Commit Graph

280 Commits

Author SHA1 Message Date
f4exb 671b380909 Bumped version to 2.2.2 2016-11-10 08:32:33 +01:00
f4exb 63d6eea066 Use more precise SIMD flags and detect actual x86_64 SIMD features 2016-11-07 00:42:57 +01:00
f4exb dbbbfa12ee Changed USE_SIMD flag to USE_SSE 2016-11-06 02:08:38 +01:00
f4exb 0ef6f7d240 Tx ph.2: created new green color themes for Rx dials 2016-10-30 10:03:09 +01:00
f4exb be1629ca6d Bumped version to 2.2.1 2016-10-28 08:38:01 +02:00
f4exb 55f4d6d46f Tx ph.1: add Tx tab (1). Core dump. 2016-10-21 16:57:50 +02:00
f4exb adbc4f38dd Tx ph.1: Bumped to version 2.2.0 2016-10-19 22:39:32 +02:00
f4exb 32aece4e4a Tx ph.1: plugins: return Rx channels control to Plugin Manager 2016-10-14 02:04:22 +02:00
f4exb 9299eac9dd Tx ph.1: plugins (2) 2016-10-13 23:42:08 +02:00
f4exb 32595f81b9 RxTx semantic move: renamed DeviceAPI to DeviceSourceAPI 2016-10-11 01:17:55 +02:00
f4exb 211f0570b5 RTLSDR: allow decimation by 32. Bumped to version 2.1.6 2016-10-10 02:19:21 +02:00
f4exb 6f054a51d8 Bumped version to 2.1.5 2016-10-08 06:25:58 +02:00
f4exb e204efe2b8 RxTx semantic move: renamed DSPDeviceEngine to DSPDeviceSourceEngine 2016-10-03 18:29:05 +02:00
f4exb 88f76c5a61 New dialog to store my geolocalisation 2016-09-28 17:01:57 +02:00
f4exb b4b133118d Bumped version displays to 2.1.4 2016-09-23 05:56:03 +02:00
f4exb c5ad25b19d Push versionto 2.1.3 2016-08-28 23:59:16 +02:00
f4exb 5174fcdff7 Limit scope time span display to two decimals 2016-08-26 21:22:40 +02:00
f4exb 89a017a5b7 DSD plugin: removed reference to modulation entirely. Bump to version 2.1.2 2016-08-17 01:33:37 +02:00
f4exb fb54b162cd Updated to v2.1.1 and updated plugin versions 2016-07-31 13:40:41 +02:00
f4exb 9007d505ee SDRdaemonFEC plugin: use meta data CRC32 and promote to version 2.1.0 again 2016-07-24 19:50:51 +02:00
f4exb 66e829bbf9 SDRdaemonFEC plugin: demote to version 2.0.2 2016-07-24 14:38:25 +02:00
f4exb 7c17d19391 set version back to 2.1.0 after merge 2016-07-05 20:04:10 +02:00
Edouard Griffiths 5b2d65853c Bump version to 2.0.1 for MacOS build 2016-07-05 13:50:34 +02:00
f4exb 54243fc961 Multi device support: restored loaded plugins display from the main window 2016-05-18 00:42:35 +02:00
f4exb ecbff75bf1 Multi device support: add a check button to confirm source input change 2016-05-17 14:21:27 +02:00
f4exb 86b04a4d62 Multi device support: code cleanup and fixed lock on exit 2016-05-17 00:04:27 +02:00
f4exb bbb4bc28b4 Multi device support: channel plugin per device mechanism validation with AM demod 2016-05-16 03:21:21 +02:00
f4exb 4027b00675 Multi device support: GUI enhmcements 2016-05-15 04:38:37 +02:00
f4exb 58709e0bae Multi device support: add channels from device control working concept 2016-05-14 18:12:39 +02:00
f4exb 117f636f1f Multi device support: more visible button icons on devices control 2016-05-14 15:32:51 +02:00
f4exb ba34b39309 Multi device support: added missing sanmple device UI class 2016-05-14 15:06:08 +02:00
f4exb 7053d3775c Multi device support: completely removed direct access to DSP device engine from DSP engine 2016-05-13 00:50:29 +02:00
f4exb 400e6b1028 Multi device support: cleanup after the move of DSPDeviceEngine start/stop actions 2016-05-12 00:35:39 +02:00
Edouard Griffiths 6a648c5046 Bump version to v1.2.2 2016-05-09 19:48:41 +02:00
f4exb ccca87477d Moved audio dialog in global Preferences menu. Check for DV Serial library and set flags 2016-05-04 17:07:26 +02:00
f4exb 33b7177445 RTL-SDR source plugin: added 256k and 1600k sample rates 2016-05-03 02:14:41 +02:00
f4exb bf164db653 DSD demod: push version to 1.2.0 and added readme for the plugin 2016-04-24 18:24:08 +02:00
f4exb d92a8fe266 Enhance scope GUI display 2016-04-23 21:48:02 +02:00
f4exb d2851058f8 Merge branch 'fix' into dev. Fixed glspectrum useless dependency on QOpenGLWidget 2016-04-23 10:19:19 +02:00
Edouard Griffiths 89cdd40439 GLSpectrum: removed useless dependency on QOpenGLWidget. Fixes issue #4 2016-04-12 14:02:17 +02:00
f4exb f143b59403 NFM demod and UDP source: revised FM completely rationalizing deviation. New input in UDP source GUI to specify the FM deviation 2016-04-04 03:44:06 +02:00
f4exb f245dc8206 GLScope: fixed pre-trigger samples initialization when trace size changes 2016-04-03 01:49:58 +02:00
f4exb ca52dbf5b4 Scope GUI: do not apply trigger settings on trace length changed or sample rate changed 2016-04-01 06:22:19 +02:00
f4exb fa754da0f1 Scope GUI: removed unused traceMemoryChanged signal 2016-04-01 05:50:09 +02:00
f4exb 697a6c96fc Scope GUI: update currently displayed trace sample rate when trace history changes. Align all numerical displays on the right 2016-04-01 05:36:41 +02:00
f4exb bbfa4dfd17 Scope GUI: show currently displayed trace sample rate 2016-04-01 05:29:54 +02:00
f4exb 8eb29d9ce0 Scope GUI: block all trigger controls while in trace memory 2016-04-01 05:06:52 +02:00
f4exb dc16def6e3 Scope: block incoming traces (trigger) while in trace memory 2016-04-01 04:42:47 +02:00
f4exb 68ed0013ea NFM demod: added adjustable squelch gate time (AGC attack) to adjust the length of transient elimination from default 50ms 2016-03-31 19:38:39 +02:00
f4exb 34f0ce95c9 Bump to version 1.1.5 in About dialog 2016-03-29 03:19:53 +02:00
f4exb 0822773fbb SDRdaemon plugin: send configuration phase 1 2016-03-26 21:40:54 +01:00
f4exb 78fe595a7e Update readme with statement on Android. Updated version in About dialog 2016-03-23 08:34:22 +01:00
Edouard Griffiths b1cc7f2306 OpenGL modernization: GLScope: corrected index calculation when trace is delayed 2016-03-09 13:47:44 +01:00
f4exb f4f8c3d2f5 OpenGL modernization: make shaders code compatible with OpenGL ES 2.0 2016-03-08 09:17:00 +01:00
f4exb c6d7207b1a Reorganized sdrbase library code 2016-03-08 04:54:12 +01:00
f4exb 61fdee1332 OpenGL modernization: GLScope: fixed IQPolar right scale matrix on display #1 only 2016-03-06 16:51:07 +01:00
f4exb 4cdaf0fe54 OpenGL modernization: removed GL_DEPRECTATED blocks entirely 2016-03-06 16:39:28 +01:00
f4exb b2cd053cdb OpenGL modernization: GLSpectrum: use functions from the QOpenGLContext functions exclusively 2016-03-06 12:15:40 +01:00
f4exb 92a588b060 OpenGL modernization: GLScope: enhance openGL context checking and debugging at initializeGL time 2016-03-06 10:48:34 +01:00
f4exb 264022d2ca OpenGL modernization: GLScope: make sure openGL functions are called through QOpenGLFunctions 2016-03-06 10:00:13 +01:00
f4exb cefb6145a2 OpenGL modernization: call cleanup() in destructors 2016-03-06 09:40:07 +01:00
f4exb ca49e2d990 OpenGL modernization: various fixes 2016-03-06 09:33:10 +01:00
f4exb f002d8daa6 OpenGL modernization: GLScope: gotten rid of old OpenGL code entirely (in GL_DEPRECATED define blocks) 2016-03-06 09:06:59 +01:00
f4exb 382ee344d3 OpenGL modernization: GLScope modernization completed 2016-03-06 02:06:36 +01:00
f4exb 8d843939e2 OpenGL modernization: GLScope modernization #3 2016-03-06 00:45:10 +01:00
f4exb e55da665e9 OpenGL modernization: GLScope modernization #2 2016-03-05 23:43:36 +01:00
f4exb 1dbd387ea6 OpenGL modernization: GLScope modernization #1 2016-03-05 23:18:26 +01:00
f4exb 1126508b27 OpenGL modernization: GLSpectrum moved back to QGLWidget 2016-03-05 21:54:24 +01:00
f4exb 2b5fca79a6 OpenGL modernization: GLSpectrum moved to QOpenGLWidget 2016-03-05 16:44:29 +01:00
f4exb 271b95d0d8 OpenGL modernization: gotten rid of old OpenGL code entirely (in GL_DEPRECATED define blocks) 2016-03-05 14:31:46 +01:00
f4exb 9ea5ee3854 OpenGL modernization: draw the histogram the new way 2016-03-05 14:28:55 +01:00
f4exb 30c5b5f505 OpenGL modernization: more GL_DEPRECATED blocks 2016-03-05 12:33:54 +01:00
f4exb e95dddd0d8 GLSpectrum: reduce width of frequency scale channel overlays so that they do not overlap with text 2016-03-05 12:20:15 +01:00
f4exb fa23c4536f OpenGL modernization: waterfall texture update optimization 2016-03-05 12:12:55 +01:00
f4exb c5a45e57ee OpenGL modernization: draw the waterfall the new way 2016-03-05 11:57:53 +01:00
f4exb 3aabeb4399 OpenGL modernization: draw the frequency scale the new way 2016-03-05 08:53:56 +01:00
f4exb 2720969a84 OpenGL modernization: more GL_DEPRECATED blocks 2016-03-05 07:02:06 +01:00
f4exb f78206defc OpenGL modernization: draw the left scales the new way 2016-03-05 06:45:05 +01:00
Edouard Griffiths 9ac3150c0c OpenGL modernization: changed copyright notices 2016-03-04 18:51:03 +01:00
f4exb 5cf9377247 OpenGL modernization: draw histogram overlays the new way 2016-03-04 03:45:34 +01:00
f4exb c844a79a7a OpenGL modernization: draw frequency scale overlays the new way 2016-03-04 02:24:08 +01:00
f4exb a3627dffd9 OpenGL modernization: draw waterfall channel overlays the new way 2016-03-04 01:30:29 +01:00
f4exb a33eb6555f OpenGL modernization: draw waterfall frame box teh new way 2016-03-03 22:57:34 +01:00
f4exb ee6223618a OpenGL modernization: draw waterfall grid time lines the new way 2016-03-03 22:48:45 +01:00
f4exb 5bc899f9c6 OpenGL modernization: draw waterfall grid frequency lines the new way 2016-03-03 22:45:43 +01:00
f4exb 56df03ef29 OpenGL modernization: draw histogram grid frequency lines the new way. Added missing transformation matrices 2016-03-03 19:56:54 +01:00
f4exb c7b1bb3912 OpenGL modernization: draw histogram grid power lines the new way 2016-03-03 08:50:10 +01:00
f4exb 62a9aa2ff0 OpenGL modernization: draw histogram contour the new way 2016-03-03 01:41:30 +01:00
f4exb 34df31ad27 OpenGL modernization: generalize simple shader program class 2016-03-03 01:09:55 +01:00
f4exb 7d0fe882d7 OpenGL modernization: draw the max hold spectrum line in the new way 2016-03-03 00:19:18 +01:00
f4exb 691a34cb16 OpenGL modernization: draw the spectrum line in the new way. New object GLShaderSimplePolyline 2016-03-02 23:55:29 +01:00
f4exb 79c717862c OpenGL modernization: draw the spectrum line in the new way. Use transformation matrix driectly 2016-03-02 22:50:05 +01:00
f4exb a1e2f541da OpenGL modernization: draw the spectrum line in the new way. Rectangle calculation update. 2016-03-02 09:16:21 +01:00
f4exb add5a382f3 OpenGL modernization: draw the spectrum line in the new way 2016-03-02 08:32:43 +01:00
f4exb 22d9e77974 OpenGL modernization: compile and link basic shaders 2016-03-02 03:09:50 +01:00
f4exb 8b800d8354 OpenGL modernization: added class for shader sources 2016-03-01 21:32:41 +01:00
f4exb d975a0f12c OpemGL: reorder functions so that the sequence glPushMatrix, glScalef and glTranslatef is always first in each rendering block lines of code 2016-02-29 23:29:01 +01:00
f4exb b2dc3026bc Android OpenGL specifics #1 2016-02-29 03:04:14 +01:00
f4exb 8d43ead373 Move to Open GL ES: replace glBegin/glEnd seqiences 2016-02-28 22:03:37 +01:00
f4exb 6a20810f3d Merge branch 'dev' into android 2016-02-28 11:05:07 +01:00