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https://github.com/dj0abr/SSB_HighSpeed_Modem.git
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update
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Executable
+101
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<title>QO-100 Data</title>
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<style>
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</style>
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<script type="text/javascript">
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window.onload = onstart;
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var sockintv;
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var sockOpen = 0;
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var websocket;
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function onstart()
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{
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sockintv = setInterval(checkSocket, 1000);
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}
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var intervalset = 0;
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// checks if the socket is connected,
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// if not, try to connect
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function checkSocket()
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{
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if(sockOpen == 0)
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{
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if(websocket != null)
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websocketclose();
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openWebSocket();
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}
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websocket.send("alive\0");
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// set interval to 5s, this ensures that it can reconnect
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// if the server was down. This does not work with faster intervals
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if(intervalset == 0)
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{
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intervalset = 1;
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clearInterval(sockintv);
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sockintv = setInterval(checkSocket, 5000);
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}
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}
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function websocketclose()
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{
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if(websocket != null)
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{
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console.log("close websocket");
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websocket.close();
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websocket = null;
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}
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else
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{
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console.log("close websocket, already closed");
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}
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}
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var msg = "";
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function openWebSocket()
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{
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window.WebSocket = window.WebSocket || window.MozWebSocket;
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sockurl = "ws://" + "localhost" + ":40134";
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websocket = new WebSocket(sockurl);
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websocket.binaryType = "arraybuffer";
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websocket.onopen = function () {
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sockOpen = 1;
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console.log("WebSocket " + sockurl + " now OPEN");
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};
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websocket.onerror = function () {
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console.log("Error ... reconnecting ...");
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websocketclose();
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sockOpen = 0;
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};
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websocket.onclose = function () {
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console.log("Disconnected ... connecting ...");
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websocketclose();
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sockOpen = 0;
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};
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websocket.onmessage = function (message)
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{
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var arr = new Uint8Array(message.data);
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console.log("message received: length:" + arr.length + " data" + arr);
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// TODO: do whatever you want with this message
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};
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}
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</script>
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</head>
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<body>
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HSmodem Websocket Example
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</body>
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</html>
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