f4exb
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c5a45e57ee
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OpenGL modernization: draw the waterfall the new way
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2016-03-05 11:57:53 +01:00 |
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f4exb
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3aabeb4399
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OpenGL modernization: draw the frequency scale the new way
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2016-03-05 08:53:56 +01:00 |
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f4exb
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2720969a84
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OpenGL modernization: more GL_DEPRECATED blocks
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2016-03-05 07:02:06 +01:00 |
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f4exb
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f78206defc
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OpenGL modernization: draw the left scales the new way
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2016-03-05 06:45:05 +01:00 |
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Edouard Griffiths
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9ac3150c0c
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OpenGL modernization: changed copyright notices
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2016-03-04 18:51:03 +01:00 |
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f4exb
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5cf9377247
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OpenGL modernization: draw histogram overlays the new way
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2016-03-04 03:45:34 +01:00 |
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f4exb
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c844a79a7a
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OpenGL modernization: draw frequency scale overlays the new way
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2016-03-04 02:24:08 +01:00 |
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f4exb
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a3627dffd9
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OpenGL modernization: draw waterfall channel overlays the new way
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2016-03-04 01:30:29 +01:00 |
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f4exb
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a33eb6555f
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OpenGL modernization: draw waterfall frame box teh new way
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2016-03-03 22:57:34 +01:00 |
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f4exb
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ee6223618a
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OpenGL modernization: draw waterfall grid time lines the new way
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2016-03-03 22:48:45 +01:00 |
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f4exb
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5bc899f9c6
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OpenGL modernization: draw waterfall grid frequency lines the new way
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2016-03-03 22:45:43 +01:00 |
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f4exb
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56df03ef29
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OpenGL modernization: draw histogram grid frequency lines the new way. Added missing transformation matrices
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2016-03-03 19:56:54 +01:00 |
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f4exb
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c7b1bb3912
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OpenGL modernization: draw histogram grid power lines the new way
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2016-03-03 08:50:10 +01:00 |
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f4exb
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62a9aa2ff0
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OpenGL modernization: draw histogram contour the new way
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2016-03-03 01:41:30 +01:00 |
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f4exb
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34df31ad27
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OpenGL modernization: generalize simple shader program class
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2016-03-03 01:09:55 +01:00 |
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f4exb
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7d0fe882d7
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OpenGL modernization: draw the max hold spectrum line in the new way
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2016-03-03 00:19:18 +01:00 |
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f4exb
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691a34cb16
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OpenGL modernization: draw the spectrum line in the new way. New object GLShaderSimplePolyline
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2016-03-02 23:55:29 +01:00 |
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f4exb
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79c717862c
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OpenGL modernization: draw the spectrum line in the new way. Use transformation matrix driectly
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2016-03-02 22:50:05 +01:00 |
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f4exb
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a1e2f541da
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OpenGL modernization: draw the spectrum line in the new way. Rectangle calculation update.
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2016-03-02 09:16:21 +01:00 |
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f4exb
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add5a382f3
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OpenGL modernization: draw the spectrum line in the new way
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2016-03-02 08:32:43 +01:00 |
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f4exb
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22d9e77974
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OpenGL modernization: compile and link basic shaders
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2016-03-02 03:09:50 +01:00 |
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f4exb
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d975a0f12c
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OpemGL: reorder functions so that the sequence glPushMatrix, glScalef and glTranslatef is always first in each rendering block lines of code
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2016-02-29 23:29:01 +01:00 |
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f4exb
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b2dc3026bc
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Android OpenGL specifics #1
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2016-02-29 03:04:14 +01:00 |
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f4exb
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8d43ead373
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Move to Open GL ES: replace glBegin/glEnd seqiences
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2016-02-28 22:03:37 +01:00 |
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f4exb
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6a20810f3d
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Merge branch 'dev' into android
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2016-02-28 11:05:07 +01:00 |
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f4exb
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718dcf3d8f
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Reorder glPushMatrix and glBindTexture to ease future migration to Open GL ES 2.0
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2016-02-28 11:01:58 +01:00 |
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f4exb
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f1371026ba
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Adapt to Qt Android #1
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2016-02-28 10:53:37 +01:00 |
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Edouard Griffiths
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941b1a807a
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Removed anti-aliasing on spectrum and scope traces
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2015-10-19 23:40:17 +02:00 |
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f4exb
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76a60a8cb2
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Use vertical tab for channel tabs
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2015-10-09 08:45:29 +02:00 |
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f4exb
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7742c0de2d
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Optimization: avoid cvtsd2ss instructions by using explicit floating point litterals. Spectrum histogram calculation optimization
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2015-10-09 03:59:28 +02:00 |
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f4exb
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4ba6f66cac
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Replaced direct output to console for debug messages with qDebug
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2015-08-09 10:33:04 +02:00 |
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f4exb
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07f16bb176
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Use main window master timer for SSB demod spectrum and Channel Analyzer spectrum and scope
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2015-08-01 04:07:09 +02:00 |
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f4exb
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e6caa94593
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Use a master timer in the main window to trigger main spectrum instead of spectrum internal timer used by default
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2015-08-01 03:33:07 +02:00 |
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f4exb
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ad2b941529
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Save the waterfall share percentage of the screen in the preset
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2015-07-24 01:30:00 +02:00 |
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f4exb
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a5bf0c2720
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Added spectrum histogram clear button
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2015-07-24 01:09:03 +02:00 |
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Edouard Griffiths
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318602aab5
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merged master
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2015-07-20 23:00:48 +02:00 |
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f4exb
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3950ec4be9
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scope trigger delay preparation #1
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2015-07-20 22:51:49 +02:00 |
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f4exb
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ad8be9875e
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Added trace intensity control to spectrum analyzer
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2015-07-18 17:53:57 +02:00 |
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f4exb
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bda4456267
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Corrected spectrum grid horizontal position
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2015-07-17 01:00:48 +02:00 |
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f4exb
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93aa852897
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Optimization of current spectrum line display by just storing a pointer to the current spectrum. Completed.
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2015-07-16 08:53:55 +02:00 |
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f4exb
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135170e6db
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Optimization of current spectrum line display by just storing a pointer to the current spectrum
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2015-07-16 08:38:33 +02:00 |
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f4exb
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69101c0629
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Enhanced spectrum display: Histogram: define NO_AVX, wider decay range, make stroke and late holdoff adjustable. Added option to show live spectrum (had only max hold before)
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2015-07-16 04:55:14 +02:00 |
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f4exb
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528b11ebd1
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Refactoring spectrum histogram display #1
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2015-07-15 08:48:02 +02:00 |
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f4exb
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133e072b19
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Use font from UI definition in GLScope and GLSpectrum. Use smaller font (8pt). Time offset in cents instead of mills
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2015-07-07 02:50:26 +02:00 |
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Hoernchen
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4968bf1ccd
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Allow building without SSE.
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2015-07-06 07:38:48 +01:00 |
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f4exb
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cba4942971
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When channel marker center line is draggable then show frequency
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2015-06-20 11:09:08 +02:00 |
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f4exb
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16082916f6
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Extended the upper limit of spectrum decay
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2015-06-12 03:21:02 +02:00 |
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f4exb
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ce60c0b53e
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Corrected timescale of waterfall when spectrum is SSB
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2015-06-12 02:49:29 +02:00 |
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f4exb
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d395ba24c7
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Make the low cutoff frequency of the SSB filter variable. Change spectrum overlay accordingly.
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2015-05-12 21:50:02 +02:00 |
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f4exb
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e15f4f26f1
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Added button to change the brightess of the spectrum display grid
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2015-05-12 15:49:03 +02:00 |
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