f4exb
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2018607944
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Corrected spectrum channels display: removed frequency scale central line when the channel is not selected
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2017-03-17 14:13:09 +01:00 |
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f4exb
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cfec4d1be9
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Simplify channel marker underline on frequency scale
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2017-03-16 15:19:45 +01:00 |
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f4exb
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836c3a56da
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ATV Modulator: use consistent opposite sideband bandwidth
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2017-03-16 12:01:46 +01:00 |
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f4exb
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b76c246bcd
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ATV Modulator: vestigial sidebands chammel marker update (color overlay)
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2017-03-16 11:49:14 +01:00 |
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f4exb
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76a0dc3e2d
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Fixed a long lasting bug where channels are movable from the spectrum display based on the color (blue) so that WFM could not move. Set a dedicared boolean instead
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2017-03-16 00:39:49 +01:00 |
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f4exb
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63d6eea066
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Use more precise SIMD flags and detect actual x86_64 SIMD features
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2016-11-07 00:42:57 +01:00 |
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f4exb
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dbbbfa12ee
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Changed USE_SIMD flag to USE_SSE
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2016-11-06 02:08:38 +01:00 |
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f4exb
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4cdaf0fe54
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OpenGL modernization: removed GL_DEPRECTATED blocks entirely
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2016-03-06 16:39:28 +01:00 |
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f4exb
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b2cd053cdb
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OpenGL modernization: GLSpectrum: use functions from the QOpenGLContext functions exclusively
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2016-03-06 12:15:40 +01:00 |
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f4exb
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264022d2ca
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OpenGL modernization: GLScope: make sure openGL functions are called through QOpenGLFunctions
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2016-03-06 10:00:13 +01:00 |
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f4exb
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cefb6145a2
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OpenGL modernization: call cleanup() in destructors
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2016-03-06 09:40:07 +01:00 |
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f4exb
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ca49e2d990
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OpenGL modernization: various fixes
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2016-03-06 09:33:10 +01:00 |
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f4exb
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1126508b27
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OpenGL modernization: GLSpectrum moved back to QGLWidget
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2016-03-05 21:54:24 +01:00 |
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f4exb
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2b5fca79a6
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OpenGL modernization: GLSpectrum moved to QOpenGLWidget
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2016-03-05 16:44:29 +01:00 |
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f4exb
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271b95d0d8
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OpenGL modernization: gotten rid of old OpenGL code entirely (in GL_DEPRECATED define blocks)
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2016-03-05 14:31:46 +01:00 |
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f4exb
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9ea5ee3854
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OpenGL modernization: draw the histogram the new way
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2016-03-05 14:28:55 +01:00 |
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f4exb
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30c5b5f505
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OpenGL modernization: more GL_DEPRECATED blocks
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2016-03-05 12:33:54 +01:00 |
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f4exb
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e95dddd0d8
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GLSpectrum: reduce width of frequency scale channel overlays so that they do not overlap with text
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2016-03-05 12:20:15 +01:00 |
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f4exb
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fa23c4536f
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OpenGL modernization: waterfall texture update optimization
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2016-03-05 12:12:55 +01:00 |
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f4exb
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c5a45e57ee
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OpenGL modernization: draw the waterfall the new way
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2016-03-05 11:57:53 +01:00 |
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f4exb
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3aabeb4399
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OpenGL modernization: draw the frequency scale the new way
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2016-03-05 08:53:56 +01:00 |
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f4exb
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2720969a84
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OpenGL modernization: more GL_DEPRECATED blocks
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2016-03-05 07:02:06 +01:00 |
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f4exb
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f78206defc
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OpenGL modernization: draw the left scales the new way
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2016-03-05 06:45:05 +01:00 |
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Edouard Griffiths
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9ac3150c0c
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OpenGL modernization: changed copyright notices
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2016-03-04 18:51:03 +01:00 |
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f4exb
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5cf9377247
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OpenGL modernization: draw histogram overlays the new way
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2016-03-04 03:45:34 +01:00 |
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f4exb
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c844a79a7a
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OpenGL modernization: draw frequency scale overlays the new way
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2016-03-04 02:24:08 +01:00 |
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f4exb
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a3627dffd9
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OpenGL modernization: draw waterfall channel overlays the new way
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2016-03-04 01:30:29 +01:00 |
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f4exb
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a33eb6555f
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OpenGL modernization: draw waterfall frame box teh new way
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2016-03-03 22:57:34 +01:00 |
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f4exb
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ee6223618a
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OpenGL modernization: draw waterfall grid time lines the new way
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2016-03-03 22:48:45 +01:00 |
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f4exb
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5bc899f9c6
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OpenGL modernization: draw waterfall grid frequency lines the new way
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2016-03-03 22:45:43 +01:00 |
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f4exb
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56df03ef29
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OpenGL modernization: draw histogram grid frequency lines the new way. Added missing transformation matrices
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2016-03-03 19:56:54 +01:00 |
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f4exb
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c7b1bb3912
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OpenGL modernization: draw histogram grid power lines the new way
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2016-03-03 08:50:10 +01:00 |
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f4exb
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62a9aa2ff0
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OpenGL modernization: draw histogram contour the new way
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2016-03-03 01:41:30 +01:00 |
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f4exb
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34df31ad27
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OpenGL modernization: generalize simple shader program class
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2016-03-03 01:09:55 +01:00 |
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f4exb
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7d0fe882d7
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OpenGL modernization: draw the max hold spectrum line in the new way
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2016-03-03 00:19:18 +01:00 |
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f4exb
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691a34cb16
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OpenGL modernization: draw the spectrum line in the new way. New object GLShaderSimplePolyline
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2016-03-02 23:55:29 +01:00 |
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f4exb
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79c717862c
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OpenGL modernization: draw the spectrum line in the new way. Use transformation matrix driectly
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2016-03-02 22:50:05 +01:00 |
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f4exb
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a1e2f541da
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OpenGL modernization: draw the spectrum line in the new way. Rectangle calculation update.
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2016-03-02 09:16:21 +01:00 |
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f4exb
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add5a382f3
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OpenGL modernization: draw the spectrum line in the new way
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2016-03-02 08:32:43 +01:00 |
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f4exb
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22d9e77974
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OpenGL modernization: compile and link basic shaders
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2016-03-02 03:09:50 +01:00 |
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f4exb
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d975a0f12c
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OpemGL: reorder functions so that the sequence glPushMatrix, glScalef and glTranslatef is always first in each rendering block lines of code
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2016-02-29 23:29:01 +01:00 |
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f4exb
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b2dc3026bc
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Android OpenGL specifics #1
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2016-02-29 03:04:14 +01:00 |
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f4exb
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8d43ead373
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Move to Open GL ES: replace glBegin/glEnd seqiences
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2016-02-28 22:03:37 +01:00 |
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f4exb
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6a20810f3d
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Merge branch 'dev' into android
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2016-02-28 11:05:07 +01:00 |
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f4exb
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718dcf3d8f
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Reorder glPushMatrix and glBindTexture to ease future migration to Open GL ES 2.0
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2016-02-28 11:01:58 +01:00 |
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f4exb
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f1371026ba
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Adapt to Qt Android #1
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2016-02-28 10:53:37 +01:00 |
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Edouard Griffiths
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941b1a807a
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Removed anti-aliasing on spectrum and scope traces
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2015-10-19 23:40:17 +02:00 |
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f4exb
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76a60a8cb2
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Use vertical tab for channel tabs
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2015-10-09 08:45:29 +02:00 |
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f4exb
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7742c0de2d
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Optimization: avoid cvtsd2ss instructions by using explicit floating point litterals. Spectrum histogram calculation optimization
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2015-10-09 03:59:28 +02:00 |
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f4exb
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4ba6f66cac
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Replaced direct output to console for debug messages with qDebug
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2015-08-09 10:33:04 +02:00 |
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