CubicSDR/src/AppFrame.h

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#pragma once
#include "wx/frame.h"
#include "PrimaryGLContext.h"
#include "ScopeCanvas.h"
#include "SpectrumCanvas.h"
#include "WaterfallCanvas.h"
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#include "MeterCanvas.h"
#include "TuningCanvas.h"
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#include "ModeSelectorCanvas.h"
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#include <map>
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#define wxID_RT_AUDIO_DEVICE 1000
#define wxID_SET_FREQ_OFFSET 2001
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#define wxID_RESET 2002
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#define wxID_THEME_DEFAULT 2100
#define wxID_THEME_SHARP 2101
#define wxID_THEME_BW 2102
#define wxID_THEME_RAD 2103
#define wxID_THEME_TOUCH 2104
#define wxID_THEME_HD 2105
#define wxID_THEME_RADAR 2106
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#define wxID_BANDWIDTH_1000M 2152
#define wxID_BANDWIDTH_1500M 2153
#define wxID_BANDWIDTH_2000M 2154
#define wxID_BANDWIDTH_2500M 2155
#define wxID_BANDWIDTH_2880M 2156
#define wxID_BANDWIDTH_3200M 2158
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#define wxID_DEVICE_ID 3500
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#define wxID_AUDIO_BANDWIDTH_BASE 9000
#define wxID_AUDIO_DEVICE_MULTIPLIER 50
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// Define a new frame type
class AppFrame: public wxFrame {
public:
AppFrame();
~AppFrame();
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void OnThread(wxCommandEvent& event);
void OnEventInput(wxThreadEvent& event);
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void saveSession(std::string fileName);
bool loadSession(std::string fileName);
private:
void OnMenu(wxCommandEvent& event);
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void OnClose(wxCommandEvent& event);
void OnNewWindow(wxCommandEvent& event);
void OnIdle(wxIdleEvent& event);
ScopeCanvas *scopeCanvas;
SpectrumCanvas *spectrumCanvas;
WaterfallCanvas *waterfallCanvas;
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ModeSelectorCanvas *demodModeSelector;
SpectrumCanvas *demodSpectrumCanvas;
WaterfallCanvas *demodWaterfallCanvas;
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MeterCanvas *demodSignalMeter;
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MeterCanvas *demodGainMeter;
TuningCanvas *demodTuner;
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DemodulatorInstance *activeDemodulator;
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std::vector<RtAudio::DeviceInfo> devices;
std::map<int,RtAudio::DeviceInfo> inputDevices;
std::map<int,RtAudio::DeviceInfo> outputDevices;
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std::map<int, wxMenuItem *> outputDeviceMenuItems;
std::map<int, wxMenuItem *> sampleRateMenuItems;
std::map<int, wxMenuItem *> audioSampleRateMenuItems;
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std::string currentSessionFile;
wxDECLARE_EVENT_TABLE();
};