CubicSDR/CMakeLists.txt

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cmake_minimum_required (VERSION 2.8)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
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macro(configure_files srcDir destDir globStr)
message(STATUS "Copying ${srcDir}/${globStr} to directory ${destDir}")
make_directory(${destDir})
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file(GLOB templateFiles RELATIVE ${srcDir} ${srcDir}/${globStr})
foreach(templateFile ${templateFiles})
set(srcTemplatePath ${srcDir}/${templateFile})
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message(STATUS "Configuring file ${templateFile}")
if(NOT IS_DIRECTORY ${srcTemplatePath})
configure_file(
${srcTemplatePath}
${destDir}/${templateFile}
COPYONLY)
endif(NOT IS_DIRECTORY ${srcTemplatePath})
endforeach(templateFile)
endmacro(configure_files)
macro(configure_files_recurse srcDir destDir)
message(STATUS "Configuring directory ${destDir}")
make_directory(${destDir})
file(GLOB_RECURSE templateFiles RELATIVE ${srcDir} ${srcDir}/*)
foreach(templateFile ${templateFiles})
set(srcTemplatePath ${srcDir}/${templateFile})
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message(STATUS "Configuring file ${templateFile}")
if(NOT IS_DIRECTORY ${srcTemplatePath})
configure_file(
${srcTemplatePath}
${destDir}/${templateFile}
COPYONLY)
endif(NOT IS_DIRECTORY ${srcTemplatePath})
endforeach(templateFile)
endmacro(configure_files_recurse)
project (CubicSDR)
if( CMAKE_SIZEOF_VOID_P EQUAL 8 )
MESSAGE( "64 bit compiler detected" )
SET( EX_PLATFORM 64 )
SET( EX_PLATFORM_NAME "x64" )
else( CMAKE_SIZEOF_VOID_P EQUAL 8 )
MESSAGE( "32 bit compiler detected" )
SET( EX_PLATFORM 32 )
SET( EX_PLATFORM_NAME "x86" )
endif( CMAKE_SIZEOF_VOID_P EQUAL 8 )
SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/${EX_PLATFORM_NAME})
SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${PROJECT_BINARY_DIR}/${EX_PLATFORM_NAME})
SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${PROJECT_BINARY_DIR}/${EX_PLATFORM_NAME})
find_package(OpenGL REQUIRED)
find_package(wxWidgets REQUIRED gl core base)
set(wxWidgets_CONFIGURATION mswu)
include(${wxWidgets_USE_FILE})
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IF (WIN32)
set(wxWidgets_USE_STATIC ON)
# Audio device selection is not mandatory, dummy audio device is used if none are compiled in.
# Can also compile support for more than one simultaneously.
set(USE_AUDIO_DS ON CACHE BOOL "Include support for DirectSound")
set(USE_AUDIO_WASAPI OFF CACHE BOOL "Include support for WASAPI Audio")
# TODO:
# set(USE_AUDIO_ASIO OFF CACHE BOOL "Include support for ASIO Audio")
# WASAPI
IF(USE_AUDIO_WASAPI)
ADD_DEFINITIONS(-D__WINDOWS_WASAPI__)
IF (NOT MSVC)
SET(OTHER_LIBRARIES ${OTHER_LIBRARIES} -luuid -lksuser)
ENDIF(NOT MSVC)
ENDIF(USE_AUDIO_WASAPI)
# DirectSound
IF (USE_AUDIO_DS)
ADD_DEFINITIONS(-D__WINDOWS_DS__)
IF (MSVC)
SET(OTHER_LIBRARIES ${OTHER_LIBRARIES} dsound.lib)
ELSE (MSVC)
SET(OTHER_LIBRARIES ${OTHER_LIBRARIES} -ldsound)
ENDIF (MSVC)
ENDIF(USE_AUDIO_DS)
# ASIO?
#IF(USE_AUDIO_ASIO)
#ENDIF(USE_AUDIO_ASIO)
# FFTW
include_directories ( ${PROJECT_SOURCE_DIR}/external/fftw-3.3.4 ${PROJECT_SOURCE_DIR}/external/rtl-sdr-release )
set(FFTW_LIB libfftw3f-3)
link_directories ( ${PROJECT_SOURCE_DIR}/external/fftw-3.3.4/${EX_PLATFORM} )
configure_files(${PROJECT_SOURCE_DIR}/external/fftw-3.3.4/${EX_PLATFORM} ${CMAKE_BINARY_DIR}/${EX_PLATFORM_NAME} "*.dll")
include_directories ( ${PROJECT_SOURCE_DIR}/external/liquid-dsp/include )
set(LIQUID_LIB libliquid)
# Haven't looked into why these are different, just explicitly including everything for now until it can be sorted neatly.
IF (MSVC)
# LIQUID
link_directories ( ${PROJECT_SOURCE_DIR}/external/liquid-dsp/msvc/${EX_PLATFORM} )
configure_files(${PROJECT_SOURCE_DIR}/external/liquid-dsp/msvc/${EX_PLATFORM} ${CMAKE_BINARY_DIR}/${EX_PLATFORM_NAME}/ "*.dll")
# RTL-SDR
link_directories ( ${PROJECT_SOURCE_DIR}/external/rtl-sdr-release/msvc/${EX_PLATFORM} )
configure_files(${PROJECT_SOURCE_DIR}/external/rtl-sdr-release/msvc/${EX_PLATFORM} ${CMAKE_BINARY_DIR}/${EX_PLATFORM_NAME} "*.dll")
ELSE (MSVC) # GCC
# LIQUID
link_directories ( ${PROJECT_SOURCE_DIR}/external/liquid-dsp/gcc/${EX_PLATFORM} )
configure_files(${PROJECT_SOURCE_DIR}/external/liquid-dsp/gcc/${EX_PLATFORM} ${CMAKE_BINARY_DIR}/${EX_PLATFORM_NAME} "*.dll")
# RTL-SDR
link_directories ( ${PROJECT_SOURCE_DIR}/external/rtl-sdr-release/gcc/${EX_PLATFORM} )
configure_files(${PROJECT_SOURCE_DIR}/external/rtl-sdr-release/gcc/${EX_PLATFORM} ${CMAKE_BINARY_DIR}/${EX_PLATFORM_NAME} "*.dll")
ENDIF(MSVC)
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# Copy DLL files to build dir
configure_files(${PROJECT_SOURCE_DIR}/external/fftw-3.3.4/${EX_PLATFORM_NAME} ${CMAKE_BINARY_DIR}/${EX_PLATFORM_NAME} "*.dll")
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ENDIF (WIN32)
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IF (UNIX AND NOT APPLE)
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set(RTLSDR_INCLUDE "/usr/local/include" CACHE FILEPATH "RTL-SDR Include Path")
set(RTLSDR_LIB "/usr/local/lib" CACHE FILEPATH "RTL-SDR Lib Path")
set(USE_AUDIO_PULSE ON CACHE BOOL "Use Pulse Audio")
set(USE_AUDIO_JACK OFF CACHE BOOL "Use Jack Audio")
set(USE_AUDIO_ALSA OFF CACHE BOOL "Use ALSA Audio")
set(USE_AUDIO_OSS OFF CACHE BOOL "Use OSS Audio")
include_directories(${RTLSDR_INCLUDE})
link_directories(${RTLSDR_LIB})
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set(FFTW_LIB fftw3f)
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set(OTHER_LIBRARIES liquid)
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IF(USE_AUDIO_PULSE)
SET (OTHER_LIBRARIES ${OTHER_LIBRARIES} pulse-simple pulse)
ADD_DEFINITIONS(
-D__LINUX_PULSE__
)
ENDIF(USE_AUDIO_PULSE)
IF(USE_AUDIO_JACK)
SET (OTHER_LIBRARIES ${OTHER_LIBRARIES} jack)
ADD_DEFINITIONS(
-D__UNIX_JACK__
)
ENDIF(USE_AUDIO_JACK)
IF(USE_AUDIO_ALSA)
SET (OTHER_LIBRARIES ${OTHER_LIBRARIES} asound)
set(ALSA_INCLUDE_DIR "/usr/include" CACHE FILEPATH "ALSA include path")
include_directories(${ALSA_INCLUDE_DIR})
set(ALSA_LIB_DIR "/usr/lib" CACHE FILEPATH "ALSA lib path")
link_directories(${ALSA_LIB_DIR})
ADD_DEFINITIONS(
-D__LINUX_ALSA__
)
ENDIF(USE_AUDIO_ALSA)
IF(USE_AUDIO_OSS)
SET (OTHER_LIBRARIES ${OTHER_LIBRARIES} oss)
ADD_DEFINITIONS(
-D__LINUX_OSS__
)
ENDIF(USE_AUDIO_OSS)
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ENDIF(UNIX AND NOT APPLE)
IF (APPLE)
set(RTLSDR_INCLUDE "/opt/local/include" CACHE FILEPATH "RTL-SDR Include Path")
set(RTLSDR_LIB "/opt/local/lib" CACHE FILEPATH "RTL-SDR Lib Path")
include_directories(${RTLSDR_INCLUDE})
link_directories(${RTLSDR_LIB})
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set(FFTW_LIB fftw3f)
ADD_DEFINITIONS(
-D__MACOSX_CORE__
)
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FIND_LIBRARY(COREAUDIO_LIBRARY CoreAudio)
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SET (OTHER_LIBRARIES ${COREAUDIO_LIBRARY} liquid)
ENDIF (APPLE)
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SET (cubicsdr_sources
src/CubicSDR.cpp
src/AppFrame.cpp
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src/sdr/SDRThread.cpp
src/sdr/SDRPostThread.cpp
src/demod/DemodulatorPreThread.cpp
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src/demod/DemodulatorThread.cpp
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src/demod/DemodulatorWorkerThread.cpp
src/demod/DemodulatorInstance.cpp
src/demod/DemodulatorMgr.cpp
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src/audio/AudioThread.cpp
src/util/Gradient.cpp
src/util/Timer.cpp
src/util/MouseTracker.cpp
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src/util/GLFont.cpp
src/util/DataTree.cpp
src/visual/ColorTheme.cpp
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src/visual/PrimaryGLContext.cpp
src/visual/InteractiveCanvas.cpp
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src/visual/MeterCanvas.cpp
src/visual/MeterContext.cpp
src/visual/TuningCanvas.cpp
src/visual/TuningContext.cpp
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src/visual/ModeSelectorCanvas.cpp
src/visual/ModeSelectorContext.cpp
src/visual/ScopeCanvas.cpp
src/visual/ScopeContext.cpp
src/visual/SpectrumCanvas.cpp
src/visual/SpectrumContext.cpp
src/visual/WaterfallCanvas.cpp
src/visual/WaterfallContext.cpp
external/rtaudio/RtAudio.cpp
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external/lodepng/lodepng.cpp
external/tinyxml/tinyxml.cpp
external/tinyxml/tinystr.cpp
external/tinyxml/tinyxmlparser.cpp
external/tinyxml/tinyxmlerror.cpp
)
SET (cubicsdr_headers
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src/CubicSDRDefs.h
src/CubicSDR.h
src/AppFrame.h
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src/sdr/SDRThread.h
src/sdr/SDRPostThread.h
src/demod/DemodulatorPreThread.h
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src/demod/DemodulatorThread.h
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src/demod/DemodulatorWorkerThread.h
src/demod/DemodulatorInstance.h
src/demod/DemodulatorMgr.h
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src/demod/DemodDefs.h
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src/audio/AudioThread.h
src/util/Gradient.h
src/util/Timer.h
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src/util/ThreadQueue.h
src/util/MouseTracker.h
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src/util/GLFont.h
src/util/DataTree.h
src/visual/ColorTheme.h
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src/visual/PrimaryGLContext.h
src/visual/InteractiveCanvas.h
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src/visual/MeterCanvas.h
src/visual/MeterContext.h
src/visual/TuningCanvas.h
src/visual/TuningContext.h
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src/visual/ModeSelectorCanvas.h
src/visual/ModeSelectorContext.h
src/visual/ScopeCanvas.h
src/visual/ScopeContext.h
src/visual/SpectrumCanvas.h
src/visual/SpectrumContext.h
src/visual/WaterfallCanvas.h
src/visual/WaterfallContext.h
external/rtaudio/RtAudio.h
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external/lodepng/lodepng.h
external/tinyxml/tinyxml.h
external/tinyxml/tinystr.h
)
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include_directories (
${PROJECT_SOURCE_DIR}/src/sdr
${PROJECT_SOURCE_DIR}/src/demod
${PROJECT_SOURCE_DIR}/src/audio
${PROJECT_SOURCE_DIR}/src/util
${PROJECT_SOURCE_DIR}/src/visual
${PROJECT_SOURCE_DIR}/src
${PROJECT_SOURCE_DIR}/external/rtaudio
${PROJECT_SOURCE_DIR}/external/lodepng
${PROJECT_SOURCE_DIR}/external/tinyxml
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)
IF (NOT MSVC)
ADD_DEFINITIONS(
-std=c++0x # or -std=c++11
-pthread
)
ENDIF(NOT MSVC)
configure_files(${PROJECT_SOURCE_DIR}/font ${CMAKE_BINARY_DIR}/${EX_PLATFORM_NAME} "*.fnt")
configure_files(${PROJECT_SOURCE_DIR}/font ${CMAKE_BINARY_DIR}/${EX_PLATFORM_NAME} "*.png")
add_executable(CubicSDR ${cubicsdr_sources} ${cubicsdr_headers})
target_link_libraries(CubicSDR rtlsdr ${LIQUID_LIB} ${FFTW_LIB} ${wxWidgets_LIBRARIES} ${OPENGL_LIBRARIES} ${OTHER_LIBRARIES})
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IF (MSVC)
set_target_properties(CubicSDR PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:WINDOWS")
set_target_properties(CubicSDR PROPERTIES COMPILE_DEFINITIONS_DEBUG "_WINDOWS")
set_target_properties(CubicSDR PROPERTIES LINK_FLAGS_RELWITHDEBINFO "/SUBSYSTEM:WINDOWS")
set_target_properties(CubicSDR PROPERTIES COMPILE_DEFINITIONS_RELWITHDEBINFO "_WINDOWS")
set_target_properties(CubicSDR PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
set_target_properties(CubicSDR PROPERTIES COMPILE_DEFINITIONS_RELEASE "_WINDOWS")
set_target_properties(CubicSDR PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:WINDOWS")
set_target_properties(CubicSDR PROPERTIES COMPILE_DEFINITIONS_MINSIZEREL "_WINDOWS")
set(CMAKE_CREATE_WIN32_EXE "/SUBSYSTEM:WINDOWS /ENTRY:\"mainCRTStartup\"")
ENDIF(MSVC)
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