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mirror of https://github.com/f4exb/sdrangel.git synced 2024-11-19 06:41:47 -05:00
Commit Graph

38 Commits

Author SHA1 Message Date
Jon Beniston
8814fda178 Fix race condition that can result in a crash or hang 2023-10-22 23:24:34 +01:00
Jon Beniston
a0fb83585e Fix gcc warnings 2023-05-20 08:11:21 +01:00
Jon Beniston
403b62c354 Add AIS slot map and additional message decoding 2023-05-16 10:17:17 +01:00
Jon Beniston
7db8c35682 AIS Demod: Calculate time slot used for messages. 2023-04-18 10:49:14 +01:00
Jon Beniston
d97d1f7ed0 Connect signals to slots 2023-03-03 18:02:18 +00:00
Jon Beniston
0dd466a900 Add DialogPositioner to ensure dialogs are fully on screen and remain on
screen when screen orientation changes.
Add DialPopup to allow dials to adjusted with a slider, which is easier
on touchscreens.
Add TableTapAndHold to support table context menus on touchscreens.
2022-12-20 10:31:15 +00:00
Jon Beniston
3b5b222114 Update plugins to compile with Qt5 and Qt6 2022-11-17 14:36:12 +00:00
Jon Beniston
c966f1cb5a dd maximize button to MainSpectrum and expandible Channels and Features.
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.

In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.

In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).

In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.

There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.
2022-11-11 12:24:27 +00:00
Jon Beniston
b69d6af862 Fix unused variable warnings 2022-11-09 16:59:02 +00:00
Jon Beniston
ed279812f6 Set window width to account for miniumum width required for visible rollups. 2022-11-08 09:43:58 +00:00
f4exb
c6baed9f73 Massive UI revamping (v7): Restored channel highlighted by cursor function. Part of #1213 2022-04-26 00:42:26 +02:00
f4exb
360b8a9753 Massive UI revamping (v7): Fixed sizing of channel windows. Part of #1209 2022-04-24 12:28:56 +02:00
Jon Beniston
99fce0dce0 Add FramelessWindowResizer class for resizig frameless windows.
Remove top-right resize grip from windows.
In channels and features, make sure enterEvent and leaveEvent are passed
to parent class.
2022-04-22 18:21:24 +01:00
f4exb
018b97e17d Massive UI revamping (v7): updated basic channel settings and indicate stream index for MIMO device and single stream channel 2022-04-18 01:42:03 +02:00
f4exb
4e2a4b7f6c Massive UI revamping (v7): more cleanup 2022-04-15 19:53:50 +02:00
f4exb
af13b31d85 Massive UI revamping (v7): display channel absolute frequency in status bar. Manage shift frequency limits 2022-04-13 11:08:21 +02:00
f4exb
2f89b79c84 Massive UI revamping (v7): added channels 2022-04-12 16:20:45 +02:00
f4exb
df287e8f29 AIS and Radiosonde: implemented new message pipes. Part of #1154 2022-03-26 05:37:54 +01:00
f4exb
9c063410fb Message pipes rework: more renaming 2022-03-02 23:57:35 +01:00
Jon Beniston
e7d05f832f Improve table scrolling 2022-03-01 17:20:35 +00:00
f4exb
74f917682b Message pipes rework: renaming to legacy 2022-02-28 23:08:01 +01:00
f4exb
98b305f320 Make rollup state a serializable object so that it can be dumped in JSON format for the API. Prerequisite tp #1050 2022-01-09 05:27:12 +01:00
f4exb
8a438a94c1 API: implemented Channel Marker in Rx channels and complete serializable objects for some 2021-12-03 23:11:56 +01:00
Edouard Griffiths
cab9dc6094
Merge pull request #1056 from srcejon/channel_help
Add links to documentation
2021-11-24 22:02:11 +01:00
Jon Beniston
03004e00f7 Add links to documentation 2021-11-24 11:31:51 +00:00
Jon Beniston
2e68017b12 Save/restore rollup state in channel plugins 2021-11-24 09:50:42 +00:00
Jon Beniston
9f2cb0c29c Merge CSV code in to a single file. 2021-11-04 12:33:43 +00:00
Jon Beniston
6f2952137e Increase widget minimum width when scope is visible so that it is wide enough for all its controls 2021-07-15 12:00:45 +01:00
f4exb
f886f7d400 Scope GUI: refactor amp offset 2021-06-27 10:10:28 +02:00
f4exb
70167c0ed8 Scope GUI: refactor amp scale 2021-06-27 01:52:42 +02:00
f4exb
28214de978 Issue #925. Issue was in GLScopeGUI::setBuddies not the plugin(s) 2021-06-16 06:47:44 +02:00
f4exb
07a81679d8 AIS demod GUI: adapt to new scope. Add first trace and first trigger. Fixes #925 2021-06-16 00:06:27 +02:00
f4exb
d08844a34c GLScope redesign: using GLScopeSettings (1) 2021-06-12 10:18:18 +02:00
f4exb
3908599463 GLScope redesign: ScopeVis is not created in the GUI anymore 2021-05-31 15:56:45 +02:00
f4exb
aa868b9176 GLScope redesign: moved ScopeVis to sdrbase 2021-05-31 15:56:45 +02:00
f4exb
70550f453f GLScope redesign (1) 2021-05-31 15:56:45 +02:00
Jon Beniston
6f291ac399 Save/restore scope settings 2021-05-11 10:07:31 +01:00
Jon Beniston
1ac835260e Add AIS mod, demod and feature. 2021-05-07 21:50:27 +01:00