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sdrangel/sdrgui/gui/glscope.h

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///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2017-2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
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// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
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// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef SDRBASE_GUI_GLSCOPENG_H_
#define SDRBASE_GUI_GLSCOPENG_H_
#include <QOpenGLWidget>
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#include <QPen>
#include <QTimer>
#include <QMutex>
#include <QFont>
#include <QMatrix4x4>
#include <QAtomicInt>
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#include "dsp/glscopeinterface.h"
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#include "gui/scaleengine.h"
#include "gui/glshadercolors.h"
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#include "gui/glshadersimple.h"
#include "gui/glshadertextured.h"
#include "export.h"
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#include "util/incrementalarray.h"
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class QPainter;
class SDRGUI_API GLScope: public QOpenGLWidget, public GLScopeInterface
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{
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Q_OBJECT
public:
enum DisplayMode {
DisplayXYH,
DisplayXYV,
DisplayX,
DisplayY,
DisplayPol
};
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GLScope(QWidget* parent = 0);
virtual ~GLScope();
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void connectTimer(const QTimer& timer);
void disconnectTimer();
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virtual void setTraces(std::vector<GLScopeSettings::TraceData>* tracesData, std::vector<float *>* traces);
virtual void newTraces(std::vector<float *>* traces, int traceIndex, std::vector<Projector::ProjectionType>* projectionTypes);
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int getSampleRate() const { return m_sampleRate; }
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int getTraceSize() const { return m_traceSize; }
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virtual void setTriggerPre(uint32_t triggerPre, bool emitSignal = false); //!< number of samples
virtual void setTimeOfsProMill(int timeOfsProMill);
virtual void setSampleRate(int sampleRate);
virtual void setTimeBase(int timeBase);
virtual void setFocusedTraceIndex(uint32_t traceIndex);
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void setDisplayMode(DisplayMode displayMode);
virtual void setTraceSize(int trceSize, bool emitSignal = false);
virtual void updateDisplay();
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void setDisplayGridIntensity(int intensity);
void setDisplayTraceIntensity(int intensity);
virtual void setFocusedTriggerData(GLScopeSettings::TriggerData& triggerData) { m_focusedTriggerData = triggerData; }
virtual void setConfigChanged() { m_configChanged = true; }
//void incrementTraceCounter() { m_traceCounter++; }
bool getDataChanged() const { return m_dataChanged; }
DisplayMode getDisplayMode() const { return m_displayMode; }
void setDisplayXYPoints(bool value) { m_displayXYPoints = value; }
void setDisplayXYPolarGrid(bool value) { m_displayPolGrid = value; }
virtual const QAtomicInt& getProcessingTraceIndex() const { return m_processingTraceIndex; }
void setTraceModulo(int modulo) { m_traceModulo = modulo; }
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void setXScaleFreq(bool set) { m_xScaleFreq = set; m_configChanged = true; }
bool isXScaleFreq() const { return m_xScaleFreq; }
void setXScaleCenterFrequency(qint64 cf) { m_xScaleCenterFrequency = cf; m_configChanged = true; }
void setXScaleFrequencySpan(int span) { m_xScaleFrequencySpan = span; m_configChanged = true; }
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signals:
void sampleRateChanged(int);
void traceSizeChanged(uint32_t);
void preTriggerChanged(uint32_t); //!< number of samples
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private:
struct ScopeMarker {
QPointF m_point;
float m_time;
float m_value;
QString m_timeStr;
QString m_valueStr;
QString m_timeDeltaStr;
QString m_valueDeltaStr;
ScopeMarker() :
m_point(0, 0),
m_time(0),
m_value(0),
m_timeStr(),
m_valueStr(),
m_timeDeltaStr(),
m_valueDeltaStr()
{}
ScopeMarker(
const QPointF& point,
float time,
float value,
const QString timeStr,
const QString& valueStr,
const QString& timeDeltaStr,
const QString& valueDeltaStr
) :
m_point(point),
m_time(time),
m_value(value),
m_timeStr(timeStr),
m_valueStr(valueStr),
m_timeDeltaStr(timeDeltaStr),
m_valueDeltaStr(valueDeltaStr)
{}
ScopeMarker(const ScopeMarker& other) :
m_point(other.m_point),
m_time(other.m_time),
m_timeStr(other.m_timeStr),
m_valueStr(other.m_valueStr),
m_timeDeltaStr(other.m_timeDeltaStr),
m_valueDeltaStr(other.m_valueDeltaStr)
{}
};
QList<ScopeMarker> m_markers1;
QList<ScopeMarker> m_markers2;
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std::vector<GLScopeSettings::TraceData> *m_tracesData;
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std::vector<float *> *m_traces;
std::vector<Projector::ProjectionType> *m_projectionTypes;
QAtomicInt m_processingTraceIndex;
GLScopeSettings::TriggerData m_focusedTriggerData;
//int m_traceCounter;
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uint32_t m_bufferIndex;
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DisplayMode m_displayMode;
bool m_displayPolGrid;
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QTimer m_timer;
const QTimer *m_masterTimer;
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QMutex m_mutex;
QAtomicInt m_dataChanged;
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bool m_configChanged;
int m_sampleRate;
int m_timeOfsProMill;
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uint32_t m_triggerPre;
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int m_traceSize;
int m_traceModulo; //!< ineffective if <2
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int m_timeBase;
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int m_timeOffset;
uint32_t m_focusedTraceIndex;
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// graphics stuff
QRectF m_glScopeRect1;
QRectF m_glScopeRect2;
QMatrix4x4 m_glScopeMatrix1;
QMatrix4x4 m_glScopeMatrix2;
QMatrix4x4 m_glLeft1ScaleMatrix;
QMatrix4x4 m_glRight1ScaleMatrix;
QMatrix4x4 m_glLeft2ScaleMatrix;
QMatrix4x4 m_glBot1ScaleMatrix;
QMatrix4x4 m_glBot2ScaleMatrix;
QPixmap m_left1ScalePixmap;
QPixmap m_left2ScalePixmap;
QPixmap m_bot1ScalePixmap;
QPixmap m_bot2ScalePixmap;
QPixmap m_channelOverlayPixmap1;
QPixmap m_channelOverlayPixmap2;
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int m_displayGridIntensity;
int m_displayTraceIntensity;
bool m_displayXYPoints;
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ScaleEngine m_x1Scale; //!< Display #1 X scale. Time scale
ScaleEngine m_x2Scale; //!< Display #2 X scale. Time scale
ScaleEngine m_y1Scale; //!< Display #1 Y scale. Always connected to trace #0 (X trace)
ScaleEngine m_y2Scale; //!< Display #2 Y scale. Connected to highlighted Y trace (#1..n)
bool m_xScaleFreq; //!< Force frequency display on time line for correlation modes
qint64 m_xScaleCenterFrequency; //!< Frequency time line mode center frequency
int m_xScaleFrequencySpan; //!< Frequency time line mode frequency span
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QFont m_channelOverlayFont;
QFont m_textOverlayFont;
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GLShaderSimple m_glShaderSimple;
GLShaderColors m_glShaderColors;
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GLShaderTextured m_glShaderLeft1Scale;
GLShaderTextured m_glShaderBottom1Scale;
GLShaderTextured m_glShaderLeft2Scale;
GLShaderTextured m_glShaderBottom2Scale;
GLShaderTextured m_glShaderPowerOverlay;
GLShaderTextured m_glShaderTextOverlay;
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IncrementalArray<GLfloat> m_q3Polar;
IncrementalArray<GLfloat> m_q3TickY1;
IncrementalArray<GLfloat> m_q3TickY2;
IncrementalArray<GLfloat> m_q3TickX1;
IncrementalArray<GLfloat> m_q3TickX2;
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IncrementalArray<GLfloat> m_q3Radii; //!< Polar grid radii
IncrementalArray<GLfloat> m_q3Circle; //!< Polar grid unit circle
IncrementalArray<GLfloat> m_q3Colors; //!< Colors for trace rainbow palette
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static const int m_topMargin = 5;
static const int m_botMargin = 20;
static const int m_leftMargin = 35;
static const int m_rightMargin = 5;
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static const GLfloat m_q3RadiiConst[];
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void initializeGL();
void resizeGL(int width, int height);
void paintGL();
void drawMarkers();
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void applyConfig();
void setYScale(ScaleEngine& scale, uint32_t highlightedTraceIndex);
void setUniqueDisplays(); //!< Arrange displays when X and Y are unique on screen
void setVerticalDisplays(); //!< Arrange displays when X and Y are stacked vertically
void setHorizontalDisplays(); //!< Arrange displays when X and Y are stacked horizontally
void setPolarDisplays(); //!< Arrange displays when X and Y are stacked over on the left and polar display is on the right
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void mousePressEvent(QMouseEvent* event);
void drawChannelOverlay( //!< Draws a text overlay
const QString& text,
const QColor& color,
QPixmap& channelOverlayPixmap,
const QRectF& glScopeRect);
void drawTextOverlay( //!< Draws a text overlay
const QString& text,
const QColor& color,
const QFont& font,
float shiftX,
float shiftY,
bool leftHalf,
bool topHalf,
const QRectF& glRect);
static bool isPositiveProjection(Projector::ProjectionType& projectionType)
{
return (projectionType == Projector::ProjectionMagLin)
|| (projectionType == Projector::ProjectionMagDB)
|| (projectionType == Projector::ProjectionMagSq);
}
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void drawRectGrid2();
void drawPolarGrid2();
QString displayScaled(float value, char type, int precision);
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static void drawCircle(float cx, float cy, float r, int num_segments, bool dotted, GLfloat *vertices);
static void setColorPalette(int nbVertices, int modulo, GLfloat *colors);
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protected slots:
void cleanup();
void tick();
};
#endif /* SDRBASE_GUI_GLSCOPENG_H_ */