25 lines
540 B
C++
25 lines
540 B
C++
#pragma once
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#include "PrimaryGLContext.h"
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#include "Gradient.h"
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#define NUM_WATERFALL_LINES 512
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class SpectrumCanvas;
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class SpectrumContext: public PrimaryGLContext {
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public:
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SpectrumContext(SpectrumCanvas *canvas, wxGLContext *sharedContext);
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void Draw(std::vector<float> &points, long long freq, int bandwidth);
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float getFloorValue() const;
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void setFloorValue(float floorValue);
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float getCeilValue() const;
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void setCeilValue(float ceilValue);
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private:
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int fft_size;
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float floorValue, ceilValue;
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};
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