f4exb
|
c844a79a7a
|
OpenGL modernization: draw frequency scale overlays the new way
|
2016-03-04 02:24:08 +01:00 |
|
f4exb
|
a3627dffd9
|
OpenGL modernization: draw waterfall channel overlays the new way
|
2016-03-04 01:30:29 +01:00 |
|
f4exb
|
a33eb6555f
|
OpenGL modernization: draw waterfall frame box teh new way
|
2016-03-03 22:57:34 +01:00 |
|
f4exb
|
ee6223618a
|
OpenGL modernization: draw waterfall grid time lines the new way
|
2016-03-03 22:48:45 +01:00 |
|
f4exb
|
5bc899f9c6
|
OpenGL modernization: draw waterfall grid frequency lines the new way
|
2016-03-03 22:45:43 +01:00 |
|
f4exb
|
56df03ef29
|
OpenGL modernization: draw histogram grid frequency lines the new way. Added missing transformation matrices
|
2016-03-03 19:56:54 +01:00 |
|
f4exb
|
c7b1bb3912
|
OpenGL modernization: draw histogram grid power lines the new way
|
2016-03-03 08:50:10 +01:00 |
|
f4exb
|
62a9aa2ff0
|
OpenGL modernization: draw histogram contour the new way
|
2016-03-03 01:41:30 +01:00 |
|
f4exb
|
34df31ad27
|
OpenGL modernization: generalize simple shader program class
|
2016-03-03 01:09:55 +01:00 |
|
f4exb
|
7d0fe882d7
|
OpenGL modernization: draw the max hold spectrum line in the new way
|
2016-03-03 00:19:18 +01:00 |
|
f4exb
|
691a34cb16
|
OpenGL modernization: draw the spectrum line in the new way. New object GLShaderSimplePolyline
|
2016-03-02 23:55:29 +01:00 |
|
f4exb
|
79c717862c
|
OpenGL modernization: draw the spectrum line in the new way. Use transformation matrix driectly
|
2016-03-02 22:50:05 +01:00 |
|
f4exb
|
a1e2f541da
|
OpenGL modernization: draw the spectrum line in the new way. Rectangle calculation update.
|
2016-03-02 09:16:21 +01:00 |
|
f4exb
|
add5a382f3
|
OpenGL modernization: draw the spectrum line in the new way
|
2016-03-02 08:32:43 +01:00 |
|
f4exb
|
22d9e77974
|
OpenGL modernization: compile and link basic shaders
|
2016-03-02 03:09:50 +01:00 |
|
f4exb
|
8b800d8354
|
OpenGL modernization: added class for shader sources
|
2016-03-01 21:32:41 +01:00 |
|
f4exb
|
d975a0f12c
|
OpemGL: reorder functions so that the sequence glPushMatrix, glScalef and glTranslatef is always first in each rendering block lines of code
|
2016-02-29 23:29:01 +01:00 |
|
f4exb
|
b2dc3026bc
|
Android OpenGL specifics #1
|
2016-02-29 03:04:14 +01:00 |
|
f4exb
|
8d43ead373
|
Move to Open GL ES: replace glBegin/glEnd seqiences
|
2016-02-28 22:03:37 +01:00 |
|
f4exb
|
6a20810f3d
|
Merge branch 'dev' into android
|
2016-02-28 11:05:07 +01:00 |
|
f4exb
|
718dcf3d8f
|
Reorder glPushMatrix and glBindTexture to ease future migration to Open GL ES 2.0
|
2016-02-28 11:01:58 +01:00 |
|
f4exb
|
f1371026ba
|
Adapt to Qt Android #1
|
2016-02-28 10:53:37 +01:00 |
|
f4exb
|
58d82139ab
|
Filesource plugin: enhanced readibility of timestamp
|
2016-02-25 01:44:48 +01:00 |
|
f4exb
|
944418a720
|
UDPsource plugin: fixed missing method body causing program crash when address text is edited
|
2016-02-25 00:55:05 +01:00 |
|
f4exb
|
5ab1f76538
|
SDRdaemon plugin: fixed UDP setting in UI
|
2016-02-23 23:16:05 +01:00 |
|
f4exb
|
ca7d8de81e
|
SDRdaemon plugin: added counters for data received from UDP
|
2016-01-28 03:30:36 +01:00 |
|
Edouard Griffiths
|
53027c42d2
|
Added missing tooltips in main GUIs
|
2016-01-12 13:38:44 +01:00 |
|
F4EXB
|
ec8e4d51df
|
Font size and face normalization (final)
|
2016-01-12 05:51:26 +01:00 |
|
f4exb
|
f92b3c7811
|
Normalize Scope and Spectrum control GUIs
|
2016-01-12 04:38:44 +01:00 |
|
f4exb
|
0d9905c482
|
GLScope: fixed trace history size bug and set it to 32 positions (2^5)
|
2015-11-07 05:43:59 +01:00 |
|
f4exb
|
3eec09a01f
|
GLScope: fixed trace memory out of bounds when full history is not complete
|
2015-11-06 08:56:33 +01:00 |
|
f4exb
|
548b0602fa
|
GLScope: reshuffling of trigger controls in the UI
|
2015-11-06 06:32:36 +01:00 |
|
f4exb
|
f8e6cc6cce
|
GLScope: IQ linear and IQ polar displays
|
2015-11-06 06:20:52 +01:00 |
|
f4exb
|
2726625e97
|
GLScope: IQ linear and IQ polar displays. Interim state #3: Changed secondary horizontal scale
|
2015-11-06 05:37:15 +01:00 |
|
f4exb
|
b121cefe88
|
GLScope: IQ linear and IQ polar displays. Interim state #2: Resized secondary display
|
2015-11-06 05:19:55 +01:00 |
|
f4exb
|
f891580e78
|
GLScope: IQ linear and IQ polar displays. Interim state #1: IQ linear
|
2015-11-06 04:40:59 +01:00 |
|
f4exb
|
9508690863
|
GLScope: chained multiple triggers
|
2015-11-05 09:16:42 +01:00 |
|
f4exb
|
8ac778714d
|
GLScope: chained multiple triggers: interim state #3: multiple triggers array in UI
|
2015-11-05 01:34:21 +01:00 |
|
f4exb
|
2917f015ea
|
GLScope: implemented trigger counts
|
2015-11-05 00:07:51 +01:00 |
|
f4exb
|
1c7bab1762
|
GLScope: trigger on phase derivative (instantaneous frequebcy)
|
2015-11-04 04:29:26 +01:00 |
|
f4exb
|
ff719059f0
|
GLScope: chained multiple triggers: interim state #1: implemented array of triggers
|
2015-11-04 03:10:05 +01:00 |
|
f4exb
|
704bb40a0b
|
GLScopeGUI: added trigger index and trigger countdown control widgets
|
2015-11-03 08:36:41 +01:00 |
|
f4exb
|
490bccc5a1
|
GLScope: trace memory implementation. GLScopeGUI: widgets placement reorganization
|
2015-11-03 03:08:48 +01:00 |
|
f4exb
|
754a34c4b2
|
GLScope: trace memory UI icons and text
|
2015-11-02 00:33:50 +01:00 |
|
f4exb
|
fdfb29d432
|
GLScope: use white characters for power display overlays
|
2015-11-01 22:49:08 +01:00 |
|
f4exb
|
98125ce93a
|
GLScope: individual settings for channels 1 and 2. Fine and Coarse sliders for Y offsets.
|
2015-11-01 06:27:39 +01:00 |
|
f4exb
|
1a7610a7e4
|
GLScope: individual settings for channels 1 and 2. Fine and Coarse sliders for Y offsets. Interim state #1: channel 1 working
|
2015-10-31 12:33:59 +01:00 |
|
f4exb
|
2b2fb4abb2
|
GLScope: fixed pi crossing on phase derivative displays
|
2015-10-29 20:46:52 +01:00 |
|
f4exb
|
f6b19085fb
|
GLScope: new delta phase displays
|
2015-10-29 09:24:08 +01:00 |
|
f4exb
|
9641895e68
|
Channel Analyzer: overlays on scope trace to show maximum, average and peak to average powers when in magnitude log (dB) display
|
2015-10-29 02:35:20 +01:00 |
|