mirror of
https://github.com/ShaYmez/xlxd.git
synced 2024-11-04 23:21:16 -05:00
64b9440068
Added ambedtest (amped test & performance analysis client)
298 lines
8.2 KiB
C++
298 lines
8.2 KiB
C++
//
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// ccodecstream.cpp
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// xlxd
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//
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// Created by Jean-Luc Deltombe (LX3JL) on 13/04/2017.
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// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
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//
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// ----------------------------------------------------------------------------
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// This file is part of xlxd.
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//
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// xlxd is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// xlxd is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Foobar. If not, see <http://www.gnu.org/licenses/>.
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// ----------------------------------------------------------------------------
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#include "main.h"
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#include <string.h>
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#include "ccodecstream.h"
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#include "samples.h"
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#include "ctranscoder.h"
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////////////////////////////////////////////////////////////////////////////////////////
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// define
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////////////////////////////////////////////////////////////////////////////////////////
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// constructor
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CCodecStream::CCodecStream(uint16 uiId, uint8 uiCodecIn, uint8 uiCodecOut)
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{
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m_bStopThread = false;
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m_pThread = NULL;
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m_uiStreamId = uiId;
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m_uiPid = 0;
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m_uiCodecIn = uiCodecIn;
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m_uiCodecOut = uiCodecOut;
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m_bConnected = false;
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m_iAmbeSrcPtr = 0;
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m_iAmbeDestPtr = 0;
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m_uiNbPacketSent = 0;
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m_uiNbPacketReceived = 0;
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m_uiNbPacketBad = 0;
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m_uiNbPacketTimeout = 0;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// destructor
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CCodecStream::~CCodecStream()
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{
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// close socket
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m_Socket.Close();
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// kill threads
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m_bStopThread = true;
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if ( m_pThread != NULL )
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{
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m_pThread->join();
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delete m_pThread;
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// initialization
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bool CCodecStream::Init(uint16 uiPort)
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{
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bool ok;
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// reset stop flag
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m_bStopThread = false;
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// copy our test data
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if ( m_uiCodecIn == CODEC_AMBE2PLUS )
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{
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// DMR -> DSTAR
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for ( int i = 0; i < sizeof(g_uiDmrSample); i += AMBE_SIZE )
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{
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CAmbe *ambe = new CAmbe(&(g_uiDmrSample[i]));
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m_AmbeSrc.push_back(ambe);
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}
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for ( int i = 0; i < sizeof(g_uiDstarSample); i += AMBE_SIZE )
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{
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CAmbe *ambe = new CAmbe(&(g_uiDstarSample[i]));
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m_AmbeDest.push_back(ambe);
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}
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}
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else
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{
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// DSTAR -> DMR
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for ( int i = 0; i < sizeof(g_uiDstarSample); i += AMBE_SIZE )
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{
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CAmbe *ambe = new CAmbe(&(g_uiDstarSample[i]));
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m_AmbeSrc.push_back(ambe);
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}
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for ( int i = 0; i < sizeof(g_uiDmrSample); i += AMBE_SIZE )
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{
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CAmbe *ambe = new CAmbe(&(g_uiDmrSample[i]));
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m_AmbeDest.push_back(ambe);
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}
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}
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// create server's IP
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m_Ip = g_Transcoder.GetAmbedIp();
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m_uiPort = uiPort;
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// create our socket
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ok = m_Socket.Open(uiPort);
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if ( ok )
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{
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// start thread;
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m_pThread = new std::thread(CCodecStream::Thread, this);
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m_bConnected = true;
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m_FrameTimer.Now();
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ResetStats();
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}
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else
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{
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std::cout << "Error opening socket on port UDP" << uiPort << " on ip " << m_Ip << std::endl;
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m_bConnected = false;
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}
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// done
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return ok;
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}
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void CCodecStream::Close(void)
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{
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// close socket
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m_bConnected = false;
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m_Socket.Close();
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// kill threads
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m_bStopThread = true;
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if ( m_pThread != NULL )
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{
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m_pThread->join();
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delete m_pThread;
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m_pThread = NULL;
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// thread
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void CCodecStream::Thread(CCodecStream *This)
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{
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while ( !This->m_bStopThread )
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{
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This->Task();
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}
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}
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void CCodecStream::Task(void)
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{
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CBuffer Buffer;
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CIp Ip;
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uint8 Ambe[AMBE_SIZE];
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// connected ?
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if ( m_bConnected )
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{
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// time to send next packet to be transcoded ?
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/*if ( m_FrameTimer.DurationSinceNow() >= 0.020 )
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{
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// yes
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m_FrameTimer.Now();
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// encode packet @ send it
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EncodeAmbePacket(&Buffer, m_AmbeSrc[m_iAmbeSrcPtr]->GetData());
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m_Socket.Send(Buffer, m_Ip, m_uiPort);
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// and increment pointer
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m_iAmbeSrcPtr = (m_iAmbeSrcPtr + 1) % m_AmbeSrc.size();
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m_uiNbPacketSent++;
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}*/
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// any packt to send to trancoder ?
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uint32 uiNbPacketToSend = (uint32)(m_FrameTimer.DurationSinceNow() * 50.0) - m_uiNbPacketSent;
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if ( uiNbPacketToSend > 0 )
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{
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for ( int i = 0; i < uiNbPacketToSend; i++ )
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{
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// encode packet @ send it
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EncodeAmbePacket(&Buffer, m_AmbeSrc[m_iAmbeSrcPtr]->GetData());
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m_Socket.Send(Buffer, m_Ip, m_uiPort);
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// and increment pointer
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m_iAmbeSrcPtr = (m_iAmbeSrcPtr + 1) % m_AmbeSrc.size();
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m_uiNbPacketSent++;
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}
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}
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// any packet from transcoder
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if ( m_Socket.Receive(&Buffer, &Ip, 1) != -1 )
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{
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// crack
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if ( IsValidAmbePacket(Buffer, Ambe) )
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{
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m_TimeoutTimer.Now();
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// check the PID
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// check the transcoded packet
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/*if ( ::memcmp(Ambe, m_AmbeDest[m_iAmbeDestPtr]->GetData(), AMBE_SIZE) != 0 )
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{
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m_uiNbPacketBad++;
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::memcpy((void *)m_AmbeDest[m_iAmbeDestPtr]->GetData(), Ambe, AMBE_SIZE);
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}*/
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// and increment pointer
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m_iAmbeDestPtr = (m_iAmbeDestPtr + 1) % m_AmbeDest.size();
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m_uiNbPacketReceived++;
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}
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}
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}
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// display stats
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if ( m_DisplayStatsTimer.DurationSinceNow() >= 2.0 )
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{
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m_DisplayStatsTimer.Now();
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DisplayStats();
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}
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// handle timeout
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if ( m_TimeoutTimer.DurationSinceNow() >= (TRANSCODER_AMBEPACKET_TIMEOUT/1000.0f) )
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{
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//std::cout << "ambed packet timeout" << std::endl;
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m_uiNbPacketTimeout++;
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////
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/// packet decoding helpers
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bool CCodecStream::IsValidAmbePacket(const CBuffer &Buffer, uint8 *Ambe)
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{
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bool valid = false;
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if ( (Buffer.size() == 11) && (Buffer.data()[0] == m_uiCodecOut) )
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{
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::memcpy(Ambe, &(Buffer.data()[2]), 9);
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valid = true;
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}
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return valid;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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/// packet encoding helpers
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void CCodecStream::EncodeAmbePacket(CBuffer *Buffer, const uint8 *Ambe)
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{
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Buffer->clear();
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Buffer->Append(m_uiCodecIn);
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Buffer->Append(m_uiPid);
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Buffer->Append((uint8 *)Ambe, 9);
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// stats helpers
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void CCodecStream::ResetStats(void)
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{
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m_StatsTimer.Now();
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m_DisplayStatsTimer.Now();
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m_TimeoutTimer.Now();
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m_uiNbPacketSent = 0;
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m_uiNbPacketReceived = 0;
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m_uiNbPacketBad = 0;
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m_uiNbPacketTimeout = 0;
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}
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void CCodecStream::DisplayStats(void)
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{
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//double fps = (double)m_uiNbPacketSent / m_StatsTimer.DurationSinceNow();
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double fps = (double)m_uiNbPacketReceived / m_StatsTimer.DurationSinceNow();
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std::cout << "Stream " << (int)m_uiStreamId << " (" << (int)m_uiCodecIn << "->" << (int)m_uiCodecOut << ") : ";
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std::cout << m_uiNbPacketSent << " / " << m_uiNbPacketReceived << " / " << m_uiNbPacketTimeout;
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//std::cout << " / " << m_uiNbPacketBad;
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std::cout << " ; " << fps << " fps";
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std::cout << std::endl;
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m_uiNbPacketBad = 0;
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}
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