread.h
src/PrimaryGLContext.h
src/AppFrame.h
src/CubicSDRDefs.h
src/SDRThreadQueue.h
src/SDRThreadTask.h
src/Demodulate.h
)
#configure_files(${PROJECT_SOURCE_DIR}/shaders ${PROJECT_BINARY_DIR}/shaders COPYONLY)
#configure_files(${PROJECT_SOURCE_DIR}/png ${PROJECT_BINARY_DIR}/png COPYONLY)
add_executable(CubicSDR ${cubicsdr_sources} ${cubicsdr_headers})
target_link_libraries(CubicSDR rtlsdr ${FFTW_LIB} ${wxWidgets_LIBRARIES} ${OPENGL_LIBRARIES})
# cubicvr2 glfw ${GLFW_LIBRARIES} ${OPENAL_LIBRARY}