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sdrangel/plugins/channelrx/demodnfm/nfmdemod.cpp

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///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
// written by Christian Daniel //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#include "../../channelrx/demodnfm/nfmdemod.h"
#include <QTime>
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#include <QDebug>
#include <stdio.h>
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#include <complex.h>
#include <dsp/downchannelizer.h>
#include "audio/audiooutput.h"
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#include "dsp/pidcontroller.h"
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#include "dsp/dspengine.h"
#include "../../channelrx/demodnfm/nfmdemodgui.h"
static const Real afSqTones[2] = {1200.0, 6400.0}; // {1200.0, 8000.0};
MESSAGE_CLASS_DEFINITION(NFMDemod::MsgConfigureNFMDemod, Message)
NFMDemod::NFMDemod() :
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m_ctcssIndex(0),
m_sampleCount(0),
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m_squelchCount(0),
m_agcAttack(2400),
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m_audioMute(false),
m_squelchOpen(false),
m_magsqSum(0.0f),
m_magsqPeak(0.0f),
m_magsqCount(0),
m_afSquelch(2, afSqTones),
m_audioFifo(4, 48000),
m_fmExcursion(2400),
m_settingsMutex(QMutex::Recursive)
{
setObjectName("NFMDemod");
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m_config.m_inputSampleRate = 96000;
m_config.m_inputFrequencyOffset = 0;
m_config.m_rfBandwidth = 12500;
m_config.m_afBandwidth = 3000;
m_config.m_fmDeviation = 2000;
m_config.m_squelchGate = 5; // 10s of ms at 48000 Hz sample rate. Corresponds to 2400 for AGC attack
m_config.m_squelch = -30.0;
m_config.m_volume = 1.0;
m_config.m_ctcssOn = false;
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m_config.m_audioMute = false;
m_config.m_audioSampleRate = DSPEngine::instance()->getAudioSampleRate();
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apply();
m_audioBuffer.resize(1<<14);
m_audioBufferFill = 0;
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m_agcLevel = 1.0;
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m_AGC.resize(m_agcAttack, m_agcLevel);
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m_ctcssDetector.setCoefficients(3000, 6000.0); // 0.5s / 2 Hz resolution
m_afSquelch.setCoefficients(24, 600, 48000.0, 200, 0); // 4000 Hz span, 250us, 100ms attack
DSPEngine::instance()->addAudioSink(&m_audioFifo);
}
NFMDemod::~NFMDemod()
{
DSPEngine::instance()->removeAudioSink(&m_audioFifo);
}
void NFMDemod::configure(MessageQueue* messageQueue,
Real rfBandwidth,
Real afBandwidth,
int fmDeviation,
Real volume,
int squelchGate,
Real squelch,
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bool ctcssOn,
bool audioMute)
{
Message* cmd = MsgConfigureNFMDemod::create(rfBandwidth,
afBandwidth,
fmDeviation,
volume,
squelchGate,
squelch,
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ctcssOn,
audioMute);
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messageQueue->push(cmd);
}
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float arctan2(Real y, Real x)
{
Real coeff_1 = M_PI / 4;
Real coeff_2 = 3 * coeff_1;
Real abs_y = fabs(y) + 1e-10; // kludge to prevent 0/0 condition
Real angle;
if( x>= 0) {
Real r = (x - abs_y) / (x + abs_y);
angle = coeff_1 - coeff_1 * r;
} else {
Real r = (x + abs_y) / (abs_y - x);
angle = coeff_2 - coeff_1 * r;
}
if(y < 0)
return(-angle);
else return(angle);
}
Real angleDist(Real a, Real b)
{
Real dist = b - a;
while(dist <= M_PI)
dist += 2 * M_PI;
while(dist >= M_PI)
dist -= 2 * M_PI;
return dist;
}
void NFMDemod::feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end, bool firstOfBurst)
{
Complex ci;
m_settingsMutex.lock();
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for (SampleVector::const_iterator it = begin; it != end; ++it)
{
//Complex c(it->real() / 32768.0f, it->imag() / 32768.0f);
Complex c(it->real(), it->imag());
c *= m_nco.nextIQ();
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{
if (m_interpolator.decimate(&m_interpolatorDistanceRemain, c, &ci))
{
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qint16 sample;
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m_AGC.feed(ci);
Real magsq = m_AGC.getMagSq();
magsq /= (1<<30);
m_magsqSum += magsq;
if (magsq > m_magsqPeak)
{
m_magsqPeak = magsq;
}
m_magsqCount++;
Real demod = m_phaseDiscri.phaseDiscriminator2(ci);
//m_m2Sample = m_m1Sample;
//m_m1Sample = ci;
m_sampleCount++;
// AF processing
if (m_AGC.getAverage()/(1<<30) > m_squelchLevel)
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{
if (m_squelchCount < m_agcAttack)
{
m_squelchCount++;
}
}
else
{
m_squelchCount = 0;
}
//squelchOpen = (getMag() > m_squelchLevel);
m_squelchOpen = m_squelchCount == m_agcAttack; // wait for AGC to stabilize
/*
if (m_afSquelch.analyze(demod))
{
squelchOpen = m_afSquelch.evaluate();
}*/
if ((m_squelchOpen) && !m_running.m_audioMute)
//if (m_AGC.getAverage() > m_squelchLevel)
{
if (m_running.m_ctcssOn)
{
Real ctcss_sample = m_lowpass.filter(demod);
if ((m_sampleCount & 7) == 7) // decimate 48k -> 6k
{
if (m_ctcssDetector.analyze(&ctcss_sample))
{
int maxToneIndex;
if (m_ctcssDetector.getDetectedTone(maxToneIndex))
{
if (maxToneIndex+1 != m_ctcssIndex)
{
m_nfmDemodGUI->setCtcssFreq(m_ctcssDetector.getToneSet()[maxToneIndex]);
m_ctcssIndex = maxToneIndex+1;
}
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}
else
{
if (m_ctcssIndex != 0)
{
m_nfmDemodGUI->setCtcssFreq(0);
m_ctcssIndex = 0;
}
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}
}
}
}
if (m_running.m_ctcssOn && m_ctcssIndexSelected && (m_ctcssIndexSelected != m_ctcssIndex))
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{
sample = 0;
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}
else
{
demod = m_bandpass.filter(demod);
sample = demod * m_running.m_volume;
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}
}
else
{
if (m_ctcssIndex != 0)
{
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m_nfmDemodGUI->setCtcssFreq(0);
m_ctcssIndex = 0;
}
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sample = 0;
}
m_audioBuffer[m_audioBufferFill].l = sample;
m_audioBuffer[m_audioBufferFill].r = sample;
++m_audioBufferFill;
if (m_audioBufferFill >= m_audioBuffer.size())
{
uint res = m_audioFifo.write((const quint8*)&m_audioBuffer[0], m_audioBufferFill, 10);
if (res != m_audioBufferFill)
{
qDebug("NFMDemod::feed: %u/%u audio samples written", res, m_audioBufferFill);
}
m_audioBufferFill = 0;
}
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m_interpolatorDistanceRemain += m_interpolatorDistance;
}
}
}
if (m_audioBufferFill > 0)
{
uint res = m_audioFifo.write((const quint8*)&m_audioBuffer[0], m_audioBufferFill, 10);
if (res != m_audioBufferFill)
{
qDebug("NFMDemod::feed: %u/%u tail samples written", res, m_audioBufferFill);
}
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m_audioBufferFill = 0;
}
m_settingsMutex.unlock();
}
void NFMDemod::start()
{
m_audioFifo.clear();
m_phaseDiscri.reset();
}
void NFMDemod::stop()
{
}
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bool NFMDemod::handleMessage(const Message& cmd)
{
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qDebug() << "NFMDemod::handleMessage";
if (DownChannelizer::MsgChannelizerNotification::match(cmd))
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{
DownChannelizer::MsgChannelizerNotification& notif = (DownChannelizer::MsgChannelizerNotification&) cmd;
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m_config.m_inputSampleRate = notif.getSampleRate();
m_config.m_inputFrequencyOffset = notif.getFrequencyOffset();
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apply();
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qDebug() << "NFMDemod::handleMessage: MsgChannelizerNotification: m_inputSampleRate: " << m_config.m_inputSampleRate
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<< " m_inputFrequencyOffset: " << m_config.m_inputFrequencyOffset;
return true;
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}
else if (MsgConfigureNFMDemod::match(cmd))
{
MsgConfigureNFMDemod& cfg = (MsgConfigureNFMDemod&) cmd;
m_config.m_rfBandwidth = cfg.getRFBandwidth();
m_config.m_afBandwidth = cfg.getAFBandwidth();
m_config.m_fmDeviation = cfg.getFMDeviation();
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m_config.m_volume = cfg.getVolume();
m_config.m_squelchGate = cfg.getSquelchGate();
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m_config.m_squelch = cfg.getSquelch();
m_config.m_ctcssOn = cfg.getCtcssOn();
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m_config.m_audioMute = cfg.getAudioMute();
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apply();
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qDebug() << "NFMDemod::handleMessage: MsgConfigureNFMDemod: m_rfBandwidth: " << m_config.m_rfBandwidth
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<< " m_afBandwidth: " << m_config.m_afBandwidth
<< " m_fmDeviation: " << m_config.m_fmDeviation
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<< " m_volume: " << m_config.m_volume
<< " m_squelchGate" << m_config.m_squelchGate
<< " m_squelch: " << m_config.m_squelch
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<< " m_ctcssOn: " << m_config.m_ctcssOn
<< " m_audioMute: " << m_config.m_audioMute;
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return true;
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}
else
{
return false;
}
}
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void NFMDemod::apply()
{
if ((m_config.m_inputFrequencyOffset != m_running.m_inputFrequencyOffset) ||
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(m_config.m_inputSampleRate != m_running.m_inputSampleRate))
{
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m_nco.setFreq(-m_config.m_inputFrequencyOffset, m_config.m_inputSampleRate);
}
if ((m_config.m_inputSampleRate != m_running.m_inputSampleRate) ||
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(m_config.m_rfBandwidth != m_running.m_rfBandwidth))
{
m_settingsMutex.lock();
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m_interpolator.create(16, m_config.m_inputSampleRate, m_config.m_rfBandwidth / 2.2);
m_interpolatorDistanceRemain = 0;
m_interpolatorDistance = (Real) m_config.m_inputSampleRate / (Real) m_config.m_audioSampleRate;
m_phaseDiscri.setFMScaling(m_config.m_rfBandwidth / (float) m_config.m_fmDeviation);
m_settingsMutex.unlock();
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}
if (m_config.m_fmDeviation != m_running.m_fmDeviation)
{
m_phaseDiscri.setFMScaling(m_config.m_rfBandwidth / (float) m_config.m_fmDeviation);
}
if ((m_config.m_afBandwidth != m_running.m_afBandwidth) ||
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(m_config.m_audioSampleRate != m_running.m_audioSampleRate))
{
m_settingsMutex.lock();
m_lowpass.create(301, m_config.m_audioSampleRate, 250.0);
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m_bandpass.create(301, m_config.m_audioSampleRate, 300.0, m_config.m_afBandwidth);
m_settingsMutex.unlock();
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}
if (m_config.m_squelchGate != m_running.m_squelchGate)
{
m_agcAttack = 480 * m_config.m_squelchGate; // gate is given in 10s of ms at 48000 Hz audio sample rate
m_AGC.resize(m_agcAttack, m_agcLevel);
m_squelchCount = 0; // reset squelch open counter
}
if (m_config.m_squelch != m_running.m_squelch)
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{
// input is a value in tenths of dB
m_squelchLevel = std::pow(10.0, m_config.m_squelch / 10.0);
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//m_squelchLevel *= m_squelchLevel;
m_afSquelch.setThreshold(m_squelchLevel);
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}
m_running.m_inputSampleRate = m_config.m_inputSampleRate;
m_running.m_inputFrequencyOffset = m_config.m_inputFrequencyOffset;
m_running.m_rfBandwidth = m_config.m_rfBandwidth;
m_running.m_afBandwidth = m_config.m_afBandwidth;
m_running.m_fmDeviation = m_config.m_fmDeviation;
m_running.m_squelchGate = m_config.m_squelchGate;
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m_running.m_squelch = m_config.m_squelch;
m_running.m_volume = m_config.m_volume;
m_running.m_audioSampleRate = m_config.m_audioSampleRate;
m_running.m_ctcssOn = m_config.m_ctcssOn;
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m_running.m_audioMute = m_config.m_audioMute;
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}