Re-usable ScopePanel to replace ScopeContext Plot

This commit is contained in:
Charles J. Cliffe 2015-08-09 12:51:01 -04:00
parent aa6e612d6a
commit db8e7a68d0
11 changed files with 152 additions and 122 deletions

View File

@ -244,6 +244,7 @@ SET (cubicsdr_sources
src/util/GLExt.cpp
src/util/GLFont.cpp
src/util/DataTree.cpp
src/panel/ScopePanel.cpp
src/visual/ColorTheme.cpp
src/visual/PrimaryGLContext.cpp
src/visual/InteractiveCanvas.cpp
@ -296,6 +297,7 @@ SET (cubicsdr_headers
src/util/GLExt.h
src/util/GLFont.h
src/util/DataTree.h
src/panel/ScopePanel.h
src/visual/ColorTheme.h
src/visual/PrimaryGLContext.h
src/visual/InteractiveCanvas.h
@ -346,6 +348,7 @@ SOURCE_GROUP("SDR" REGULAR_EXPRESSION src/sdr/${REG_EXT})
SOURCE_GROUP("Demodulator" REGULAR_EXPRESSION src/demod/${REG_EXT})
SOURCE_GROUP("Audio" REGULAR_EXPRESSION src/audio/${REG_EXT})
SOURCE_GROUP("Utility" REGULAR_EXPRESSION src/util/${REG_EXT})
SOURCE_GROUP("Panel" REGULAR_EXPRESSION src/panel/${REG_EXT})
SOURCE_GROUP("Visual" REGULAR_EXPRESSION src/visual/${REG_EXT})
SOURCE_GROUP("Process" REGULAR_EXPRESSION src/process/${REG_EXT})
SOURCE_GROUP("UI" REGULAR_EXPRESSION src/ui/${REG_EXT})
@ -359,6 +362,7 @@ include_directories (
${PROJECT_SOURCE_DIR}/src/demod
${PROJECT_SOURCE_DIR}/src/audio
${PROJECT_SOURCE_DIR}/src/util
${PROJECT_SOURCE_DIR}/src/panel
${PROJECT_SOURCE_DIR}/src/visual
${PROJECT_SOURCE_DIR}/src/process
${PROJECT_SOURCE_DIR}/src/ui

View File

@ -707,6 +707,7 @@ void AppFrame::OnTimer(wxTimerEvent& event) {
demodSpectrumCanvas->Refresh();
demodSignalMeter->Refresh();
demodGainMeter->Refresh();
if (demodTuner->getMouseTracker()->mouseInView() || demodTuner->changed()) {
demodTuner->Refresh();
@ -714,9 +715,6 @@ void AppFrame::OnTimer(wxTimerEvent& event) {
if (demodModeSelector->getMouseTracker()->mouseInView()) {
demodModeSelector->Refresh();
}
if (demodGainMeter->getMouseTracker()->mouseInView()) {
demodGainMeter->Refresh();
}
event.Skip();
}

91
src/panel/ScopePanel.cpp Normal file
View File

@ -0,0 +1,91 @@
#include "ScopePanel.h"
#include "ColorTheme.h"
ScopePanel::ScopePanel() : GLPanel(), scopeMode(SCOPE_MODE_Y) {
bgPanel.setFill(GLPanelFillType::GLPANEL_FILL_GRAD_BAR_Y);
bgPanelStereo[0].setFill(GLPanelFillType::GLPANEL_FILL_GRAD_BAR_Y);
bgPanelStereo[0].setPosition(0, 0.5);
bgPanelStereo[0].setSize(1, 0.5);
bgPanelStereo[1].setFill(GLPanelFillType::GLPANEL_FILL_GRAD_BAR_Y);
bgPanelStereo[1].setPosition(0, -0.5);
bgPanelStereo[1].setSize(1, 0.5);
}
void ScopePanel::setMode(ScopeMode scopeMode) {
this->scopeMode = scopeMode;
}
void ScopePanel::setPoints(std::vector<float> &points) {
this->points.assign(points.begin(),points.end());
}
void ScopePanel::drawPanelContents() {
glLineWidth(1.0);
if (scopeMode == SCOPE_MODE_Y) {
bgPanel.setFillColor(ThemeMgr::mgr.currentTheme->scopeBackground, ThemeMgr::mgr.currentTheme->scopeBackground * 2.0);
bgPanel.calcTransform(transform);
bgPanel.draw();
glLoadIdentity();
glColor3f(ThemeMgr::mgr.currentTheme->scopeLine.r * 0.35, ThemeMgr::mgr.currentTheme->scopeLine.g * 0.35,
ThemeMgr::mgr.currentTheme->scopeLine.b * 0.35);
glBegin (GL_LINES);
glVertex2f(-1.0, 0.0);
glVertex2f(1.0, 0.0);
glEnd();
} else if (scopeMode == SCOPE_MODE_2Y) {
bgPanelStereo[0].setFillColor(ThemeMgr::mgr.currentTheme->scopeBackground, ThemeMgr::mgr.currentTheme->scopeBackground * 2.0);
bgPanelStereo[1].setFillColor(ThemeMgr::mgr.currentTheme->scopeBackground, ThemeMgr::mgr.currentTheme->scopeBackground * 2.0);
bgPanelStereo[0].calcTransform(transform);
bgPanelStereo[0].draw();
bgPanelStereo[1].calcTransform(transform);
bgPanelStereo[1].draw();
glLoadIdentity();
glColor3f(ThemeMgr::mgr.currentTheme->scopeLine.r, ThemeMgr::mgr.currentTheme->scopeLine.g, ThemeMgr::mgr.currentTheme->scopeLine.b);
glBegin (GL_LINES);
glVertex2f(-1.0, 0.0);
glVertex2f(1.0, 0.0);
glColor3f(ThemeMgr::mgr.currentTheme->scopeLine.r * 0.35, ThemeMgr::mgr.currentTheme->scopeLine.g * 0.35,
ThemeMgr::mgr.currentTheme->scopeLine.b * 0.35);
glVertex2f(-1.0, 0.5);
glVertex2f(1.0, 0.5);
glVertex2f(-1.0, -0.5);
glVertex2f(1.0, -0.5);
glEnd();
} else if (scopeMode == SCOPE_MODE_XY) {
// ...
}
if (points.size()) {
glEnable (GL_BLEND);
glEnable (GL_LINE_SMOOTH);
glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glColor4f(ThemeMgr::mgr.currentTheme->scopeLine.r, ThemeMgr::mgr.currentTheme->scopeLine.g, ThemeMgr::mgr.currentTheme->scopeLine.b, 1.0);
glEnableClientState (GL_VERTEX_ARRAY);
glVertexPointer(2, GL_FLOAT, 0, &points[0]);
glLineWidth(1.5);
if (scopeMode == SCOPE_MODE_Y) {
glLoadMatrixf(bgPanel.transform);
glDrawArrays(GL_LINE_STRIP, 0, points.size() / 2);
} else if (scopeMode == SCOPE_MODE_2Y) {
glLoadMatrixf(bgPanelStereo[0].transform);
glDrawArrays(GL_LINE_STRIP, 0, points.size() / 4);
glLoadMatrixf(bgPanelStereo[1].transform);
glDrawArrays(GL_LINE_STRIP, points.size() / 4, points.size() / 4);
} else if (scopeMode == SCOPE_MODE_XY) {
// ...
}
glLineWidth(1.0);
glDisableClientState(GL_VERTEX_ARRAY);
glDisable(GL_BLEND);
}
}

20
src/panel/ScopePanel.h Normal file
View File

@ -0,0 +1,20 @@
#pragma once
#include "GLPanel.h"
class ScopePanel : public GLPanel {
public:
typedef enum ScopeMode { SCOPE_MODE_Y, SCOPE_MODE_2Y, SCOPE_MODE_XY } ScopeMode;
ScopePanel();
void setMode(ScopeMode scopeMode);
void setPoints(std::vector<float> &points);
void drawPanelContents();
std::vector<float> points;
ScopeMode scopeMode;
GLPanel bgPanel;
GLPanel bgPanelStereo[2];
};

View File

@ -23,12 +23,27 @@ void ScopeVisualProcessor::process() {
if (renderData->waveform_points.size() != iMax * 2) {
renderData->waveform_points.resize(iMax * 2);
}
float peak = 1.0f;
for (int i = 0; i < iMax; i++) {
renderData->waveform_points[i * 2 + 1] = audioInputData->data[i] * 0.5f;
renderData->waveform_points[i * 2] = ((double) i / (double) iMax);
float p = fabs(audioInputData->data[i]);
if (p > peak) {
peak = p;
}
}
if (audioInputData->channels == 2) {
for (int i = 0; i < iMax; i++) {
renderData->waveform_points[i * 2] = (((double) (i % (iMax/2)) / (double) iMax) * 2.0 - 0.5) * 2.0;
renderData->waveform_points[i * 2 + 1] = audioInputData->data[i] / peak;
}
} else {
for (int i = 0; i < iMax; i++) {
renderData->waveform_points[i * 2] = (((double) i / (double) iMax) - 0.5) * 2.0;
renderData->waveform_points[i * 2 + 1] = audioInputData->data[i] / peak;
}
}
distribute(renderData);
}
}

View File

@ -225,7 +225,7 @@ void GLPanel::drawPanelContents() {
void GLPanel::calcTransform(mat4 transform_in) {
// compute local transform
localTransform = mat4::translate(pos[0], pos[1], 0) * mat4::scale(size[0], size[1], 0);
localTransform = mat4::translate(pos[0], pos[1], 0) * mat4::scale(size[0], size[1], 1);
// compute global transform
transform = transform_in * localTransform;
@ -250,10 +250,10 @@ void GLPanel::calcTransform(mat4 transform_in) {
pdim = vec2((vmax.x - vmin.x) / 2.0 * view[0], (vmax.y - vmin.y) / 2.0 * view[1]);
pvec = vec2(((vmax.x - vmin.x) / 2.0) / pdim.x, ((vmax.y - vmin.y) / 2.0) / pdim.y);
std::cout << umin << " :: " << ucenter << " :: " << pdim << " :: " << pvec << std::endl;
// std::cout << umin << " :: " << ucenter << " :: " << pdim << " :: " << pvec << std::endl;
if (marginPx) {
transform *= mat4::scale(1.0 - marginPx * 2.0 * pvec.x / size[0], 1.0 - marginPx * 2.0 * pvec.y / size[1], 0);
transform *= mat4::scale(1.0 - marginPx * 2.0 * pvec.x / size[0], 1.0 - marginPx * 2.0 * pvec.y / size[1], 1);
}
}

View File

@ -35,6 +35,9 @@ public:
b = other.b;
return *this;
}
RGB3f operator*(float v) { return RGB3f(r*v, g*v, b*v); }
};
class ColorTheme {

View File

@ -15,6 +15,7 @@
#include "AppFrame.h"
#include <algorithm>
wxBEGIN_EVENT_TABLE(ScopeCanvas, wxGLCanvas) EVT_PAINT(ScopeCanvas::OnPaint)
EVT_IDLE(ScopeCanvas::OnIdle)
wxEND_EVENT_TABLE()
@ -66,8 +67,9 @@ void ScopeCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
avData->decRefCount();
return;
}
waveform_points.assign(avData->waveform_points.begin(),avData->waveform_points.end());
scopePanel.setPoints(avData->waveform_points);
// waveform_points.assign(avData->waveform_points.begin(),avData->waveform_points.end());
setStereo(avData->channels == 2);
avData->decRefCount();
@ -79,7 +81,10 @@ void ScopeCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
glViewport(0, 0, ClientSize.x, ClientSize.y);
glContext->DrawBegin();
glContext->Plot(waveform_points, stereo, ppmMode);
scopePanel.setMode(stereo?ScopePanel::SCOPE_MODE_2Y:ScopePanel::SCOPE_MODE_Y);
scopePanel.calcTransform(CubicVR::mat4::identity());
scopePanel.draw();
glContext->DrawTunerTitles(ppmMode);
if (!deviceName.empty()) {
glContext->DrawDeviceName(deviceName);
}

View File

@ -8,12 +8,11 @@
#include "ScopeContext.h"
#include "ScopeVisualProcessor.h"
#include "ScopePanel.h"
#include "fftw3.h"
class ScopeCanvas: public wxGLCanvas {
public:
std::vector<float> waveform_points;
ScopeCanvas(wxWindow *parent, int *attribList = NULL);
~ScopeCanvas();
@ -29,6 +28,7 @@ private:
void OnIdle(wxIdleEvent &event);
ScopeRenderDataQueue inputData;
ScopePanel scopePanel;
ScopeContext *glContext;
std::string deviceName;
bool stereo;

View File

@ -23,56 +23,8 @@ void ScopeContext::DrawBegin() {
glDisable (GL_TEXTURE_2D);
}
void ScopeContext::Plot(std::vector<float> &points, bool stereo, bool ppmMode) {
if (stereo) {
glBegin(GL_QUADS);
glColor3f(ThemeMgr::mgr.currentTheme->scopeBackground.r, ThemeMgr::mgr.currentTheme->scopeBackground.g, ThemeMgr::mgr.currentTheme->scopeBackground.b);
glVertex2f(1, 1);
glVertex2f(-1, 1);
glColor3f(ThemeMgr::mgr.currentTheme->scopeBackground.r*2.0, ThemeMgr::mgr.currentTheme->scopeBackground.g*2.0, ThemeMgr::mgr.currentTheme->scopeBackground.b*2.0);
glVertex2f(-1, 0.5);
glVertex2f(1, 0.5);
glVertex2f(-1, 0.5);
glVertex2f(1, 0.5);
glColor3f(ThemeMgr::mgr.currentTheme->scopeBackground.r, ThemeMgr::mgr.currentTheme->scopeBackground.g, ThemeMgr::mgr.currentTheme->scopeBackground.b);
glVertex2f(1, 0.0);
glVertex2f(-1, 0.0);
glColor3f(ThemeMgr::mgr.currentTheme->scopeBackground.r, ThemeMgr::mgr.currentTheme->scopeBackground.g, ThemeMgr::mgr.currentTheme->scopeBackground.b);
glVertex2f(1, 0);
glVertex2f(-1, 0);
glColor3f(ThemeMgr::mgr.currentTheme->scopeBackground.r*2.0, ThemeMgr::mgr.currentTheme->scopeBackground.g*2.0, ThemeMgr::mgr.currentTheme->scopeBackground.b*2.0);
glVertex2f(-1, -0.5);
glVertex2f(1, -0.5);
glVertex2f(-1, -0.5);
glVertex2f(1, -0.5);
glColor3f(ThemeMgr::mgr.currentTheme->scopeBackground.r, ThemeMgr::mgr.currentTheme->scopeBackground.g, ThemeMgr::mgr.currentTheme->scopeBackground.b);
glVertex2f(1, -1.0);
glVertex2f(-1, -1.0);
glEnd();
} else {
glBegin (GL_QUADS);
glColor3f(ThemeMgr::mgr.currentTheme->scopeBackground.r, ThemeMgr::mgr.currentTheme->scopeBackground.g,
ThemeMgr::mgr.currentTheme->scopeBackground.b);
glVertex2f(1, 1);
glVertex2f(-1, 1);
glColor3f(ThemeMgr::mgr.currentTheme->scopeBackground.r * 2.0, ThemeMgr::mgr.currentTheme->scopeBackground.g * 2.0,
ThemeMgr::mgr.currentTheme->scopeBackground.b * 2.0);
glVertex2f(-1, 0);
glVertex2f(1, 0);
glVertex2f(-1, 0);
glVertex2f(1, 0);
glColor3f(ThemeMgr::mgr.currentTheme->scopeBackground.r, ThemeMgr::mgr.currentTheme->scopeBackground.g,
ThemeMgr::mgr.currentTheme->scopeBackground.b);
glVertex2f(1, -1);
glVertex2f(-1, -1);
glEnd();
}
glLineWidth(1.0);
void ScopeContext::DrawTunerTitles(bool ppmMode) {
glLoadIdentity();
GLint vp[4];
glGetIntegerv(GL_VIEWPORT, vp);
@ -84,64 +36,6 @@ void ScopeContext::Plot(std::vector<float> &points, bool stereo, bool ppmMode) {
GLFont::getFont(GLFont::GLFONT_SIZE12).drawString(ppmMode?"Device PPM":"Frequency", -0.66, -1.0+hPos, 12, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
GLFont::getFont(GLFont::GLFONT_SIZE12).drawString("Bandwidth", 0.0, -1.0+hPos, 12, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
GLFont::getFont(GLFont::GLFONT_SIZE12).drawString("Center Frequency", 0.66, -1.0+hPos, 12, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
if (stereo) {
glColor3f(ThemeMgr::mgr.currentTheme->scopeLine.r, ThemeMgr::mgr.currentTheme->scopeLine.g, ThemeMgr::mgr.currentTheme->scopeLine.b);
glBegin (GL_LINES);
glVertex2f(-1.0, 0.0);
glVertex2f(1.0, 0.0);
glColor3f(ThemeMgr::mgr.currentTheme->scopeLine.r * 0.35, ThemeMgr::mgr.currentTheme->scopeLine.g * 0.35,
ThemeMgr::mgr.currentTheme->scopeLine.b * 0.35);
glVertex2f(-1.0, 0.5);
glVertex2f(1.0, 0.5);
glVertex2f(-1.0, -0.5);
glVertex2f(1.0, -0.5);
glEnd();
} else {
glColor3f(ThemeMgr::mgr.currentTheme->scopeLine.r * 0.35, ThemeMgr::mgr.currentTheme->scopeLine.g * 0.35,
ThemeMgr::mgr.currentTheme->scopeLine.b * 0.35);
glBegin (GL_LINES);
glVertex2f(-1.0, 0.0);
glVertex2f(1.0, 0.0);
glEnd();
}
if (points.size()) {
glEnable (GL_BLEND);
glEnable (GL_LINE_SMOOTH);
glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glColor4f(ThemeMgr::mgr.currentTheme->scopeLine.r, ThemeMgr::mgr.currentTheme->scopeLine.g, ThemeMgr::mgr.currentTheme->scopeLine.b, 1.0);
glEnableClientState (GL_VERTEX_ARRAY);
glVertexPointer(2, GL_FLOAT, 0, &points[0]);
if (stereo) {
glLineWidth(1.5);
glPushMatrix();
glTranslatef(-1.0f, 0.5f, 0.0f);
glScalef(4.0f, 0.92f, 1.0f);
glDrawArrays(GL_LINE_STRIP, 0, points.size() / 4);
glPopMatrix();
glPushMatrix();
glTranslatef(-3.0f, -0.5f, 0.0f);
glPushMatrix();
glScalef(4.0f, 0.92f, 1.0f);
glDrawArrays(GL_LINE_STRIP, points.size() / 4, points.size() / 4);
glPopMatrix();
glPopMatrix();
} else {
glLineWidth(1.5);
glPushMatrix();
glTranslatef(-1.0f, 0.0f, 0.0f);
glScalef(2.0f, 2.0f, 1.0f);
glDrawArrays(GL_LINE_STRIP, 0, points.size() / 2);
glPopMatrix();
}
glLineWidth(1.0);
glDisableClientState(GL_VERTEX_ARRAY);
glDisable(GL_BLEND);
}
}
void ScopeContext::DrawDeviceName(std::string deviceName) {

View File

@ -12,7 +12,7 @@ public:
ScopeContext(ScopeCanvas *canvas, wxGLContext *sharedContext);
void DrawBegin();
void Plot(std::vector<float> &points, bool stereo=false, bool ppmMode=false);
void DrawTunerTitles(bool ppmMode=false);
void DrawDeviceName(std::string deviceName);
void DrawDivider();
void DrawEnd();