Charles J. Cliffe
ddbc08a4ff
Drag up/down to set arbitrary FM demod bandwidth
...
Shouldn't need separate WBFM/FM/NFM setting this way -- Just "FM" and
then set arbitrary bandwidth by dragging.
Also removed redundant demod resampling stages left over from early
experiments.
2014-11-26 21:05:19 -05:00
Charles J. Cliffe
f441546023
Pick freq/drag in waterfall, show demod bandwidth
2014-11-25 22:51:14 -05:00
Charles J. Cliffe
4900ce7f17
Can now tune by dragging middle spectrum view
2014-11-25 00:35:06 -05:00
Charles J. Cliffe
5977fb144b
Missing freq assignment
2014-11-23 20:02:48 -05:00
Charles J. Cliffe
cae1855fc5
Move code out of frame, proper thread termination
2014-11-23 19:39:27 -05:00
Charles J. Cliffe
99aa87df63
Now working on gcc4.8, x86-64 on windows
...
Had to make my own portaudio and rtl-sdr binaries. The available
packages weren't compatible somehow. Also wxWidgets wxPack doesn't
include OpenGL support but it's easy enough to compile.
2014-11-21 00:49:41 -05:00
Charles J. Cliffe
532968a818
Source folder cleanup
2014-11-17 21:29:27 -05:00
Charles J. Cliffe
a7d7ec0d93
Frame rate limiter
2014-11-16 23:20:48 -05:00
Charles J. Cliffe
82b6b67f3c
Re-connect scope to demodulator output data
2014-11-16 19:14:15 -05:00
Charles J. Cliffe
739854cd7f
Demodulator and Audio threads working
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Data now flows from SDR IQ Thread -> Demodulator Thread -> Audio Thread.
Seems to have added a significant audio delay though..
2014-11-16 17:33:54 -05:00
Charles J. Cliffe
2e5bdc2646
Separate visual components Scope/Spectrum/Waterfall
...
Each now on it's own canvas with shared GL Context
2014-11-15 23:41:41 -05:00
Charles J. Cliffe
541ab5614c
Separate Primary GL Context and visuals canvas
...
Can now create multiple GL canvases with shared context
2014-11-12 21:55:11 -05:00