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								 f4exb | cf267b1254 | Code warnings in Eclipse cleanup | 2017-05-05 10:40:45 +02:00 |  | 
			
				
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								 f4exb | 2018607944 | Corrected spectrum channels display: removed frequency scale central line when the channel is not selected | 2017-03-17 14:13:09 +01:00 |  | 
			
				
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								 f4exb | cfec4d1be9 | Simplify channel marker underline on frequency scale | 2017-03-16 15:19:45 +01:00 |  | 
			
				
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								 f4exb | 836c3a56da | ATV Modulator: use consistent opposite sideband bandwidth | 2017-03-16 12:01:46 +01:00 |  | 
			
				
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								 f4exb | b76c246bcd | ATV Modulator: vestigial sidebands chammel marker update (color overlay) | 2017-03-16 11:49:14 +01:00 |  | 
			
				
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								 f4exb | 76a0dc3e2d | Fixed a long lasting bug where channels are movable from the spectrum display based on the color (blue) so that WFM could not move. Set a dedicared boolean instead | 2017-03-16 00:39:49 +01:00 |  | 
			
				
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								 f4exb | 63d6eea066 | Use more precise SIMD flags and detect actual x86_64 SIMD features | 2016-11-07 00:42:57 +01:00 |  | 
			
				
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								 f4exb | dbbbfa12ee | Changed USE_SIMD flag to USE_SSE | 2016-11-06 02:08:38 +01:00 |  | 
			
				
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								 f4exb | 4cdaf0fe54 | OpenGL modernization: removed GL_DEPRECTATED blocks entirely | 2016-03-06 16:39:28 +01:00 |  | 
			
				
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								 f4exb | b2cd053cdb | OpenGL modernization: GLSpectrum: use functions from the QOpenGLContext functions exclusively | 2016-03-06 12:15:40 +01:00 |  | 
			
				
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								 f4exb | 264022d2ca | OpenGL modernization: GLScope: make sure openGL functions are called through QOpenGLFunctions | 2016-03-06 10:00:13 +01:00 |  | 
			
				
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								 f4exb | cefb6145a2 | OpenGL modernization: call cleanup() in destructors | 2016-03-06 09:40:07 +01:00 |  | 
			
				
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								 f4exb | ca49e2d990 | OpenGL modernization: various fixes | 2016-03-06 09:33:10 +01:00 |  | 
			
				
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								 f4exb | 1126508b27 | OpenGL modernization: GLSpectrum moved back to QGLWidget | 2016-03-05 21:54:24 +01:00 |  | 
			
				
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								 f4exb | 2b5fca79a6 | OpenGL modernization: GLSpectrum moved to QOpenGLWidget | 2016-03-05 16:44:29 +01:00 |  | 
			
				
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								 f4exb | 271b95d0d8 | OpenGL modernization: gotten rid of old OpenGL code entirely (in GL_DEPRECATED define blocks) | 2016-03-05 14:31:46 +01:00 |  | 
			
				
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								 f4exb | 9ea5ee3854 | OpenGL modernization: draw the histogram the new way | 2016-03-05 14:28:55 +01:00 |  | 
			
				
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								 f4exb | 30c5b5f505 | OpenGL modernization: more GL_DEPRECATED blocks | 2016-03-05 12:33:54 +01:00 |  | 
			
				
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								 f4exb | e95dddd0d8 | GLSpectrum: reduce width of frequency scale channel overlays so that they do not overlap with text | 2016-03-05 12:20:15 +01:00 |  | 
			
				
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								 f4exb | fa23c4536f | OpenGL modernization: waterfall texture update optimization | 2016-03-05 12:12:55 +01:00 |  | 
			
				
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								 f4exb | c5a45e57ee | OpenGL modernization: draw the waterfall the new way | 2016-03-05 11:57:53 +01:00 |  | 
			
				
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								 f4exb | 3aabeb4399 | OpenGL modernization: draw the frequency scale the new way | 2016-03-05 08:53:56 +01:00 |  | 
			
				
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								 f4exb | 2720969a84 | OpenGL modernization: more GL_DEPRECATED blocks | 2016-03-05 07:02:06 +01:00 |  | 
			
				
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								 f4exb | f78206defc | OpenGL modernization: draw the left scales the new way | 2016-03-05 06:45:05 +01:00 |  | 
			
				
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								 Edouard Griffiths | 9ac3150c0c | OpenGL modernization: changed copyright notices | 2016-03-04 18:51:03 +01:00 |  | 
			
				
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								 f4exb | 5cf9377247 | OpenGL modernization: draw histogram overlays the new way | 2016-03-04 03:45:34 +01:00 |  | 
			
				
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								 f4exb | c844a79a7a | OpenGL modernization: draw frequency scale overlays the new way | 2016-03-04 02:24:08 +01:00 |  | 
			
				
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								 f4exb | a3627dffd9 | OpenGL modernization: draw waterfall channel overlays the new way | 2016-03-04 01:30:29 +01:00 |  | 
			
				
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								 f4exb | a33eb6555f | OpenGL modernization: draw waterfall frame box teh new way | 2016-03-03 22:57:34 +01:00 |  | 
			
				
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								 f4exb | ee6223618a | OpenGL modernization: draw waterfall grid time lines the new way | 2016-03-03 22:48:45 +01:00 |  | 
			
				
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								 f4exb | 5bc899f9c6 | OpenGL modernization: draw waterfall grid frequency lines the new way | 2016-03-03 22:45:43 +01:00 |  | 
			
				
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								 f4exb | 56df03ef29 | OpenGL modernization: draw histogram grid frequency lines the new way. Added missing transformation matrices | 2016-03-03 19:56:54 +01:00 |  | 
			
				
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								 f4exb | c7b1bb3912 | OpenGL modernization: draw histogram grid power lines the new way | 2016-03-03 08:50:10 +01:00 |  | 
			
				
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								 f4exb | 62a9aa2ff0 | OpenGL modernization: draw histogram contour the new way | 2016-03-03 01:41:30 +01:00 |  | 
			
				
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								 f4exb | 34df31ad27 | OpenGL modernization: generalize simple shader program class | 2016-03-03 01:09:55 +01:00 |  | 
			
				
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								 f4exb | 7d0fe882d7 | OpenGL modernization: draw the max hold spectrum line in the new way | 2016-03-03 00:19:18 +01:00 |  | 
			
				
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								 f4exb | 691a34cb16 | OpenGL modernization: draw the spectrum line in the new way. New object GLShaderSimplePolyline | 2016-03-02 23:55:29 +01:00 |  | 
			
				
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								 f4exb | 79c717862c | OpenGL modernization: draw the spectrum line in the new way. Use transformation matrix driectly | 2016-03-02 22:50:05 +01:00 |  | 
			
				
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								 f4exb | a1e2f541da | OpenGL modernization: draw the spectrum line in the new way. Rectangle calculation update. | 2016-03-02 09:16:21 +01:00 |  | 
			
				
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								 f4exb | add5a382f3 | OpenGL modernization: draw the spectrum line in the new way | 2016-03-02 08:32:43 +01:00 |  | 
			
				
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								 f4exb | 22d9e77974 | OpenGL modernization: compile and link basic shaders | 2016-03-02 03:09:50 +01:00 |  | 
			
				
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								 f4exb | d975a0f12c | OpemGL: reorder functions so that the sequence glPushMatrix, glScalef and glTranslatef is always first in each rendering block lines of code | 2016-02-29 23:29:01 +01:00 |  | 
			
				
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								 f4exb | b2dc3026bc | Android OpenGL specifics #1 | 2016-02-29 03:04:14 +01:00 |  | 
			
				
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								 f4exb | 8d43ead373 | Move to Open GL ES: replace glBegin/glEnd seqiences | 2016-02-28 22:03:37 +01:00 |  | 
			
				
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								 f4exb | 6a20810f3d | Merge branch 'dev' into android | 2016-02-28 11:05:07 +01:00 |  | 
			
				
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								 f4exb | 718dcf3d8f | Reorder glPushMatrix and glBindTexture to ease future migration to Open GL ES 2.0 | 2016-02-28 11:01:58 +01:00 |  | 
			
				
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								 f4exb | f1371026ba | Adapt to Qt Android #1 | 2016-02-28 10:53:37 +01:00 |  | 
			
				
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								 Edouard Griffiths | 941b1a807a | Removed anti-aliasing on spectrum and scope traces | 2015-10-19 23:40:17 +02:00 |  | 
			
				
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								 f4exb | 76a60a8cb2 | Use vertical tab for channel tabs | 2015-10-09 08:45:29 +02:00 |  | 
			
				
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								 f4exb | 7742c0de2d | Optimization: avoid cvtsd2ss instructions by using explicit floating point litterals. Spectrum histogram calculation optimization | 2015-10-09 03:59:28 +02:00 |  |