WSJT-X/Network/MessageClient.hpp

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Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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#ifndef MESSAGE_CLIENT_HPP__
#define MESSAGE_CLIENT_HPP__
#include <QObject>
#include <QTime>
#include <QDateTime>
#include <QString>
#include <QHostAddress>
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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#include "Radio.hpp"
#include "pimpl_h.hpp"
class QByteArray;
class QHostAddress;
class QColor;
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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//
// MessageClient - Manage messages sent and replies received from a
// matching server (MessageServer) at the other end of
// the wire
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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//
//
// Each outgoing message type is a Qt slot
//
class MessageClient
: public QObject
{
Q_OBJECT;
public:
using Frequency = Radio::Frequency;
using port_type = quint16;
// instantiate and initiate a host lookup on the server
//
// messages will be silently dropped until a server host lookup is complete
MessageClient (QString const& id, QString const& version, QString const& revision,
QString const& server_name, port_type server_port,
QString const& network_interface_name,
int TTL, QObject * parent = nullptr);
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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// query server details
QHostAddress server_address () const;
port_type server_port () const;
// initiate a new server host lookup or if the server name is empty
// the sending of messages is disabled, if an interface is specified
// then that interface is used for outgoing datagrams
Q_SLOT void set_server (QString const& server_name, QString const& network_interface_name);
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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// change the server port messages are sent to
Q_SLOT void set_server_port (port_type server_port = 0u);
// change the server port messages are sent to
Q_SLOT void set_TTL (int TTL);
// enable incoming messages
Q_SLOT void enable (bool);
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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// outgoing messages
Q_SLOT void status_update (Frequency, QString const& mode, QString const& dx_call, QString const& report
, QString const& tx_mode, bool tx_enabled, bool transmitting, bool decoding
, quint32 rx_df, quint32 tx_df, QString const& de_call, QString const& de_grid
, QString const& dx_grid, bool watchdog_timeout, QString const& sub_mode
, bool fast_mode, quint8 special_op_mode, quint32 frequency_tolerance
, quint32 tr_period, QString const& configuration_name);
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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Q_SLOT void decode (bool is_new, QTime time, qint32 snr, float delta_time, quint32 delta_frequency
, QString const& mode, QString const& message, bool low_confidence
, bool off_air);
Q_SLOT void WSPR_decode (bool is_new, QTime time, qint32 snr, float delta_time, Frequency
, qint32 drift, QString const& callsign, QString const& grid, qint32 power
, bool off_air);
Q_SLOT void decodes_cleared ();
Q_SLOT void qso_logged (QDateTime time_off, QString const& dx_call, QString const& dx_grid
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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, Frequency dial_frequency, QString const& mode, QString const& report_sent
, QString const& report_received, QString const& tx_power, QString const& comments
, QString const& name, QDateTime time_on, QString const& operator_call
, QString const& my_call, QString const& my_grid
, QString const& exchange_sent, QString const& exchange_rcvd
, QString const& propmode);
// ADIF_record argument should be valid ADIF excluding any <EOR> end
// of record marker
Q_SLOT void logged_ADIF (QByteArray const& ADIF_record);
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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// this signal is emitted if the server has requested a decode
// window clear action
Q_SIGNAL void clear_decodes (quint8 window);
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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// this signal is emitted if the server sends us a reply, the only
// reply supported is reply to a prior CQ or QRZ message
Q_SIGNAL void reply (QTime, qint32 snr, float delta_time, quint32 delta_frequency, QString const& mode
, QString const& message_text, bool low_confidence, quint8 modifiers);
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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// this signal is emitted if the server has requested this client to
// close down gracefully
Q_SIGNAL void close ();
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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// this signal is emitted if the server has requested a replay of
// all decodes
Q_SIGNAL void replay ();
// this signal is emitted if the server has requested immediate (or
// auto Tx if auto_only is true) transmission to halt
Q_SIGNAL void halt_tx (bool auto_only);
// this signal is emitted if the server has requested a new free
// message text
Q_SIGNAL void free_text (QString const&, bool send);
// this signal is emitted if the server has sent a highlight
// callsign request for the specified call
Q_SIGNAL void highlight_callsign (QString const& callsign, QColor const& bg, QColor const& fg, bool last_only);
// this signal is emitted if the server has requested a
// configuration switch
Q_SIGNAL void switch_configuration (QString const& configuration_name);
// this signal is emitted if the server has requested a
// configuration change
Q_SIGNAL void configure (QString const& mode, quint32 frequency_tolerance, QString const& submode
, bool fast_mode, quint32 tr_period, quint32 rx_df, QString const& dx_call
, QString const& dx_grid, bool generate_messages);
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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// this signal is emitted when network errors occur or if a host
// lookup fails
Q_SIGNAL void error (QString const&) const;
// this signal is emitted if the message obtains a location from a
// server. (It doesn't have to be new, could be a periodic location
// update)
Q_SIGNAL void location (QString const&);
Send status information to UDP server To facilitate interaction with other applications WSJT-X now sends status updates to a predefined UDP server or multicast group address. The status updates include the information currently posted to the decodes.txt and wsjtx_status.txt files. An optional back communications channel is also implemented allowing the UDP server application to control some basic actions in WSJT-X. A reference implementaion of a typical UDP server written in C++ using Qt is provided to demonstrate these facilities. This application is not intended as a user tool but only as an example of how a third party application may interact with WSJT-X. The UDP messages Use QDataStream based serialization. Messages are documented in NetworkMessage.hpp along with some helper classes that simplify the building and decoding of messages. Two message handling classes are introduced, MessageClient and MessageServer. WSJT-X uses the MessageClient class to manage outgoing and incoming UDP messages that allow communication with other applications. The MessageServer class implements the kind of code that a potential cooperating application might use. Although these classes use Qt serialization facilities, the message formats are easily read and written by applications that do not use the Qt framework. MessageAggregator is a demonstration application that uses MessageServer and presents a GUI that displays messages from one or more WSJT-X instances and allows sending back a CQ or QRZ reply invocation by double clicking a decode. This application is not intended as a user facing tool but rather as a demonstration of the WSJT-X UDP messaging facility. It also demonstrates being a multicast UDP server by allowing multiple instances to run concurrently. This is enabled by using an appropriate multicast group address as the server address. Cooperating applications need not implement multicast techniques but it is recomended otherwise only a single appliaction can act as a broadcast message (from WSJT-X) recipient. git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5225 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
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private:
class impl;
pimpl<impl> m_;
};
#endif