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PrimaryGLContext.cpp
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Can now spawn infinite(?) demodulators by holding shift
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2014-12-10 18:52:24 -05:00 |
PrimaryGLContext.h
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Added frequency labels, 100khz intervals
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2014-12-09 21:28:08 -05:00 |
ScopeCanvas.cpp
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Increase keyboard L/R arrow key tuning speed
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2014-11-28 19:00:05 -05:00 |
ScopeCanvas.h
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Pick freq/drag in waterfall, show demod bandwidth
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2014-11-25 22:51:14 -05:00 |
ScopeContext.cpp
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RtAudio tweaks, disable unused GL states
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2014-12-05 18:32:38 -05:00 |
ScopeContext.h
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Separate visual components Scope/Spectrum/Waterfall
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2014-11-15 23:41:41 -05:00 |
SpectrumCanvas.cpp
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Added frequency labels, 100khz intervals
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2014-12-09 21:28:08 -05:00 |
SpectrumCanvas.h
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Pick freq/drag in waterfall, show demod bandwidth
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2014-11-25 22:51:14 -05:00 |
SpectrumContext.cpp
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Waterfall hover-state/interactivity improvements
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2014-12-10 00:34:27 -05:00 |
SpectrumContext.h
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Separate visual components Scope/Spectrum/Waterfall
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2014-11-15 23:41:41 -05:00 |
WaterfallCanvas.cpp
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Can now spawn infinite(?) demodulators by holding shift
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2014-12-10 18:52:24 -05:00 |
WaterfallCanvas.h
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Waterfall hover-state/interactivity improvements
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2014-12-10 00:34:27 -05:00 |
WaterfallContext.cpp
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Unify demod drawing functions
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2014-12-08 21:08:03 -05:00 |
WaterfallContext.h
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Unify demod drawing functions
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2014-12-08 21:08:03 -05:00 |