device_xiaomi_sm6150-common/light/Light.cpp
Arian 5af8701925
davinci: lights: Adjust for davincis LEDs
Change-Id: If9e5afe292b023a8aa4d5ba509e206f9a4ff371f
2020-08-05 14:03:32 +02:00

177 lines
4.7 KiB
C++

/*
* Copyright (C) 2018-2019 The LineageOS Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "LightService"
#include <log/log.h>
#include "Light.h"
#include <fstream>
#define PANEL_LED "/sys/class/backlight/panel0-backlight/"
#define NOTIFICATION_LED "/sys/class/leds/green/"
#define BREATH "breath"
#define BRIGHTNESS "brightness"
#define MAX_LED_BRIGHTNESS 255
#define MAX_LCD_BRIGHTNESS 4095
namespace {
/*
* Write value to path and close file.
*/
static void set(std::string path, std::string value) {
std::ofstream file(path);
if (!file.is_open()) {
ALOGW("failed to write %s to %s", value.c_str(), path.c_str());
return;
}
file << value;
}
static void set(std::string path, int value) {
set(path, std::to_string(value));
}
static uint32_t getBrightness(const LightState& state) {
uint32_t alpha, red, green, blue;
/*
* Extract brightness from AARRGGBB.
*/
alpha = (state.color >> 24) & 0xFF;
red = (state.color >> 16) & 0xFF;
green = (state.color >> 8) & 0xFF;
blue = state.color & 0xFF;
/*
* Scale RGB brightness if Alpha brightness is not 0xFF.
*/
if (alpha != 0xFF) {
red = red * alpha / 0xFF;
green = green * alpha / 0xFF;
blue = blue * alpha / 0xFF;
}
return (77 * red + 150 * green + 29 * blue) >> 8;
}
static inline uint32_t scaleBrightness(uint32_t brightness, uint32_t maxBrightness) {
return brightness * maxBrightness / 0xFF;
}
static inline uint32_t getScaledBrightness(const LightState& state, uint32_t maxBrightness) {
return scaleBrightness(getBrightness(state), maxBrightness);
}
static void handleBacklight(const LightState& state) {
uint32_t brightness = getScaledBrightness(state, MAX_LCD_BRIGHTNESS);
set(PANEL_LED BRIGHTNESS, brightness);
}
static void handleNotification(const LightState& state) {
uint32_t notificationBrightness = getScaledBrightness(state, MAX_LED_BRIGHTNESS);
/* Disable breathing or blinking */
set(NOTIFICATION_LED BREATH, 0);
switch (state.flashMode) {
case Flash::HARDWARE:
case Flash::TIMED:
/* Breathing */
set(NOTIFICATION_LED BREATH, 1);
break;
case Flash::NONE:
default:
set(NOTIFICATION_LED BRIGHTNESS, notificationBrightness);
}
}
static inline bool isLit(const LightState& state) {
return state.color & 0x00ffffff;
}
/* Keep sorted in the order of importance. */
static std::vector<LightBackend> backends = {
{ Type::ATTENTION, handleNotification },
{ Type::NOTIFICATIONS, handleNotification },
{ Type::BATTERY, handleNotification },
{ Type::BACKLIGHT, handleBacklight },
};
} // anonymous namespace
namespace android {
namespace hardware {
namespace light {
namespace V2_0 {
namespace implementation {
Return<Status> Light::setLight(Type type, const LightState& state) {
LightStateHandler handler = nullptr;
/* Lock global mutex until light state is updated. */
std::lock_guard<std::mutex> lock(globalLock);
/* Update the cached state value for the current type. */
for (LightBackend& backend : backends) {
if (backend.type == type) {
backend.state = state;
handler = backend.handler;
}
}
/* If no handler has been found, then the type is not supported. */
if (!handler) {
return Status::LIGHT_NOT_SUPPORTED;
}
/* Light up the type with the highest priority that matches the current handler. */
for (LightBackend& backend : backends) {
if (handler == backend.handler && isLit(backend.state)) {
handler(backend.state);
return Status::SUCCESS;
}
}
/* If no type has been lit up, then turn off the hardware. */
handler(state);
return Status::SUCCESS;
}
Return<void> Light::getSupportedTypes(getSupportedTypes_cb _hidl_cb) {
std::vector<Type> types;
for (const LightBackend& backend : backends) {
types.push_back(backend.type);
}
_hidl_cb(types);
return Void();
}
} // namespace implementation
} // namespace V2_0
} // namespace light
} // namespace hardware
} // namespace android