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Commit Graph

155 Commits

Author SHA1 Message Date
f4exb 3aabeb4399 OpenGL modernization: draw the frequency scale the new way 2016-03-05 08:53:56 +01:00
f4exb 2720969a84 OpenGL modernization: more GL_DEPRECATED blocks 2016-03-05 07:02:06 +01:00
f4exb f78206defc OpenGL modernization: draw the left scales the new way 2016-03-05 06:45:05 +01:00
Edouard Griffiths 9ac3150c0c OpenGL modernization: changed copyright notices 2016-03-04 18:51:03 +01:00
f4exb 5cf9377247 OpenGL modernization: draw histogram overlays the new way 2016-03-04 03:45:34 +01:00
f4exb c844a79a7a OpenGL modernization: draw frequency scale overlays the new way 2016-03-04 02:24:08 +01:00
f4exb a3627dffd9 OpenGL modernization: draw waterfall channel overlays the new way 2016-03-04 01:30:29 +01:00
f4exb a33eb6555f OpenGL modernization: draw waterfall frame box teh new way 2016-03-03 22:57:34 +01:00
f4exb ee6223618a OpenGL modernization: draw waterfall grid time lines the new way 2016-03-03 22:48:45 +01:00
f4exb 5bc899f9c6 OpenGL modernization: draw waterfall grid frequency lines the new way 2016-03-03 22:45:43 +01:00
f4exb 56df03ef29 OpenGL modernization: draw histogram grid frequency lines the new way. Added missing transformation matrices 2016-03-03 19:56:54 +01:00
f4exb c7b1bb3912 OpenGL modernization: draw histogram grid power lines the new way 2016-03-03 08:50:10 +01:00
f4exb 62a9aa2ff0 OpenGL modernization: draw histogram contour the new way 2016-03-03 01:41:30 +01:00
f4exb 34df31ad27 OpenGL modernization: generalize simple shader program class 2016-03-03 01:09:55 +01:00
f4exb 7d0fe882d7 OpenGL modernization: draw the max hold spectrum line in the new way 2016-03-03 00:19:18 +01:00
f4exb 691a34cb16 OpenGL modernization: draw the spectrum line in the new way. New object GLShaderSimplePolyline 2016-03-02 23:55:29 +01:00
f4exb 79c717862c OpenGL modernization: draw the spectrum line in the new way. Use transformation matrix driectly 2016-03-02 22:50:05 +01:00
f4exb a1e2f541da OpenGL modernization: draw the spectrum line in the new way. Rectangle calculation update. 2016-03-02 09:16:21 +01:00
f4exb add5a382f3 OpenGL modernization: draw the spectrum line in the new way 2016-03-02 08:32:43 +01:00
f4exb 22d9e77974 OpenGL modernization: compile and link basic shaders 2016-03-02 03:09:50 +01:00
f4exb 8b800d8354 OpenGL modernization: added class for shader sources 2016-03-01 21:32:41 +01:00
f4exb d975a0f12c OpemGL: reorder functions so that the sequence glPushMatrix, glScalef and glTranslatef is always first in each rendering block lines of code 2016-02-29 23:29:01 +01:00
f4exb b2dc3026bc Android OpenGL specifics #1 2016-02-29 03:04:14 +01:00
f4exb 8d43ead373 Move to Open GL ES: replace glBegin/glEnd seqiences 2016-02-28 22:03:37 +01:00
f4exb 6a20810f3d Merge branch 'dev' into android 2016-02-28 11:05:07 +01:00
f4exb 718dcf3d8f Reorder glPushMatrix and glBindTexture to ease future migration to Open GL ES 2.0 2016-02-28 11:01:58 +01:00
f4exb f1371026ba Adapt to Qt Android #1 2016-02-28 10:53:37 +01:00
f4exb 58d82139ab Filesource plugin: enhanced readibility of timestamp 2016-02-25 01:44:48 +01:00
f4exb 944418a720 UDPsource plugin: fixed missing method body causing program crash when address text is edited 2016-02-25 00:55:05 +01:00
f4exb 5ab1f76538 SDRdaemon plugin: fixed UDP setting in UI 2016-02-23 23:16:05 +01:00
f4exb ca7d8de81e SDRdaemon plugin: added counters for data received from UDP 2016-01-28 03:30:36 +01:00
Edouard Griffiths 53027c42d2 Added missing tooltips in main GUIs 2016-01-12 13:38:44 +01:00
F4EXB ec8e4d51df Font size and face normalization (final) 2016-01-12 05:51:26 +01:00
f4exb f92b3c7811 Normalize Scope and Spectrum control GUIs 2016-01-12 04:38:44 +01:00
f4exb 0d9905c482 GLScope: fixed trace history size bug and set it to 32 positions (2^5) 2015-11-07 05:43:59 +01:00
f4exb 3eec09a01f GLScope: fixed trace memory out of bounds when full history is not complete 2015-11-06 08:56:33 +01:00
f4exb 548b0602fa GLScope: reshuffling of trigger controls in the UI 2015-11-06 06:32:36 +01:00
f4exb f8e6cc6cce GLScope: IQ linear and IQ polar displays 2015-11-06 06:20:52 +01:00
f4exb 2726625e97 GLScope: IQ linear and IQ polar displays. Interim state #3: Changed secondary horizontal scale 2015-11-06 05:37:15 +01:00
f4exb b121cefe88 GLScope: IQ linear and IQ polar displays. Interim state #2: Resized secondary display 2015-11-06 05:19:55 +01:00
f4exb f891580e78 GLScope: IQ linear and IQ polar displays. Interim state #1: IQ linear 2015-11-06 04:40:59 +01:00
f4exb 9508690863 GLScope: chained multiple triggers 2015-11-05 09:16:42 +01:00
f4exb 8ac778714d GLScope: chained multiple triggers: interim state #3: multiple triggers array in UI 2015-11-05 01:34:21 +01:00
f4exb 2917f015ea GLScope: implemented trigger counts 2015-11-05 00:07:51 +01:00
f4exb 1c7bab1762 GLScope: trigger on phase derivative (instantaneous frequebcy) 2015-11-04 04:29:26 +01:00
f4exb ff719059f0 GLScope: chained multiple triggers: interim state #1: implemented array of triggers 2015-11-04 03:10:05 +01:00
f4exb 704bb40a0b GLScopeGUI: added trigger index and trigger countdown control widgets 2015-11-03 08:36:41 +01:00
f4exb 490bccc5a1 GLScope: trace memory implementation. GLScopeGUI: widgets placement reorganization 2015-11-03 03:08:48 +01:00
f4exb 754a34c4b2 GLScope: trace memory UI icons and text 2015-11-02 00:33:50 +01:00
f4exb fdfb29d432 GLScope: use white characters for power display overlays 2015-11-01 22:49:08 +01:00