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										 |  |  | ///////////////////////////////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  | // Copyright (C) 2018 F4HKW                                                      //
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							|  |  |  | // for F4EXB / SDRAngel                                                          //
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							|  |  |  | //                                                                               //
 | 
					
						
							|  |  |  | // OpenGL interface modernization.                                               //
 | 
					
						
							|  |  |  | //                                                                               //
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							|  |  |  | // This program is free software; you can redistribute it and/or modify          //
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							|  |  |  | // it under the terms of the GNU General Public License as published by          //
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							|  |  |  | // the Free Software Foundation as version 3 of the License, or                  //
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											2019-04-11 14:43:33 +02:00
										 |  |  | // (at your option) any later version.                                           //
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										 |  |  | //                                                                               //
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							|  |  |  | // This program is distributed in the hope that it will be useful,               //
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							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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							|  |  |  | // GNU General Public License V3 for more details.                               //
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							|  |  |  | //                                                                               //
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							|  |  |  | // You should have received a copy of the GNU General Public License             //
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							|  |  |  | // along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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							|  |  |  | ///////////////////////////////////////////////////////////////////////////////////
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										 |  |  | #include <algorithm>
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							|  |  |  | 
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										 |  |  | #include <QPainter>
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							|  |  |  | #include <QMouseEvent>
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							|  |  |  | #include <QOpenGLContext>
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							|  |  |  | #include <QOpenGLFunctions>
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							|  |  |  | #include <QSurface>
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										 |  |  | #include <QDebug>
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							|  |  |  | #include <QMutexLocker>
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							|  |  |  | 
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										 |  |  | #include "tvscreen.h"
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										 |  |  | 
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							|  |  |  | 
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										 |  |  | // Note: When this object is created, QWidget* is converted to bool
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										 |  |  | TVScreen::TVScreen(bool color, QWidget* parent) : | 
					
						
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										 |  |  |     QOpenGLWidget(parent), | 
					
						
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										 |  |  |     m_mutex(QMutex::Recursive), | 
					
						
							|  |  |  |     m_glShaderArray(color) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  |     setAttribute(Qt::WA_OpaquePaintEvent); | 
					
						
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										 |  |  |     connect(&m_timer, SIGNAL(timeout()), this, SLOT(tick())); | 
					
						
							|  |  |  |     m_timer.start(40); // capped at 25 FPS
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										 |  |  |     m_lastData = nullptr; | 
					
						
							|  |  |  |     m_dataChanged = false; | 
					
						
							|  |  |  |     m_glContextInitialized = false; | 
					
						
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										 |  |  | 
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							|  |  |  |     //Par défaut
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										 |  |  |     m_askedCols = TV_COLS; | 
					
						
							|  |  |  |     m_askedRows = TV_ROWS; | 
					
						
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										 |  |  |     m_cols = TV_COLS; | 
					
						
							|  |  |  |     m_rows = TV_ROWS; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | TVScreen::~TVScreen() | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | void TVScreen::setColor(bool color) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	m_glShaderArray.setColor(color); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | QRgb* TVScreen::getRowBuffer(int row) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     if (!m_glContextInitialized) { | 
					
						
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										 |  |  |         return nullptr; | 
					
						
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										 |  |  |     } | 
					
						
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										 |  |  |     return m_glShaderArray.GetRowBuffer(row); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void TVScreen::renderImage(unsigned char * data) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     m_lastData = data; | 
					
						
							|  |  |  |     m_dataChanged = true; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void TVScreen::resetImage() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     m_glShaderArray.ResetPixels(); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void TVScreen::resetImage(int alpha) | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |     m_glShaderArray.ResetPixels(alpha); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void TVScreen::resizeTVScreen(int cols, int intRows) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     qDebug("TVScreen::resizeTVScreen: cols: %d, rows: %d", cols, intRows); | 
					
						
							|  |  |  |     QMutexLocker mlock(&m_mutex); | 
					
						
							|  |  |  |     m_askedCols = cols; | 
					
						
							|  |  |  |     m_askedRows = intRows; | 
					
						
							|  |  |  |     m_cols = cols; | 
					
						
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										 |  |  |     m_rows = intRows; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void TVScreen::getSize(int& cols, int& intRows) const | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     cols = m_cols; | 
					
						
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										 |  |  |     intRows = m_rows; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void TVScreen::initializeGL() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     QMutexLocker mlock(&m_mutex); | 
					
						
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										 |  |  | 
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										 |  |  |     QOpenGLContext *glCurrentContext = QOpenGLContext::currentContext(); | 
					
						
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										 |  |  |     if (glCurrentContext) | 
					
						
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										 |  |  |     { | 
					
						
							|  |  |  |         if (QOpenGLContext::currentContext()->isValid()) | 
					
						
							|  |  |  |         { | 
					
						
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										 |  |  |             qDebug() << "TVScreen::initializeGL: context:" | 
					
						
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										 |  |  |                 << " major: " << (QOpenGLContext::currentContext()->format()).majorVersion() | 
					
						
							|  |  |  |                 << " minor: " << (QOpenGLContext::currentContext()->format()).minorVersion() | 
					
						
							|  |  |  |                 << " ES: " << (QOpenGLContext::currentContext()->isOpenGLES() ? "yes" : "no"); | 
					
						
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										 |  |  |         } | 
					
						
							|  |  |  |         else | 
					
						
							|  |  |  |         { | 
					
						
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										 |  |  |             qDebug() << "TVScreen::initializeGL: current context is invalid"; | 
					
						
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										 |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |     { | 
					
						
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										 |  |  |         qCritical() << "TVScreen::initializeGL: no current context"; | 
					
						
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										 |  |  |         return; | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  |     QSurface *surface = glCurrentContext->surface(); | 
					
						
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										 |  |  |     if (surface == nullptr) | 
					
						
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										 |  |  |     { | 
					
						
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										 |  |  |         qCritical() << "TVScreen::initializeGL: no surface attached"; | 
					
						
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										 |  |  |         return; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else | 
					
						
							|  |  |  |     { | 
					
						
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										 |  |  |         if (surface->surfaceType() != QSurface::OpenGLSurface) | 
					
						
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										 |  |  |         { | 
					
						
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										 |  |  |             qCritical() << "TVScreen::initializeGL: surface is not an OpenGLSurface: " | 
					
						
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										 |  |  |                 << surface->surfaceType() | 
					
						
							|  |  |  |                 << " cannot use an OpenGL context"; | 
					
						
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										 |  |  |             return; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else | 
					
						
							|  |  |  |         { | 
					
						
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										 |  |  |             qDebug() << "TVScreen::initializeGL: OpenGL surface:" | 
					
						
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										 |  |  |                 << " class: " << (surface->surfaceClass() == QSurface::Window ? "Window" : "Offscreen"); | 
					
						
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										 |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  |     connect( | 
					
						
							|  |  |  |         glCurrentContext, | 
					
						
							|  |  |  |         &QOpenGLContext::aboutToBeDestroyed, | 
					
						
							|  |  |  |         this, | 
					
						
							|  |  |  |         &TVScreen::cleanup | 
					
						
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										 |  |  |     ); | 
					
						
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										 |  |  | 
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										 |  |  |     m_glContextInitialized = true; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void TVScreen::resizeGL(int width, int height) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     QMutexLocker mlock(&m_mutex); | 
					
						
							|  |  |  |     QOpenGLFunctions *f = QOpenGLContext::currentContext()->functions(); | 
					
						
							|  |  |  |     f->glViewport(0, 0, width, height); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void TVScreen::paintGL() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     if (!m_mutex.tryLock(2)) { | 
					
						
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										 |  |  |         return; | 
					
						
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										 |  |  |     } | 
					
						
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										 |  |  | 
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										 |  |  |     m_dataChanged = false; | 
					
						
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										 |  |  | 
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										 |  |  |     if ((m_askedCols != 0) && (m_askedRows != 0)) | 
					
						
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										 |  |  |     { | 
					
						
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										 |  |  |         int major = 0, minor = 0; | 
					
						
							|  |  |  |         if (QOpenGLContext::currentContext()) | 
					
						
							|  |  |  |         { | 
					
						
							|  |  |  |             major = QOpenGLContext::currentContext()->format().majorVersion(); | 
					
						
							|  |  |  |             minor = QOpenGLContext::currentContext()->format().minorVersion(); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         m_glShaderArray.initializeGL(major, minor, m_askedCols, m_askedRows); | 
					
						
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										 |  |  |         m_askedCols = 0; | 
					
						
							|  |  |  |         m_askedRows = 0; | 
					
						
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										 |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  |     m_glShaderArray.RenderPixels(m_lastData); | 
					
						
							|  |  |  |     m_mutex.unlock(); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | void TVScreen::mousePressEvent(QMouseEvent* event) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     (void) event; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void TVScreen::tick() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     if (m_dataChanged) { | 
					
						
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										 |  |  |         update(); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | void TVScreen::connectTimer(const QTimer& timer) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |      qDebug() << "TVScreen::connectTimer"; | 
					
						
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										 |  |  |      disconnect(&m_timer, SIGNAL(timeout()), this, SLOT(tick())); | 
					
						
							|  |  |  |      connect(&timer, SIGNAL(timeout()), this, SLOT(tick())); | 
					
						
							|  |  |  |      m_timer.stop(); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void TVScreen::cleanup() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     QMutexLocker mlock(&m_mutex); | 
					
						
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							|  |  |  |     if (m_glContextInitialized) { | 
					
						
							|  |  |  |         m_glShaderArray.cleanup(); | 
					
						
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										 |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | bool TVScreen::selectRow(int line) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     if (m_glContextInitialized) { | 
					
						
							|  |  |  |         return m_glShaderArray.SelectRow(line); | 
					
						
							|  |  |  |     } else { | 
					
						
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										 |  |  |         return false; | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | bool TVScreen::setDataColor(int col, int red, int green, int blue) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     if (m_glContextInitialized) { | 
					
						
							|  |  |  |         return m_glShaderArray.SetDataColor(col, qRgb(blue, green, red)); // FIXME: blue <> red inversion in shader
 | 
					
						
							|  |  |  |     } else { | 
					
						
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										 |  |  |         return false; | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | bool TVScreen::setDataColor(int col, int red, int green, int blue, int alpha) | 
					
						
							| 
									
										
										
										
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										 |  |  | { | 
					
						
							| 
									
										
										
										
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										 |  |  |     if (m_glContextInitialized) { | 
					
						
							|  |  |  |         return m_glShaderArray.SetDataColor(col, qRgba(blue, green, red, alpha)); // FIXME: blue <> red inversion in shader
 | 
					
						
							|  |  |  |     } else { | 
					
						
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										 |  |  |         return false; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } |