xlxd/ambed/ccallsign.cpp

199 lines
5.0 KiB
C++

//
// ccallsign.cpp
// xlxd
//
// Created by Jean-Luc Deltombe (LX3JL) on 31/10/2015.
// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
//
// ----------------------------------------------------------------------------
// This file is part of xlxd.
//
// xlxd is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// xlxd is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Foobar. If not, see <http://www.gnu.org/licenses/>.
// ----------------------------------------------------------------------------
#include "main.h"
#include <string.h>
#include <cctype>
#include "ccallsign.h"
////////////////////////////////////////////////////////////////////////////////////////
// constructors
CCallsign::CCallsign()
{
// blank all
::memset(m_Callsign, ' ', sizeof(m_Callsign));
}
CCallsign::CCallsign(const char *sz)
{
::memset(m_Callsign, ' ', sizeof(m_Callsign));
::memcpy(m_Callsign, sz, MIN(strlen(sz), sizeof(m_Callsign)));
}
CCallsign::CCallsign(const CCallsign &callsign)
{
::memcpy(m_Callsign, callsign.m_Callsign, sizeof(m_Callsign));
}
////////////////////////////////////////////////////////////////////////////////////////
// status
bool CCallsign::IsValid(void) const
{
bool valid = true;
int i;
// callsign
// first 3 chars are letter or number but cannot be all number
int iNum = 0;
for ( i = 0; i < 3; i++ )
{
valid &= IsLetter(m_Callsign[i]) || IsNumber(m_Callsign[i]);
if ( IsNumber(m_Callsign[i]) )
{
iNum++;
}
}
valid &= (iNum < 3);
// all remaining char are letter, number or space
for ( ; i < CALLSIGN_LEN; i++)
{
valid &= IsLetter(m_Callsign[i]) || IsNumber(m_Callsign[i]) || IsSpace(m_Callsign[i]);
}
// done
return valid;
}
////////////////////////////////////////////////////////////////////////////////////////
// set
void CCallsign::SetCallsign(const char *sz)
{
// set callsign
::memset(m_Callsign, ' ', sizeof(m_Callsign));
::memcpy(m_Callsign, sz, MIN(strlen(sz), sizeof(m_Callsign)));
}
void CCallsign::SetCallsign(const uint8 *buffer, int len)
{
// set callsign
::memset(m_Callsign, ' ', sizeof(m_Callsign));
::memcpy(m_Callsign, buffer, MIN(len, sizeof(m_Callsign)));
for ( int i = 0; i < sizeof(m_Callsign); i++ )
{
if ( m_Callsign[i] == 0 )
{
m_Callsign[i] = ' ';
}
}
}
////////////////////////////////////////////////////////////////////////////////////////
// modify
void CCallsign::PatchCallsign(int off, const uint8 *patch, int len)
{
if ( off < sizeof(m_Callsign) )
{
::memcpy(m_Callsign, patch, MIN(len, sizeof(m_Callsign) - off));
}
}
////////////////////////////////////////////////////////////////////////////////////////
// get
void CCallsign::GetCallsign(uint8 *buffer) const
{
::memcpy(buffer, m_Callsign, sizeof(m_Callsign));
}
void CCallsign::GetCallsignString(char *sz) const
{
int i;
for ( i = 0; (i < sizeof(m_Callsign)) && (m_Callsign[i] != ' '); i++ )
{
sz[i] = m_Callsign[i];
}
sz[i] = 0;
}
////////////////////////////////////////////////////////////////////////////////////////
// compare
bool CCallsign::HasSameCallsign(const CCallsign &Callsign) const
{
return (::memcmp(m_Callsign, Callsign.m_Callsign, sizeof(m_Callsign)) == 0);
}
bool CCallsign::HasSameCallsignWithWildcard(const CCallsign &callsign) const
{
bool same = true;
bool done = false;
for ( int i = 0; (i < sizeof(m_Callsign)) && same && !done; i++ )
{
if ( !(done = ((m_Callsign[i] == '*') || (callsign[i] == '*'))) )
{
same &= (m_Callsign[i] == callsign[i]);
}
}
return same;
}
////////////////////////////////////////////////////////////////////////////////////////
// operators
bool CCallsign::operator ==(const CCallsign &callsign) const
{
return (::memcmp(callsign.m_Callsign, m_Callsign, sizeof(m_Callsign)) == 0);
}
CCallsign::operator const char *() const
{
char *sz = (char *)(const char *)m_sz;
// empty
::memset(sz, 0, sizeof(m_sz));
// callsign
sz[CALLSIGN_LEN] = 0;
::memcpy(sz, m_Callsign, sizeof(m_Callsign));
// done
return m_sz;
}
////////////////////////////////////////////////////////////////////////////////////////
// helper
bool CCallsign::IsNumber(char c) const
{
return ((c >= '0') && (c <= '9'));
}
bool CCallsign::IsLetter(char c) const
{
return ((c >= 'A') && (c <= 'Z'));
}
bool CCallsign::IsSpace(char c) const
{
return (c == ' ');
}