Used floating point for colour interpolation in palettes since QColor

is float internally anyway.

Avoided invalid colour values in palette colour interpolation.

git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@3989 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
This commit is contained in:
Bill Somerville 2014-04-07 18:13:16 +00:00
parent feb47d5791
commit bfd4deb7c7
1 changed files with 7 additions and 5 deletions

View File

@ -2,6 +2,7 @@
#include <stdexcept> #include <stdexcept>
#include <memory> #include <memory>
#include <algorithm>
#include <QMetaType> #include <QMetaType>
#include <QObject> #include <QObject>
@ -22,6 +23,7 @@
#include <QFileDialog> #include <QFileDialog>
#include <QFile> #include <QFile>
#include <QTextStream> #include <QTextStream>
#include <QDebug>
#include "qt_helpers.hpp" #include "qt_helpers.hpp"
@ -290,11 +292,11 @@ QVector<QColor> WFPalette::interpolate () const
--prior; --prior;
} }
int increment {i - interval * prior}; auto increment = i - interval * prior;
int r {colours[prior].red () + int((increment * (colours[next].red () - colours[prior].red ()))/interval)}; qreal r {std::max (0., colours[prior].redF () + (increment * (colours[next].redF () - colours[prior].redF ()))/interval)};
int g {colours[prior].green () + int((increment * (colours[next].green () - colours[prior].green ()))/interval)}; qreal g {std::max (0., colours[prior].greenF () + (increment * (colours[next].greenF () - colours[prior].greenF ()))/interval)};
int b {colours[prior].blue () + int((increment * (colours[next].blue () - colours[prior].blue ()))/interval)}; qreal b {std::max (0., colours[prior].blueF () + (increment * (colours[next].blueF () - colours[prior].blueF ()))/interval)};
result.append (QColor {r, g, b}); result.append (QColor::fromRgbF (r, g, b));
} }
return result; return result;