mirror of
https://github.com/cjcliffe/CubicSDR.git
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189 lines
7.0 KiB
Markdown
189 lines
7.0 KiB
Markdown
CubicSDR
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========
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Cross-Platform Software-Defined Radio Application
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Please see the [CubicSDR GitHub Wiki](https://github.com/cjcliffe/CubicSDR/wiki) for build instructions.
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Utilizes:
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--------
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- liquid-dsp (http://liquidsdr.org/ -- https://github.com/jgaeddert/liquid-dsp)
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- SoapySDR (http://www.pothosware.com/ -- https://github.com/pothosware/SoapySDR)
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- FFTW (http://www.fftw.org/ -- https://github.com/FFTW/fftw3)
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- RtAudio (http://www.music.mcgill.ca/~gary/rtaudio/ -- http://github.com/thestk/rtaudio/)
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- LodePNG (http://lodev.org/lodepng/)
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- BMFont (http://www.angelcode.com/ -- http://www.angelcode.com/products/bmfont/)
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- Bitstream Vera font (http://en.wikipedia.org/wiki/Bitstream_Vera)
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- OpenGL (https://www.opengl.org/)
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- wxWidgets (https://www.wxwidgets.org/)
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- CMake (http://www.cmake.org/)
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Features and Status:
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--------------------
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- Simple UI
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- Devices
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- [x] SoapySDR Device support (known working checked)
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- [x] SoapySDRPlay for SDRPlay (Maintained by C.J.)
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- [x] SoapyRTLSDR for RTL-SDR (Maintained by C.J.)
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- [x] SoapyHackRF for HackRF
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- [x] SoapyBladeRF for BladeRF
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- [ ] SoapyUHD for Ettus USRP (untested)
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- [x] SoapyRemote, use any SoapySDR Device via network (works on Pi)
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- [ ] SoapyAirSpy (WIP by C.J.)
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- [ ] SoapyAudio (WIP by C.J.)
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- [x] SoapyOsmo for GrOsmoSDR devices
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- [ ] OsmoSDR
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- [ ] MiriSDR
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- [ ] RFSpace
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- [x] AirSpy
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- Basic Features
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- [x] Device Selection
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- [x] Bandwidth
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- [x] Color scheme
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- [x] Load/Save session
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- [x] Audio sample rate
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- [x] Device PPM
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- [x] Waterfall speed
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- [x] Spectrum average speed
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- [x] Gain Controls
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- [ ] Bookmarks
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- [ ] History
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- [ ] Default preferences
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- [ ] Audio defaults
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- [x] Device defaults
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- [ ] Run any device as rtl_tcp server and visualize control
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- Neat Visuals
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- [ ] 2D visuals
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- [x] Y Scope
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- [x] Spectrum
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- [x] Waterfall
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- [x] Add faint grid for sense of scale
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- [x] Audio Spectrum
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- [ ] X/Y Scope
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- [ ] Indicate outer spectrum edges when zoomed
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- [ ] 3D visuals
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- [ ] I/Q helix
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- Demodulation:
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- [ ] Basic modular expansion
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- [x] Multiple demodulators per IQ stream
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- [x] Audio device selection
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- [x] Modes
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- [x] FM
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- [x] FM stereo
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- [x] AM
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- [x] LSB
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- [x] USB
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- [x] DSB
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- [x] I/Q
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- [x] Controls
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- [x] Display Frequency and allow manual adjustments
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- [x] Allow selection of demodulation type
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- [x] Display separate zoomed-in view of current waterfall and spectrum, allow adjustments
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- [x] Display signal level and allow squelch control
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- [x] Display audio output selection
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- [x] Volume control
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- [x] Direct frequency input
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- [x] Mute
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- Basic Input Controls
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- [x] Drag spectrum to change center frequency
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- [x] Hold shift and click on waterfall to create a new demodulator
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- [x] Clicking waterfall adds new demodulator when none visible
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- [x] Drag center of demodulator on waterfall to change frequency
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- [x] Drag edge of demodulator on waterfall to change bandwidth
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- [x] Double-Click to move demodulator to frequency within it's current range
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- [x] Hold alt and drag range on waterfall to set demodulator frequency + bandwidth
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- [x] Hold alt+shift and drag range on waterfall for a new demodulator
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- [x] Hover demodulator on waterfall and press 'space' to toggle stereo
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- [x] Hover demodulator on waterfall and press 'd' or 'delete' to delete it
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- [x] Keyboard arrows adjust frequency, shift for faster change
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- [ ] Undo / Redo action
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- I/Q Recording and playback
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- [ ] Recording
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- [ ] Record waterfall output to PNG file chunks of desired height
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- [ ] Record I/Q input data
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- [ ] Simultaneously record demod decimated I/Q and audio
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- [ ] Playback
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- Audio
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- [ ] Recording
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- Implement digital demodulation supported by liquid-dsp: (http://liquidsdr.org/doc/modem.html)
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- [ ] Demodulator Lab
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- [ ] Demodulator I/Q input filtering
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- [ ] Audio output filtering
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- [ ] Toggle current demodulator exclusively into "Lab" mode
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- [ ] Additional visualizations for audio and I/Q stream
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- [ ] Audio Spectrum
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- [ ] Constellation / X-Y Scope
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- [ ] Digital demodulation status and controls
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- [ ] Demodulator AGC, Equalization controls
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- [ ] Lock AGC and Equalization when digital lock obtained
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- [ ] Digital output
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- [ ] Output console
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- [ ] Capture file (auto?)
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- [ ] Network output
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- [ ] Block device output
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- [ ] Digital modes available to implement
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- [ ] PSK
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- [ ] DPSK
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- [ ] ASK
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- [ ] QAM
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- [ ] APSK
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- [ ] BPSK
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- [ ] QPSK
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- [ ] OOK
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- [ ] SQAM
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- [ ] Star Modem
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- [ ] MFSK
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- [ ] CPFSK
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- Optimization
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- [x] Eliminate large waterfall texture uploads
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- [ ] Update visuals to OpenGL 3.x / OpenGL ES
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- [x] Resolve constant refresh on visuals that don't change often
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- [ ] Resolve all driver/platform vertical sync issues
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- [x] Group and divide IQ data distribution workload instead of 100% distribution per instance
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Advanced Goals and ideas:
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------------------------
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- Design a plan for expansion via modules (dylib/dll/lua)
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- Support shell-based stdin/stdout tools for direct output/playback to/from CLI audio processing apps (i.e. DSD on OSX)
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- Update visuals to support OpenGL ES
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- Basic demodulator filter(s) that can be enabled and tweaked visually
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- Support multiple simultaneous device usage
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* Categorize devices by antenna connections
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* Allow locked frequencies to activate unused devices to continue demodulation on same antenna
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- Integrate LUA
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* Expose liquid-dsp functionality
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* Scriptable liquid-dsp demodulation
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* Scriptable digital demodulation output handlers
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- Create block output devices on *nix?
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- Create socket outputs?
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- Visual outputs?
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* Take control of additional devices and spawning new demodulators (i.e. trunkers)
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* Script manager / live editor
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* Provide scriptable liquid-dsp modulation for transceivers?
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* Allow scripts to launch/run headless (no UI)
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- "PVR" like mode with waterfall time shifting
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- L/R and surround-sound balance settings for separating and listening to mono streams
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- Add tool for converting decimated I/Q recording to video
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- Select video features such as title/demodulation/scope/waterfall/etc.
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- Render to video from GL frames->ffmpeg/mencoder /w demodulated audio
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- Accessibility / Control
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- USB/MIDI control surfaces
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- Joystick / gamepad input
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- Vibration / force-feeback
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- Investigate compilation via emscripten using SoapyRemote for input
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- Create web server+SoapyRemote bundle for embedded devices
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- Use emscripten compiled CubicSDR via embedded web server
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Target Platforms:
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----------------
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- [x] OSX
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- [x] Windows
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- [x] Linux
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- [ ] HTML5
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License:
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-------
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- GPL
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