hardware_xiaomi/aidl/power-libperfmgr/InteractionHandler.h
Jimmy Shiu c998138db6 power: Make HintManager a singleton class
HintManager is unique and widely used in many different components.
This is for making it easiler to be reloaded for debugging.

Bug: 172285365
Test: adb push \
      out/target/product/raven/data/nativetest64/libperfmgr_test/libperfmgr_test \
      /data/nativetest64/libperfmgr_test/libperfmgr_test && \
      adb shell /data/nativetest64/libperfmgr_test/libperfmgr_test
Change-Id: I3affdfe780073ebbc50fac7bfbdd1530ee9dc8c2
2022-11-01 11:01:16 +00:00

72 lines
1.7 KiB
C++

/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <condition_variable>
#include <memory>
#include <mutex>
#include <string>
#include <thread>
namespace aidl {
namespace google {
namespace hardware {
namespace power {
namespace impl {
namespace pixel {
enum InteractionState {
INTERACTION_STATE_UNINITIALIZED,
INTERACTION_STATE_IDLE,
INTERACTION_STATE_INTERACTION,
INTERACTION_STATE_WAITING,
};
class InteractionHandler {
public:
InteractionHandler();
~InteractionHandler();
bool Init();
void Exit();
void Acquire(int32_t duration);
private:
void Release();
void WaitForIdle(int32_t wait_ms, int32_t timeout_ms);
void AbortWaitLocked();
void Routine();
void PerfLock();
void PerfRel();
enum InteractionState mState;
int mIdleFd;
int mEventFd;
int32_t mDurationMs;
struct timespec mLastTimespec;
std::unique_ptr<std::thread> mThread;
std::mutex mLock;
std::condition_variable mCond;
};
} // namespace pixel
} // namespace impl
} // namespace power
} // namespace hardware
} // namespace google
} // namespace aidl