xlxd/src/cudpsocket.cpp

154 lines
4.0 KiB
C++

//
// cudpsocket.cpp
// xlxd
//
// Created by Jean-Luc Deltombe (LX3JL) on 31/10/2015.
// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
//
// ----------------------------------------------------------------------------
// This file is part of xlxd.
//
// xlxd is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// xlxd is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Foobar. If not, see <http://www.gnu.org/licenses/>.
// ----------------------------------------------------------------------------
#include "main.h"
#include <string.h>
#include "creflector.h"
#include "cudpsocket.h"
////////////////////////////////////////////////////////////////////////////////////////
// constructor
CUdpSocket::CUdpSocket()
{
m_Socket = -1;
}
////////////////////////////////////////////////////////////////////////////////////////
// destructor
CUdpSocket::~CUdpSocket()
{
if ( m_Socket != -1 )
{
Close();
}
}
////////////////////////////////////////////////////////////////////////////////////////
// open & close
bool CUdpSocket::Open(uint16 uiPort)
{
bool open = false;
// create socket
m_Socket = socket(PF_INET,SOCK_DGRAM,0);
if ( m_Socket != -1 )
{
// initialize sockaddr struct
::memset(&m_SocketAddr, 0, sizeof(struct sockaddr_in));
m_SocketAddr.sin_family = AF_INET;
m_SocketAddr.sin_port = htons(uiPort);
m_SocketAddr.sin_addr.s_addr = inet_addr(g_Reflector.GetListenIp());
if ( bind(m_Socket, (struct sockaddr *)&m_SocketAddr, sizeof(struct sockaddr_in)) == 0 )
{
fcntl(m_Socket, F_SETFL, O_NONBLOCK);
open = true;
}
else
{
close(m_Socket);
m_Socket = -1;
}
}
// done
return open;
}
void CUdpSocket::Close(void)
{
if ( m_Socket != -1 )
{
close(m_Socket);
m_Socket = -1;
}
}
////////////////////////////////////////////////////////////////////////////////////////
// read
int CUdpSocket::Receive(CBuffer *Buffer, CIp *Ip, int timeout)
{
struct sockaddr_in Sin;
fd_set FdSet;
unsigned int uiFromLen = sizeof(struct sockaddr_in);
int iRecvLen = -1;
struct timeval tv;
// socket valid ?
if ( m_Socket != -1 )
{
// control socket
FD_ZERO(&FdSet);
FD_SET(m_Socket, &FdSet);
tv.tv_sec = timeout / 1000;
tv.tv_usec = (timeout % 1000) * 1000;
select(m_Socket + 1, &FdSet, 0, 0, &tv);
// allocate buffer
Buffer->resize(UDP_BUFFER_LENMAX);
// read
iRecvLen = (int)recvfrom(m_Socket,
(void *)Buffer->data(), UDP_BUFFER_LENMAX,
0, (struct sockaddr *)&Sin, &uiFromLen);
// handle
if ( iRecvLen != -1 )
{
// adjust buffer size
Buffer->resize(iRecvLen);
// get IP
Ip->SetSockAddr(&Sin);
}
}
// done
return iRecvLen;
}
////////////////////////////////////////////////////////////////////////////////////////
// write
int CUdpSocket::Send(const CBuffer &Buffer, const CIp &Ip)
{
CIp temp(Ip);
return (int)::sendto(m_Socket,
(void *)Buffer.data(), Buffer.size(),
0, (struct sockaddr *)temp.GetSockAddr(), sizeof(struct sockaddr_in));
}
int CUdpSocket::Send(const char *Buffer, const CIp &Ip)
{
CIp temp(Ip);
return (int)::sendto(m_Socket,
(void *)Buffer, ::strlen(Buffer),
0, (struct sockaddr *)temp.GetSockAddr(), sizeof(struct sockaddr_in));
}