mirror of
https://github.com/dj0abr/SSB_HighSpeed_Modem.git
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162 lines
5.5 KiB
C
Executable File
162 lines
5.5 KiB
C
Executable File
/*
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BASSWASAPI 2.4 C/C++ header file
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Copyright (c) 2009-2020 Un4seen Developments Ltd.
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See the BASSWASAPI.CHM file for more detailed documentation
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*/
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#ifndef BASSWASAPI_H
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#define BASSWASAPI_H
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#include "bass.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifndef BASSWASAPIDEF
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#define BASSWASAPIDEF(f) WINAPI f
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#endif
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// Additional error codes returned by BASS_ErrorGetCode
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#define BASS_ERROR_WASAPI 5000 // no WASAPI
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#define BASS_ERROR_WASAPI_BUFFER 5001 // buffer size is invalid
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#define BASS_ERROR_WASAPI_CATEGORY 5002 // can't set category
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#define BASS_ERROR_WASAPI_DENIED 5003 // access denied
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// Device info structure
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typedef struct {
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const char *name;
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const char *id;
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DWORD type;
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DWORD flags;
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float minperiod;
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float defperiod;
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DWORD mixfreq;
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DWORD mixchans;
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} BASS_WASAPI_DEVICEINFO;
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typedef struct {
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DWORD initflags;
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DWORD freq;
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DWORD chans;
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DWORD format;
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DWORD buflen;
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float volmax;
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float volmin;
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float volstep;
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} BASS_WASAPI_INFO;
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// BASS_WASAPI_DEVICEINFO "type"
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#define BASS_WASAPI_TYPE_NETWORKDEVICE 0
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#define BASS_WASAPI_TYPE_SPEAKERS 1
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#define BASS_WASAPI_TYPE_LINELEVEL 2
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#define BASS_WASAPI_TYPE_HEADPHONES 3
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#define BASS_WASAPI_TYPE_MICROPHONE 4
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#define BASS_WASAPI_TYPE_HEADSET 5
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#define BASS_WASAPI_TYPE_HANDSET 6
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#define BASS_WASAPI_TYPE_DIGITAL 7
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#define BASS_WASAPI_TYPE_SPDIF 8
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#define BASS_WASAPI_TYPE_HDMI 9
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#define BASS_WASAPI_TYPE_UNKNOWN 10
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// BASS_WASAPI_DEVICEINFO flags
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#define BASS_DEVICE_ENABLED 1
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#define BASS_DEVICE_DEFAULT 2
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#define BASS_DEVICE_INIT 4
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#define BASS_DEVICE_LOOPBACK 8
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#define BASS_DEVICE_INPUT 16
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#define BASS_DEVICE_UNPLUGGED 32
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#define BASS_DEVICE_DISABLED 64
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// BASS_WASAPI_Init flags
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#define BASS_WASAPI_EXCLUSIVE 1
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#define BASS_WASAPI_AUTOFORMAT 2
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#define BASS_WASAPI_BUFFER 4
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#define BASS_WASAPI_EVENT 16
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#define BASS_WASAPI_SAMPLES 32
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#define BASS_WASAPI_DITHER 64
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#define BASS_WASAPI_RAW 128
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#define BASS_WASAPI_ASYNC 0x100
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#define BASS_WASAPI_CATEGORY_MASK 0xf000
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#define BASS_WASAPI_CATEGORY_OTHER 0x0000
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#define BASS_WASAPI_CATEGORY_FOREGROUNDONLYMEDIA 0x1000
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#define BASS_WASAPI_CATEGORY_BACKGROUNDCAPABLEMEDIA 0x2000
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#define BASS_WASAPI_CATEGORY_COMMUNICATIONS 0x3000
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#define BASS_WASAPI_CATEGORY_ALERTS 0x4000
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#define BASS_WASAPI_CATEGORY_SOUNDEFFECTS 0x5000
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#define BASS_WASAPI_CATEGORY_GAMEEFFECTS 0x6000
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#define BASS_WASAPI_CATEGORY_GAMEMEDIA 0x7000
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#define BASS_WASAPI_CATEGORY_GAMECHAT 0x8000
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#define BASS_WASAPI_CATEGORY_SPEECH 0x9000
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#define BASS_WASAPI_CATEGORY_MOVIE 0xa000
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#define BASS_WASAPI_CATEGORY_MEDIA 0xb000
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// BASS_WASAPI_INFO "format"
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#define BASS_WASAPI_FORMAT_FLOAT 0
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#define BASS_WASAPI_FORMAT_8BIT 1
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#define BASS_WASAPI_FORMAT_16BIT 2
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#define BASS_WASAPI_FORMAT_24BIT 3
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#define BASS_WASAPI_FORMAT_32BIT 4
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// BASS_WASAPI_Set/GetVolume modes
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#define BASS_WASAPI_CURVE_DB 0
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#define BASS_WASAPI_CURVE_LINEAR 1
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#define BASS_WASAPI_CURVE_WINDOWS 2
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#define BASS_WASAPI_VOL_SESSION 8
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typedef DWORD (CALLBACK WASAPIPROC)(void *buffer, DWORD length, void *user);
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/* WASAPI callback function.
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buffer : Buffer containing the sample data
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length : Number of bytes
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user : The 'user' parameter given when calling BASS_WASAPI_Init
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RETURN : The number of bytes written (output devices), 0/1 = stop/continue (input devices) */
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// Special WASAPIPROCs
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#define WASAPIPROC_PUSH (WASAPIPROC*)0 // push output
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#define WASAPIPROC_BASS (WASAPIPROC*)-1 // BASS channel
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typedef void (CALLBACK WASAPINOTIFYPROC)(DWORD notify, DWORD device, void *user);
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/* WASAPI device notification callback function.
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notify : The notification (BASS_WASAPI_NOTIFY_xxx)
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device : Device that the notification applies to
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user : The 'user' parameter given when calling BASS_WASAPI_SetNotify */
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// Device notifications
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#define BASS_WASAPI_NOTIFY_ENABLED 0
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#define BASS_WASAPI_NOTIFY_DISABLED 1
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#define BASS_WASAPI_NOTIFY_DEFOUTPUT 2
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#define BASS_WASAPI_NOTIFY_DEFINPUT 3
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#define BASS_WASAPI_NOTIFY_FAIL 0x100
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DWORD BASSWASAPIDEF(BASS_WASAPI_GetVersion)();
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BOOL BASSWASAPIDEF(BASS_WASAPI_SetNotify)(WASAPINOTIFYPROC *proc, void *user);
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BOOL BASSWASAPIDEF(BASS_WASAPI_GetDeviceInfo)(DWORD device, BASS_WASAPI_DEVICEINFO *info);
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float BASSWASAPIDEF(BASS_WASAPI_GetDeviceLevel)(DWORD device, int chan);
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BOOL BASSWASAPIDEF(BASS_WASAPI_SetDevice)(DWORD device);
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DWORD BASSWASAPIDEF(BASS_WASAPI_GetDevice)();
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DWORD BASSWASAPIDEF(BASS_WASAPI_CheckFormat)(DWORD device, DWORD freq, DWORD chans, DWORD flags);
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BOOL BASSWASAPIDEF(BASS_WASAPI_Init)(int device, DWORD freq, DWORD chans, DWORD flags, float buffer, float period, WASAPIPROC *proc, void *user);
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BOOL BASSWASAPIDEF(BASS_WASAPI_Free)();
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BOOL BASSWASAPIDEF(BASS_WASAPI_GetInfo)(BASS_WASAPI_INFO *info);
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float BASSWASAPIDEF(BASS_WASAPI_GetCPU)();
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BOOL BASSWASAPIDEF(BASS_WASAPI_Lock)(BOOL lock);
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BOOL BASSWASAPIDEF(BASS_WASAPI_Start)();
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BOOL BASSWASAPIDEF(BASS_WASAPI_Stop)(BOOL reset);
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BOOL BASSWASAPIDEF(BASS_WASAPI_IsStarted)();
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BOOL BASSWASAPIDEF(BASS_WASAPI_SetVolume)(DWORD mode, float volume);
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float BASSWASAPIDEF(BASS_WASAPI_GetVolume)(DWORD mode);
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BOOL BASSWASAPIDEF(BASS_WASAPI_SetMute)(DWORD mode, BOOL mute);
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BOOL BASSWASAPIDEF(BASS_WASAPI_GetMute)(DWORD mode);
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DWORD BASSWASAPIDEF(BASS_WASAPI_PutData)(void *buffer, DWORD length);
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DWORD BASSWASAPIDEF(BASS_WASAPI_GetData)(void *buffer, DWORD length);
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DWORD BASSWASAPIDEF(BASS_WASAPI_GetLevel)();
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BOOL BASSWASAPIDEF(BASS_WASAPI_GetLevelEx)(float *levels, float length, DWORD flags);
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#ifdef __cplusplus
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}
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#endif
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#endif
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